Assignment 3 - Bumps in Singapore: Can You Feel It?
Introduction:
In order to add realism for 2D textures, bump mapping is used to enhance the constructed 3D models. In this assignment, it is required that we enhance one of the polygons of our previous assignment
Adding the Bumps:
From the links given, I decided to employ the "fake" Emboss Bump Mapping method shown at NeHe Productions: OpenGL Lesson #22.
Without bump mapping
With bump mapping
Bump Mapping is used to enhance the look of the shop front for the petrol station.
Controls:
b | Toggle Bump Map |