VRMLballs simulates bouncing balls in a cubic room. You can create balls with various properties like velocity, size, etc.
If not existing, open the control panel by pressing the button below the scene. Add as many balls to the scene as you like after choosing some desirable values. Resting balls will be removed after a short while.
In the unlikely case of malfunction open the Java and VRML consoles in the hope you can guess what's the reason for that.
Please send bugs, comments and suggestions to Bernhard.Fischer@bigfoot.com.
Special thanks to David Nedde <daven@ivy.wpi.edu> whose genius application xball (see <ftp://ftp.x.org/R5contrib/xball3.0.tar.Z>) gives me the initial idea and the basic algorithms for this program.
Check <http://www.oocities.org/SiliconValley/Orchard/8550/> to see if there is a newer version of this program for download available.
Generated documentation of the source code is available here.
This program is compiled with Symantic Café 1.81, based on JDK 1.1.2, using the Sun compiler.
For compilation include the EAI class library in the CLASSPATH, e. g.
Learn more about the used technologies and tools:
Copyright © 1998 Bernhard Fischer
This file is part of VRMLballs.
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
Last updated: July 20, 1998.
Bernhard Fischer
<Bernhard.Fischer@bigfoot.com>