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Projects
"it's all fun and no work"
 
 
Copyright 1997, 1998, Hyperdelic Software
Last Updated February 20, 1998
 
 
Main
Projects
Releases
 
Sir-Tech Canada
A six month project which included directing the creation of the company's first realtime 3D game.  The first release of the prototype is available in the releases section.  

The engine was developed for Windows'95 using Visual C++.  Other technologies implemented include Direct3D for hardware acceleration and custom 3DS Max exporters for level creation and character animation.  

The prototypes featured a realtime walkthroughs of levels created in 3DS Max with unlimited camera orientation and level complexity.  Only restrictions imposed by the speed of the computer.  A second prototype (not available for download) featured animated 3D characters with multiple animations.

   
Paper Rock A local Ottawa Area startup company with some really innovative ideas.  Unfortunately I didn't have enough time to continue working with them.
 
 
feel free to e-mail me, Ben, for general comments or answers to any questions at bhouston@oocities.com