If you've ever played a MUD before, you know that an object is something that you pick up, carry around, and maybe wear or hit things with.
However, in this case, I use the word "Object" to describe players, creatures, rooms, portals, and you guessed it, regular objects.
With AeMud, it is very easy to add entirely new classes of objects. Just add a few lines of code, and you're ready to go!
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