The Creative 3D Blaster Riva TNT2 Ultra is powered by the RivaTNT2 chipset. This card is a 2D/3D card. That means this graphics card can be used for normal 2D applications (office applications) and for 3D applications (games). This card is great for Direct3D/OPENGL games. However, for games that uses OpenGL, it's slower than using Direct3D.
I have ran some benchmarks on this card. All Benchmarks are run with Maximum settings and sound enabled. Any Frame rates more than 30 is playable. Any frame rates lesser than 30 will produce jerky graphics.
Test System:
CPU | : Athlon 600 with Gigabyte GA-7IX motherboard |
RAM | : 256MB PC100 SDRAM |
Monitor | : NEC MultiSync XV15+ |
Graphics Card | : Creative 6.50 Drivers |
Direct3D Texture Size | : 30MB |
OpenGL Texture Size | : 30MB |
Speed | : 150/183 |
Refresh Rate | : 100MHZ @ 800x600, 85MHZ @ 1024x768 |
VSync | : Off |
BenchMarks:
Benchmark Programs (DIRECT3D) | 800x600 | 1024x768 |
---|---|---|
Turok2 Demo (Tmarks2) Maximum settings enabled (fps) | 72.1 | 70.7 |
Village Mark (fps) | 24 | 15 |
Benchmark Programs (OPENGL) | 800x600 | 1024x768 |
---|---|---|
Quake 3 Arena Demo Maximum settings enabled (fps) | 63.9 | 45.1 |
FogCity 2 Normal Detail (fps) | 58.8 | 53.2 |
Benchmark Program | 800x600 | 1024x768 |
---|---|---|
3DMarks 2000 v1.1 Default Benchmark | 3297 | 2993 |
3DMarks 2001 Default Benchmark | 1303 | 1260 |