Begin the character creation process by choosing how important the five catagories are to the character.
1st
2nd
3rd
4th
5th
6th
Attributes
Knowledge
Talents
Social/Wealth
Wildcard
"Magic"
Attribute Allocation:
Physical
Mental
Spiritual
Strength
Mental Aptitude
Will Power
Dexterity
Wits
Perception
Health
Social
Charisma
Points used:
Knowledge Allocation:
Talent Allocation:
Wealth/Social:
Wildcard:
List
360-Degree vision, 3D Spacial sense, Absolute direction, Absolute timing, Academic Status, Acceleration tolerance, Alertness(t), Ally, Alternate identity, Ambidexterity, Animal empathy(t), Appearance, Bionics, Blessed, Cast iron stomach, Nine lives, Catfall, Chameleon(t), Combat reflexes, Common sense, Compartmentalized mind, Damage resistance, Danger sense, Daredevil, Dark vision,
Deep sleeper, Delirium, Destiny, Diplomatic immunity, Disease-resistant, Divine favor, Double-jointed, Dream, Drug factory, Duplication, Eidetic memory, Eidetic sense of smell, Empathy(t), Extended lifespan, Extra endurance(muscle configuration), Familiar, Fashion sense(k,t), Favor, Fearlessness, Fit, Flexibility, Fugue, Full coordination, Fur, G-Experience, Gadgeteer(k,t), Group skill bonus,
Guardian spirit, Hard to kill, Heir, Heroic attribute, High pain threshold, Hyperactive, Improved G-tolerance, Increased speed, Infravision, Intuition, Intuitive mathematician(t), Legal enforcement powers, Legal immunity, Less sleep, Light hangover, Lightning calculator, Literacy(k), Longevity, Luck, Lunar influence, Magic resistance, Medium, Metabolism control, Military rank, Multimillionaire,
Night vision, No hangover, Oracle, Passive defence, Patron, Perfect balance(t), Peripheral vision, Pious, Plant empathy, Pure breed, Quintessence, Racial memory, Racial skill bonus, Racially innate spells(magic), Rapid healing, Rapier wit, Reduced sleep, Regeneration, Regrowth, Reputation, Resistance to poison, Ridiculous luck, Scales, Security clearance, See invisible(magic), Sensei Talent(t),
Serendipity, Sharpshooter(t,k), Silver sense(magic), Spirit Empathy(magic), Status, Strong will(attribute), Style familiarity(k), Temperature tolerance, Temporary identity, Temporary wealth, Tenure, Thick fur, Thick hide, Toughness, Trained by a master, True faith, Universal digestion, Unusual background, Very fit(attribute), Were forms, Winged flight, Zeroed
"Magic":
Derived Statistics:
Movement
Walk
1 m/s
x --
Constant
x1.0
Quick
x1.5
Fast
x2.0
Sprint
x2.5
Peak
x3.0
This system is not being created for profit and can be freely distributed. Any distribution of this material must include that this is a free system and should never be charged money for.