== = = = = = = = = = = = = = = = = = ==
      [11/02/97]   THE TRANSFORMERS  TECH-SPEC LISTING   [11/02/97]
                 == = = = = = = = = = = = = = = = = = ==

*** Notes before the fact: This is an INCOMPLETE listing of Transformers
stats.  We have tried to maintain some level of integrity, but because
Hasbro has been known to change some info or accidentally have printing
errors we've given all stat numbers a tolerance of +/- .75 so if your
card says more or less on a Transformer on the list, it's most likely
due to printing than human error.  If the numbers are SIGNIFICANTLY off
please send me the correction(s) and I'll fix it and give you credit.
See the bottom of this file on where to send corrections.  I have also
modified the table of contents to list the character's name and
function instead of the previous three column alphabetical listing.

*** Reading the spec list...
-- It's pretty straight forward but in case you get confused this should
spell things out for you.  Our example will be Megatron:

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Megatron {Gun}      Function: Leader                 Group: Decepticon
 " Peace through tyranny. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        10       10       4       8       10      9       10       9

    Megatron combines brute strength, military cunning, ruthlessness
    and terror. Aches to return to Cybertron to conquest after
    destroying all Autobots on earth. Plans to possess all Earth
    resources. Incredibly powerful and intelligent. Fires nuclear-
    charged fusion cannon. Can link up interdimensionally to a black
    hole and draw antimatter from it for use as a weapon. No known
    weakness.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

  The dashed lines are separators and nothing more.  Next is the
name of the transformer followed by an optional curly braces.  This
is a basic description of which version of this toy it is.  For
example Megatron comes in five different forms: Gun, Action Master,
Tank, Hero Tank, and Go-Bot.  There is a key supplied to help you
figure out which version is being talked about, or a description of
what it turns into will be supplied.  Next is the function; What
their job is.  And finally what subgroup/allegiance the toy is.
  The second line is the quote of that character.  In some cases,
like with the Micromasters, multiple quotes may apply.  If so, the
names of the characters will be stated on the line after the quote.
  The third and fourth lines are used together.  The first one is
abbreviations (where needed) of a Transformer's attributes, and a
numerical rating of each one from 1 to 10.  Below is the rough
translation of each one:

   Stren.  = Strength     (Physical Strength)
   Intel.  = Intelligence (How smart they are)
   Speed   = Speed        (How fast they are in vehicle/robot mode)
   Endur.  = Endurance    (physical durability)
   Rank    = Rank         (Rank on the command chain)
   Cour.   = Courage      (Guts)
   Firep.  = Firepower    (How powerful is their gun)
   Skill   = Skill        (How well they perform their function)
   Team.   = Teamwork     (How well the squad works as a team)
   Co-Opr. = Cooperation  (How well the squad cooperates with each other)

  Please note that 'Teamwork' and 'Cooperation' only apply to
Micromaster groups, and replace 'Rank' and 'Firepower'.

  The remaing lines describe the Transformer's personality, weaponry,
weaknesses, etc..

  In some cases no profile or stats are supplied.  This occurs with some
of the foreign Transformers.  If this is the case, a dash will replace
each stat and a note stating anything of value about the toy will be
in place of the profile.


*** Legal-EZE stuff:
--  Oh yeah, "The Transformers", "Autobots", "Decepticons", "Maximals",
"Predacons", and all codenames and subgroups listed are copyrighted by
Hasbro and/or Kenner.
--  The toys themselves are copyrighted by Hasbro, Takara, Banadi,
Toy Box, ToyC, Kenner, and maybe one or two other companies I don't
know about.
--  This list was produced for educational purposes only.  And as an aid
for other collectors who bought used Transformers at garage sales, flea
markets, auctions, etc. and did not get the tech-spec card.
--  This list is not to be sold for profit or used in any other trade
where this list is equated with money.  I created this list out of the
goodness of my heart and am not making a red (or green) cent off of it.
The only thing I get is a warm happy glow knowing that others are
getting the information they need.

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

*** What's new from the last revision?
       No new additions.  Major Table of contents change and a few typo
fixes.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

*** Transformer's Tech Spec Listing: Table of Contents ***
(or: Who's on the list)

========
AUTOBOTS
========

 CODENAME                      FUNCTION
----------------------        ------------------------------
Afterbuner               -=-  Gunner
Air Patrol               -=-  Air Defense
Air Raid                 -=-  Warrior
Astro Squad              -=-  Interstellar Defense
Backstreet               -=-  Lookout
Battle Patrol            -=-  Rapid Deployment Strike Force
Beachcomber              -=-  Geologist
Blades                   -=-  Air Support
Blaster                  -=-  Communications
Blaster {action}         -=-  Communications
Bluestreak               -=-  Gunner
Blurr                    -=-  Data Courier
Blurr {target}           -=-  Data Courier
Boss {UK}                -=-  Forceleader
Brainstorm               -=-  Biomechanical Engineer
Brawn                    -=-  Demolitions
Broadside                -=-  Air & Sea Assault
Bumblebee                -=-  Espionage
Bumblebee {K-Mart}       -=-  Espionage
Bumblebee {action}       -=-  Espionage
Bumblebee {pretnd}       -=-  Espionage
Catilla {pretnd}         -=-  Surveillance
Chainclaw {pretnd}       -=-  Ground Trooper
Chase                    -=-  Scout
Chromedome               -=-  Computer Programmer
Circuit {action}{UK}     -=-  Messenger
Cliffjumper              -=-  Warrior
Cloudburst {pretnd}      -=-  Space Defense
Cloudraker               -=-  Sky Fighter
Computron                -=-  Super Warrior
Construction Patrol      -=-  Ground Reinforcement
Cosmos                   -=-  Reconnaissance & Communications
Countdown                -=-  Aerospace Commander
Crossblades {pretnd}     -=-  Ground Reinforcement
Crosshairs {target}      -=-  Weapons Supervisor
Defensor                 -=-  Super Warrior
Deftwing {UK}            -=-  Tactician
Dogfight                 -=-  Aerial Combat
Doublecross              -=-  Supply Procurer
Doubleheader {pretnd}    -=-  Surveillance
Eject                    -=-  Electronic Surveillance
Erector                  -=-  Construction Engineer
Fastlane                 -=-  Warrior
Fireflight               -=-  Reconnaissance
First Aid                -=-  Doctor
Fizzle                   -=-  Military Strategist
Flame {UK}               -=-  Tactician / Troubleshooter
Flash {UK}               -=-  Decoy
Fortress Maximus         -=-  Headmaster Leader
Freeway                  -=-  Saboteur
Full-Barrel & Overflow   -=-  Regional Ground/Air Defense
Gears                    -=-  Transport / Reconnaissance
Getaway {powerm}         -=-  Warrior
Goldbug                  -=-  Espionage Director
Grand Slam               -=-  Audio Correspondent
Grapple                  -=-  Architect
Grimlock                 -=-  Dinobot Commander
Grimlock {K-Mart}        -=-  Lieutenant Commander
Grimlock {action}        -=-  Dinobot Commander
Grimlock {pretnd}        -=-  Lieutenant Commander
Gripper {UK}             -=-  Assault Force Leader
Groove                   -=-  Scout
Grotusque                -=-  Military Strategist
Groundbreaker {pretnd}   -=-  Ground Trooper
Groundshaker             -=-  Field Commander
Gunrunner {pretnd}       -=-  Squadron Leader
Guzzle                   -=-  Ground Assault
Hardhead                 -=-  Ground Assault
Highbrow                 -=-  Electronic Warfare
Hoist                    -=-  Maintenance
Hosehead                 -=-  Emergency Rescue
Hot House                -=-  Long Range Defense
Hot Rod                  -=-  Cavalier
Hot Rod {target}         -=-  Cavalier
Hot Rod Patrol           -=-  Highway Reconnaissance
Hot Spot                 -=-  Protectobot Leader
Hound                    -=-  Scout
Hubcap                   -=-  Communications
Huffer                   -=-  Construction Engineer
Hurricane {UK}           -=-  Defensive Tactical Specialist
Inferno                  -=-  Search & Rescue
Inferno {action}         -=-  Search & Rescue
Ironfist {UK}            -=-  Weaponry Expert
Ironhide                 -=-  Security
Ironworks                -=-  Communications Bay
Jackpot {action}         -=-  Strategist
Jazz                     -=-  Special Operations Agent
Jazz {K-Mart}            -=-  Special Operations / Saboteur
Jazz {action}            -=-  Special Operations
Jazz {pretnd}            -=-  Special Operations / Saboteur
Jetfire                  -=-  Air Guardian
Joyride {powerm}         -=-  Warrior
Kick-Off {action}        -=-  Security Expert
Kup                      -=-  Warrior
Kup {target}             -=-  Warrior
Landfill                 -=-  Materials Transport
Landmine                 -=-  Asteroid Miner
Lightspeed               -=-  Data Processor
Lightspeed {UK}          -=-  Scout / Messenger
Longtooth {pretnd}       -=-  Undersea Defense
Mainframe {action}       -=-  Systems Analyst
Metro Squad              -=-  Urban Protection
Metroplex                -=-  Battle Station
Mirage                   -=-  Spy
Monster Truck Patrol     -=-  Ground Transport
Nightbeat                -=-  Detective
Nosecone                 -=-  Assault Vehicle
Off Road Patrol          -=-  Covert Activities
Omega Spreem {actelt}    -=-  Ground Assault
Omega Supreme            -=-  Defense Base
Optimus Prime            -=-  Commander
Optimus Prime {action}   -=-  Autobot Commander
Optimus Prime {powerm}   -=-  Autobot Leader
Outback                  -=-  Gunner
Over-Run {action}        -=-  Air Defense
Overload                 -=-  Troop Transport
Override                 -=-  Scout
Perceptor                -=-  Scientist
Pincher {pretnd}         -=-  Chemical Engineer
Pipeline & Gusher        -=-  Ground Defense and Counterattack
Pipes                    -=-  Warrior
Pointblank               -=-  Enforcer
Powerdasher              -=-  Multi-function Specialist
Powerflash {action}{UK}  -=-  Infantryman
Powerglide               -=-  Warrior
Prowl                    -=-  Military Strategist
Prowl {action}           -=-  Military Strategist
Punch-Counterpunch       -=-  Double Agent
Pyro {UK}                -=-  Leader?
Quickmix {target}        -=-  Chemist
Quickswitch              -=-  Assault Warrior
Race Car Partol          -=-  Reconnaisance
Rad {action}             -=-  Aerospace Engineer
Raindance                -=-  Video Correspondent
Ramhorn                  -=-  Warrior
Ratchet                  -=-  Medic
Red Alert                -=-  Security Director
Repugnus                 -=-  Counter-Intelligence
Rescue Patrol            -=-  Search & Rescue
Retro & Surge            -=-  Long Range Defense
Rewind                   -=-  Archivist
Roadbuster               -=-  Ground Assault Commander
Rodimus Prime            -=-  Protector
Rollbar                  -=-  Tracker
Rollout {action}         -=-  Covert Operations
Rotorstorm {UK}          -=-  Guide & Strategician
Rumbler {action}{UK}     -=-  Front Line Defence
Sandstorm                -=-  Reconnaissance
Scattershot              -=-  Technobot Leader
Scoop                    -=-  Field Infantry
Scorch {UK}              -=-  Rear Guard
Searchlight              -=-  Surveillance
Seaspray                 -=-  Naval Defense
Sideswipe                -=-  Warrior
Sideswipe {action}{UK}   -=-  Warrior
Silverbolt               -=-  Aerialbot Leader
Siren                    -=-  Incendiary Damage Control
Sizzle                   -=-  Interceptor
Skids                    -=-  Theoritician
Sky High {pretnd}        -=-  Scout
Sky Lynx                 -=-  Lieutenant Commander
Skydive                  -=-  Air War Strategist
Skyfall {action}         -=-  Weapons Engineer
Skyhammer                -=-  Ground and Air Assault
Slag                     -=-  Dinobot Flamethrower
Slapdash {powerm}        -=-  Interceptor
Slingshot                -=-  Ground Troop Support
Sludge                   -=-  Jungle Warrior, Demolitions
Smokescreen              -=-  Diversionary Tactician
Snarl                    -=-  Desert Warrior
Snarl {action}           -=-  Desert Warrior
Splashdown {pretnd}      -=-  Naval Commander
Springer                 -=-  Aerial Defense
Sprocket {action}        -=-  Surface Surveliance
Steeljaw                 -=-  Tracker
Strafe                   -=-  Aerial Gunner
Streetwise               -=-  Interceptor
Sunstreaker              -=-  Warrior
Superion                 -=-  Air Warrior
Sureshot                 -=-  Sharpshooter
Swerve                   -=-  Metallurgist
Swoop                    -=-  Dinobot Bombardier
Tailgate                 -=-  Scout
Thunderclash {UK}        -=-  Commander in Chief
Topspin                  -=-  Land & Sea Assault
Tracks                   -=-  Warrior
Tracks {action}{UK}      -=-  Warrior
Trailbreaker             -=-  Defensive Strategist
Twin Twist               -=-  Demolitions
Ultra Magnus             -=-  City Commander
Vroom {pretnd}           -=-  Saboteur
Warpath                  -=-  Warrior
Waverider {pretnd}       -=-  Naval Warfare
Wheelie                  -=-  Survivalist
Wheeljack                -=-  Mechanical Engineer
Wheeljack {action}       -=-  Tactical Diversion
Whirl                    -=-  Aerial Assault
Wideload                 -=-  Materials Transport
Windcharger              -=-  Warrior
Windmill {actelt}        -=-  Air Defence
Wreck-Gar                -=-  Junkion Leader

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
========
AUTOBOTS
========

  KEY:    
          {action} = Action Master          {pretnd} = Pretender
          {powerm} = Power Master           {K-Mart} = K-Mart Ledgend
          {UK}     = United Kingdom TF      {JAPAN}  = Japanese TF
          {actelt} = Action Master Elite    {target} = Target Master

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Afterburner              Function: Gunner              Group: Technobot
 " Following leaders leads nowhere. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        6        6       6        5      9       7        7

    Quick to anger, even quicker to attack. Defiant, uncooperative,
    nasty tempered. Hates authority. In vehicle mode, uses solid rocket
    fuel packs to boost speed to 450 mph. Tires secrete adhesive that
    enables him to drive up most walls. Carries 2 laser-guided incendiary
    missiles, rapid-fire plasma pulse cannon. In robot mode, uses
    semi-automatic sonic blaster pistol. Combines with fellow Technobots
    to form Computron.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Air Patrol         Function:  Air Defense         Group:  Autobot Micros
 " You can't hit what you can't see. "
   --Tread Bolt
 " Victory reigns from above. "
   --Eagle Eye
 " The sky's the limit. "
   --Sky High
 " Look out below. "
   --Blaze Master
 " Keep your eye to the sky! "
    | Stren. | Intel. | Speed | Endur. | Team.| Cour. | Co-Opr.| Skill |
        8       10        9       8        8      8       6       10

    An elite corps of top-notch fliers. Considered the best aerial
    fighters to ever take to the skies. Revered by their fellow Autobots
    for their ability to neutralize enemy encampments without destroying
    the surrounding area. Fast, fierce, efficient fighters. Able to emit
    circular force field that's impervious to most armaments when flying
    in a "V" formation. Also armed with high intensity heat lasers and
    long-range communications systems. All equipped with sub-orbital
    travel capabilities. Usually commissioned for the Autobot's most
    dangerous special air missions.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Air Raid           Function: Warrior                Group: Aerialbot
 " If you look first, you may not leap. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        7        9       7        5     10       8        7

    Prefers streaking into a cluster of Decepticons to shooting at them
    from long range... says, " that always sparks their wires a bit. "
    Tactically, most fearless Aerialbot ... just wants to have fun. Flies
    at Mach 2.5, range 1500 miles. Carries air-to-air heat seeking
    missiles, uses torque rifle whose beam applies 80,000 psi of
    rotational force. With fellow Aerialbots forms " Superion ".

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Astro Squad     Function: Interstellar Defense   Group: Autobot Micros
 " There's no speed limit to where we drive. "
   --Barrage & Heave
 " Peace in space means peace on earth and throughout the universe! "
   --Blast Master & Phaser
 " The price of freedom is always high! "
   --Missile Master & Moonrock
 " There's no speed like light speed! "
    | Stren. | Intel. | Speed | Endur. | Team.| Cour. | Co-opr.| Skill |
       10        8       10       6        7      7       9        9

    Each Micromaster Combiner in the Astro Squad detaches from its main
    vehicle mode and can be re-attached with another Micromaster
    Combiner to create exciting new galactic special teams.
    Self-sufficient, metallized warriors. The Autobots' first line of
    defense against the Decepticons. Protected by an inpenetrable
    coating of cyclonic steel for withstanding maximum enemy photon
    blasts. Able to travel at light speed and rocket across the galaxies
    in seconds. Equipped  with an array of advanced, technological,
    micro-circuitry for defensive manuvers and deep space exploratory
    operations. Also armed with an anti-gravitational device to
    counteract Decepticon tractor-beam attacks. Sometimes travel too
    fast and overshoot objective.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Backstreet       Function: Lookout           Group: Autobot Triggerbot
 " A moment of indecision can be your last. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        6        6       8        6      6       7        7

    A temperamental, twitchy bundle of tightly-wound circuits. Jumps
    from one mode to another at the drop of a gasket. Constantly
    jumping to the wrong conclusions. Headlights equipped with
    high-intensity heat rays that turn enemy robots into molten steel.
    Fires 2 independent, targetable, laser-guided proton missile
    cannons. Able to accelerate up to 400 mph for 60 seconds, using
    rear rocket thrusters.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Battle Patrol  Function:  Rapid Deployment Strike Force
   Group: Autobot Micros
 " One good shot is worth a hundred bad ones! "
   --Big Shot
 " Good luck is the residue of good planning. "
   --Flak
 " A battle that isn't worth winnin' isn't worth fightin'! "
   --Sidetrack
 " Rule the skies and the ground will bow before you. "
   --Sunrunner
 " It is better to strike first, then to not strike at all! "
    | Stren. | Intel. | Speed | Endur. | Team.| Cour. | Co-Opr.| Skill |
        9        7        6       8        8      9       6        8

    This tough-talking, battle-hardened foursome believes that the best
    offense is one that's fast, furious, and ferocious! They don't slow
    down until the enemy has been defeated and thrown into the scrap
    pile! With this in mind, Big Shot, Sidetrack, Flak, and Sunrunner
    use their brute force capabilities to hammer their Micromaster
    adversaries with devastating attacks!

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Beachcomber        Function: Geologist            Group: Autobot Minibot
 " Know the conflict within before facing the conflict without. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        3        9        5      7.5       6      6       1        10

    No intrest in warfare; prefers long, lone trips into deserts and
    along coasts... only places he feels he can escape to and relax.
    Cool-headed, low-key, personable -- what Earthlings call
    "laid-back". Fights when called upon despite anti-war feelings.
    Range of 800 miles... can go over very rugged terrain. Sensors can
    determine chemical composition of land and find needed resources.
    Susceptible to mental stress.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Blades             Function: Air Support            Group: Protectobot
 " War's a dirty game -- and I'm a dirty player! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       7.5       6        7      5.5       5      9       7        7

    Basically a street fighter -- prefers using rotor blades for
    slashing Decepticons rather than for flying. Considers long-range air
    attacks unsporting, cowardly. Maximum speed: 400mph; range 1200
    miles. Twin launchers fire "smart" rockets that seek targets based
    on encoded computer images. Uses photon pistol. Combines with fellow
    Protectobots to form "Defensor".

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Blaster            Function: Communications         Group: Autobot
 " When the music is rockin, I'm rollin. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        8        2       8        7      9       7        9

    Finds all Earth music interesting, but it's rock'n'roll -- good,
    hard and loud -- that really sparks his circuits. In the forefront of
    any situation he's involved in. As AM/FM stereo cassette player, he
    can perform as deck plus receive radio signals of all frequencies
    with power outputs as low as  1/1,000,000 watt. Acts as Autobot
    communications center... can transmit up to 4,000 miles. Carries
    electro-scrambler gun that disrupts electrical devices.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Blaster {action}   Function: Communications      Group: Autobot
 " When the music is rockin', I'm rollin'. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        8        3       8        8     10       7       10

    He loves all kinds of Earth music, but Rock n' Roll is his favorite
    because it's hard and loud, like him. Fights hard, plays hard, lives
    hard... and makes sure everyone knows it. In combat, routinely
    performs feats of courage and daring that would blow the fuses on
    other robots. As a communications center, his broadcast range is
    4,000 miles. His energon-powered Flight-Pack can propel at airborne
    speeds in excess of 120mph. Backpack converts to a signal-jamming,
    electro-scrambler gun.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Bluestreak         Function: Gunner                 Group: Autobot
 " I never met a Decepticon I didn't dislike. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        6        7       9        5      2       9        7

    Bluestreak often talks incessantly and inanely. Lightens the
    situation for all Autobots with his good-natured manner. Despite
    formidable weaponry and blazing speed, he hates war. Haunted by
    memory of Decepticons destroying his home-city. Fires bombs up to
    8.3 miles and lightning-like 80,000 volt beam up to 12 miles of
    limited accuracy. Often inhibited by his disdain for combat.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Blurr              Function: Data Courier           Group: Autobot
 " The faster it is, the better I like it. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        8       10       6        7      8       7        5

    Blurr is the fastest Autobot on land. He's a close descendent to a
    thoroughbred Cybertronic race horse, and a superior messenger. He can
    quickly whisk information from one place to another. In robot mode,
    he carries an electro-laser that reverses the polarity of an enemy
    robot's microcircuts and leaves them motionless. Range: 10 miles. In
    vehicular mode, he can travel faster than the speed of sound, leaving
    a blurred image in his trail.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Blurr {target}     Function: Data Courier           Group: Autobot
 " The faster it is, the better I like it. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        7        7       4        5      9       7        7

    The fastest Autobot land vehicle -- and he talks even faster; often
    has to be told to slow down so he can be understood. Nervous,
    high-strung, loyal, determined. Paired with Haywire, excitable
    Nebulan teenager whose impulsiveness makes him a chancy
    electro-laser cannon, at best. In vehicle mode, maximum
    speed: 750mph, range: 1500 miles.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Boss {UK}        Function: Forceleader      Group: Autobot Turbomaster
 " Never underestimate your enemy...he's always worse than you could
   ever imagine."
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7       10        9       7       10     10       9       10

    Leads with courage and cunning. Fearless in battle frontline.
    Can outwit even the smartest Decepticon with the sheer skill of
    his battle strategies. As vehicle, his central, forward facing
    turbine elevates to fend off attack from high flyers. As robot,
    armed with a powerful hand-held turbo defender.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Brainstorm   Function: Biomechanical Engineer   Group: Autobot Headmaster
 " The strongest tyrant cannot crush freedom of thought. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        8        9       6        7      9       7        8

    So full of ideas that he often begins disclosing a new one before he
    finishes explaining an old one. Worked with the mysterious Nebulan
    medical doctor, Arcana, to whom he's binary-bonded, to devise new
    technology that created the Headmasters. In jet mode, maximum
    speed: 5200mph. Range: 8000 miles. In robot mode, carries
    high-energy photon pulse cannons. Sometimes overheats and shorts
    out sections of his cerebro-circuitry.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Brawn              Function: Demolitions          Group: Autobot Minibot
 " Might over microchips. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        3        4       9        5     10       1        4

    To Brawn, Earth is essentially a hostile environment -- and he loves
    it. Strong, rugged, agile -- the most macho of all Autobots. Delights
    in challenges. Sorry for those not as tough as himself. Second
    strongest Autobot -- can lift 190,000 pounds and knock down a small
    building with one punch. High resistance to artillery fire.
    Vulnerable to attack by electromagnetic waves.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Broadside        Function: Air & Sea Assault     Group: Autobot Triple
 " I like the sea far away and my feet on the ground. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        8        9       8        6      9       7        7

    Doesn't like transforming into carrier or jet -- gets seasick on
    water, has fear of heights. Effective, valiant warrior, but other
    Autobots wish he wouldn't gripe so much. Expands to 1200ft length
    as carrier, capable of landing jets and carrying other Autobots.
    15,000 mile range, 40 knots maximum speed. Projects 80,000 volt
    electric field around himself in jet mode. Has high-energy
    plasma-pulse gun and shattering vibro-ax in robot mode.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Bumblebee          Function: Espionage              Group: Autobot Minibot
 " The least likely can be the most dangerous. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        2        8        4       7        7     10       2        7

    Small, eager, and brave, Bumblebee acts as a messenger and spy. Due
    to his small size, he dares to go where others can't and won't. He
    idolizes the bigger Autobots, especially Optimus Prime and Prowl, and
    strives to be accepted. He is the most energy efficient and has the
    best vision of all the Autobots. He can go underwater for
    reconnaissance and salvage missions. Although physically the weakest
    Autobot, his stealth more than compensates for this inadequacy.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Bumblebee {pretnd}   Function: Espionage           Group: Autobot
 " The least likely can be the most dangerous. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        8        4       8        8     10       6        7

    A free-wheeling, fun-loving Autobot. Recommissioned as a Pretender,
    this formerly tiny titan is now bigger and better than before. Outer
    shell equipped with titanium armor, sonic blaster, and
    turbo-thrusted rocket pack. Reinforced helmet equipped with
    multi-band radio transmitter and thermal tracking meters. Inner
    robot armed with laser pistol. Car mode also equipped with X-ray
    lasers in headlights that can burn through solid rock. Entire frame,
    chassis and outer armor refortified for added endurance and fighting
    power on the battlefield.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Bumblebee {K-Mart}   Function: Espionage           Group: Autobot
 " The least likely can be the most dangerous! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        8        4       8        8     10       6        7

    A free-wheeling, fun-loving Autobot. This formerly tiny titan is now
    bigger and better than before. Forged of reinforced titanium armor
    and equipped with multi-band radio transmitter and thermal tracking
    meters. Also armed with X-ray lasers in headlights that can burn
    through solid rock. Entire frame and chassis refortified for added
    endurance and fighting power on the battlefield. Armed with laser
    pistol in robot mode.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Bumblebee {action}   Function: Espionage           Group: Autobot
 " The least likely can be the most dangerous. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        3        8        5       7        9     10       5       10

    By proving himself on countless missions, he has overcome his lack
    of size and strength to become the Autobot's top spy. Those who
    laughed at him, be it friend or foe, now treat him with respect. An
    eager, good-natured, daring warrior. His turbo-powered backpack,
    Heli-Pack, has a flying range of 1200 miles. Also serves as an aide
    in reconnaissance by transmitting pictures back to Bumblebee. It has
    a maximum speed of 280mph, and can convert to a high-powered
    air rifle.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Catilla {pretnd}     Function: Surveillance              Group: Autobot
 " Stalk before you strike. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        7        6       7        5      6       6        9

    Silent, yet vigilant. Enjoys stalking his victims and then moving
    in to attack. Nothing escapes his cunning clutches. Battle helmet
    equipped with infrared sensors, long range radar and tracking
    systems. Whip-like tail can crush buildings with its iron grip.
    Top-mounted turbo blaster provides phenominal speed and agility on
    the battlefield. Maximum speed: 150 mph. Armed with air concussion
    cannon, durabyllium-steel alloy fangs and claws that can slash
    through the thickest armor.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Chainclaw {pretnd}   Function: Ground Trooper     Group: Autobot
 " The only thing for certain is uncertainty. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        6        5       8        5      4       7        6

    A ferocious warrior. Usually too busy worrying to fight. Always
    afraid his outer shell won't unlock, that his fuel might be low,
    that his joints are rusting or almost anything imaginable.
    Sometimes appears inoperative because he worries himself to a
    standstill. Outer shell is equipped with serrated thermal claws
    that can sear through metal like paper. In robot mode, armed with
    a double-barrelled, solid sonic energy blaster.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Chase              Function: Scout                  Group: Throttlebot
 " Hunters drive; targets park. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        4        6        6       4        6      9       1        8

    Impatient, overeager, usually ten miles down the road before other
    Throttlebots have shifted into gear. Likes to brag about past
    exploits and future conquests. Very popular. In car mode, can cruise
    at 240mph. Excellent vision -- can see long distances in three
    directions at the same time. Possesses an array of radar dishes
    positioned under roof in car mode. Prone to drive shaft and
    transmission problems.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Chromedome    Function: Computer Programmer    Group: Autobot Headmaster
 " A battle plan is only as good as its programmer. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        9        6       6        7      6       7        9

    Spent several thousand years cruching numbers at Cybertron's
    Insitute for Higher Programming before a Decepticon attack reduced
    it to a pile of smoking microchips. Binary-bonded to Stylor, an
    egotistical Nebulan more concerned with personal appearance than
    warfare. In car mode, maximum speed: 478 mph. Range: 630 miles.
    Hood-mounted infra-red range finder automatically targets
    roof-mounted dual lasers.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Circuit {action}{UK}    Function: Messenger         Group: Autobot
 " Whatever you do, keep rolling! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        9       10       5        6      7       8       10

    A smooth-talking, fast moving Formula 1 racer. Speaks with the
    quick, easy banter of a used car salesman. Hates to do things for
    nothing, and is constantly looking to make a deal, even with his
    superiors. Sought after with a vengeance by both friends and
    enemies who have been victimized by his latest scam. Car armed
    with extendible wheelbase for taking turns at breakneck speeds
    and invisibility screen for close range covert operations. Converts
    into agile, spring suspension exo-stuit armed with devastating
    Gatling machine gun. Also armed with decelerator cannon that
    turns a high speed enemy assault into a slow-moving crawl.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Cliffjumper        Function: Warrior              Group: Autobot Minibot
 " Strike first, strike fast, strike hard. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        4        4        7       4        5     10       7        5

    " Let me at 'em, " is Cliffjumper's motto. His eagerness and daring
    have no equal. He's driven by a desire to win the battle against the
    Decepticons. Finds Earth terrain a hindrance. One of the fastest
    Autobots. Often uses his speed to draw fire away from others. Shoots
    "glass gas" which makes metal as brittle as glass. His recklessness
    often leads to actual blow-outs and situations too dangerous for him
    to handle.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Cloudburst {pretnd}   Function: Space Defense       Group: Autobot
 " You can't tell a bot by his cover! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        8       10       7        6      8       8        7

    Aggressive, witty and charming, but only when hiding in his outer
    shell! Wary of everyone and everything, especially Decepticons.
    Uses his outer shell to disguise his dull personality as well as
    himself. Reluctant to leave his outer shell so he can transform
    into an interplanetary star cruiser, armed with particle beam
    cannon. Within shell, armed with lightning whip and thunderbolt
    laser pistol.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Cloudraker       Function: Sky Fighter          Group: Autobot Clone
 " Gravity is the chain that binds us all. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        6        8       6        5      7       6        6

    Often acts frustrated, can't reach escape velocity and achieve
    orbit. Extreme claustrophobe - feels the sky isn't big enough
    for him. Usually flies as high as he can. Terrified of being on
    the ground. In vehicle mode, uses 2 gravity-rod rifles to cause
    objects to float away or crash to the ground. Clone brother
    is Fastlane.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Computron        Function: Super Warrior       Group: Technobot Gestalt
 " Complete data analysis is essential for the synthesis of successful
   strategy. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9       10        2       8        7     10       7        9

    He always makes the right choice... but takes several minutes to
    make it, since he first completely analyzes input from the 5
    Technobots who comprise him. Has great strength, equipped with
    data processing, communications, radar equipment. Uses
    Scattershot's automatic acid-pellet gun. Chooses his words with
    great care and precision -- when Computron talks, everyone listens.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Construction Patrol  Function: Ground Reinforcement  Group: Autobot Micros
 " To build is to grow. "
   -- Crumble
 " Dig in! "
   -- Groundpounder
 " Build it up, before they knock it down. "
   -- Neutro
 " There is power in building. "
   -- Takedown
 " The foundations of freedom are forged on solid ground. "
    | Stren. | Intel. | Speed | Endur. | Team.| Cour. | Co-opr.| Skill |
       10        8        7       7        8      9       9        8

    Powerhouses of metal and steel! Called to battle to fortify and
    reinforce the Autobots' front line. The first to roll in and the
    last to roll out. A formidable adversary when working as a team.
    Extremely smart and tremendously strong. Known for their ability
    to orginize and build a towering fortress out of seemingly worthless
    junk. Each composed of high-density titanium steel for maximum
    resistance against enemy bombardment, Jet boosters under wheels
    provide short term flight capabilities.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Cosmos   Function: Reconnaissance & Communications   Group: Autobot Minibot
 " Reach for the stars, but never leave your friends. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        2        8       10       6        6      7       6        9

    Lonely in outer space... relieves boredom by scaring humans by
    hovering over their backyards at night or zig-zagging through metor
    showers. Can achieve Earth orbit, even go to the Moon and back with
    enough fuel. Acts as communications satellite... optical sensors can
    see bicycle at 600 miles. Has pinpoint accuracy, high-powered
    particle beam. Not well suited to function on ground as robot.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Countdown {K-Mart}   Function: Aerospace Commander   Group: Autobot Micro
 " For a world without evil, you need a universe without evil. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8       10       10       9        9     10       8       10

    An intergalactic hero and space explorer. A legend to beings
    throughout the universe and an inspiration to his fellow Autobots.
    Fought 1000 battles and circled almost a million stars, defending
    the rights of the innocent. Transforms to lunar rover with com-link
    disk that enables him to control the entire defense base from up to
    30,000,000 miles away. His interstellar rocket ship converts to
    mobile launch pad armed with two energy-zapping de-kineto cannons
    that freeze objects in mid-motion. Ship is also designed to use
    planetary orbits and gravitational pulls to "slingshot" across
    entire galaxies in seconds. Command base equipped with laser
    blasters, high-tech repair bay, interstellar communications center,
    space-tracking radar, and high-speed launch pad.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Crossblades {pretnd}   Function: Ground Reinforcement   Group: Autobot
 " A warrior is only as good as his weapons. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        8        5       6        6      9       8        9

    A hyperactive, overheated sky jockey. Talks constantly. Patrols
    Autobot headquarter perimeters with lightning speed, searching for
    Decepticon infiltrators. Only stops long enough to refuel and check
    his weapons. Armed with automatic 35mm machine guns, air-to-air
    missiles, and a searing thermal cannon. Also equipped with
    mid-flight refueling capabilities and cloaking device that makes
    him invisible. Transforms to supersonic dragster, equipped with
    high-speed turbo boosters and electro-jammers that disrupt enemy
    circuitry. Outer shell chopper equipped with metal-eating
    roto-blades. Combines with dragster to form ultra-sonic helicopter
    equipped with front-mounted magneto-ray that magnetizes on impact.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Crosshairs {target}   Function: Weapons Supervisor   Group: Autobot
 " Don't shoot until you see the wires in their eyes. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        8        4       8        6      8       7        9

    Meticulous, cautious, some would say overcautious -- won't take a
    shot unless he's sure he can't miss... won't waste ammo.
    Pinpointer, his dual rocket-propelled grenade launcher, can lock
    on target in less than .0003 seconds, but usually trusts
    Crosshairs to decide when to shoot. In vehicle mode, maximum
    speed: 160 mph, range: 750 miles; built for traversing rough
    terrain.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Defensor        Function: Super Warrior     Group: Protectobot Gestalt
 "As long as one innocent being is threatened, none are truly free."
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10        7        2       9        6     10       8        8

    Views humans as if they were his own children -- will expend his
    last drop of fuel to protect them. Seeks human friendship, but
    humans fear his hulking, mechanical form. Can lift 300,000 pounds
    with one hand. Impervious to most artillery, can surround himself
    with force field for brief periods. Carries fireball cannon...
    shoots 2000 degree bursts of blue fire 1.5 miles.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Deftwing {UK}    Function: Tactician         Group: Autobot Lightformer
 " Every mission must destroy its evil target. And it's my task to make
   sure it does. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9       10        9       7       10      8       9       10

    Astute and resourceful. Devises inspired defence plans while
    hovering menacingly above the battle scene. Ready for instant
    action with vertical take-off. Visible tracer capacity means
    targeting is super-accurate. As a plane, rotating action missile
    launcher gives enormous fighting power. As a robot this converts
    to freestanding weapon backup.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Dogfight         Function: Aerial Combat       Group: Autobot Triggerbot
 " Don't fire 'til you see the lights of their eyes. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        5        7       7        5     10       7        9

    A wild, wicked street fighter of the skyways. Never met a
    Decepticon he didn't want to destroy immediately. Likes to go
    nosecone-to-nosecone with his opponents in a "dance of doom" as he
    puts it. Equipped with rear-mounted fusion-powered blowtorch
    blasters in jet and robot modes. Also armed with serrated wingtips
    that cut through solid steel.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Doublecross        Function: Supply Procurer     Group: Monsterbot
 " Decepticon destruction is my favorite sport... and mine, too. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        1        6        2      10        6      9       6        7

    Can't be depended on -- can't even depend on himself, since he has
    two minds and they never agree on anything. A deal made with one
    mind won't necessarily bind the other to act accordingly. Ferocious,
    savage, hisses when he talks. In creature mode, flies at 80 mph,
    has razor-sharp teeth. In robot mode, uses rust-ray rifle to
    corrode enemy robots.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Doubleheader {pretnd}   Function: Surveillance      Group: Autobot
 " Burn, baby, burn! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        9        7       5        6      8       6        9

    Double trouble for the Decepticons!  All functions and personality
    traits are divided between his two heads -- the right head sees,
    smells and analyzes; the left hears, talks and makes decisions.
    Cool under pressure. Jet boosters in feet provide lightning-fast
    maneuverability in the air. Coil springs in legs also provide
    incredible jumping ability. Armed with semi-automatic, acid pellet
    pistol. Inner robot armed with rust-ray gun that corrodes metal on
    contact.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Eject         Function: Electronic Surveillance   Group: Autobot Tape
 " Clutch hitting is the key to an effective offense. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        6        2       6        6      8       5        8

    An Earthen sports fanatic... sports cliches clutter his
    conversation; a suprise attack is a "fast break", a victory is a
    "touchdown". Few Autobots understand but they like the enthusiasm
    with which he says it. Could be a play-by-play announcer, if given
    the chance. In cassette mode, can monitor and record local radio and
    TV, decode scrambled signals, tap telephones. In robot mode, uses
    electrical overload guns. Sometimes his internal tape snaps when
    he's excited.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Erector          Function: Construction Engineer   Group: Autobot
 " Everyone loses if there's nothing to win. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        8        2       7        6      8       7        9

    Programmed to build and preserve. Reluctant to destroy. Only fights
    when provoked. Often uses cunning and tactical manuvering to ensnare
    his enemies. A brave, respected warrior. Equipped with titanium
    belted, bullet-proof tires and alloyed exterior that's impervious
    to most armaments. Crane hook with hydraulic swing can pierce enemy
    armor with deadly accuracy. Converts to battle station armed with
    devastating photon cannon and anti-aircraft machine gun battery.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Fastlane           Function: Warrior                Group: Autobot Clone
 " Either your'e out of my way or out of luck. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        3         6      6        5      9       7        7

    A bit immature, sometimes acts like a thrill-seeking show-off,
    enjoys looking for new ways to get his kicks. Usually makes reckless
    driving a way of life. In vehicle mode, reaches maximum speed of
    220mph; maximum speed with booster jets: 550mph (for no more than
    5 seconds). Range: 350 miles. In robot mode, carries 2 sonic boom
    rifles; one blast can shatter foot-thick steel. Clone brother
    is Cloudraker.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Fireflight         Function: Reconnaissance         Group: Aerialbot
 " When I'm flying, no enemy is safe -- nor friend. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        5        8       8        6      9       7        3

    If Aerialbots needed pilots' licenses, he'd never have gotten his...
    a hazard in the skies. Doesn't pay attention to where he's going
    since he's too busy marvelling at scenery. Flies at Mach 2.0,
    range 1000 miles. Carries flammable "fire-fog" missiles, uses photon
    displacer gun that effects sight by distorting light waves. With
    fellow Aerialbots forms "Superion".

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 First Aid          Function: Doctor              Group: Protectobot
 " An ounce of maintenance is worth a pound of cure. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        4        9        4       6        6      7       6        9

    Hates seeing any machine in pain -- even those who don't know it,
    like a broken street lamp or an overheated car. Compassionate,
    cautious -- will restrict an Autobot to repair bay for faulty
    directional signal. Carries dual-barreled decrystallizer cannon --
    weakens metal by disrupting crystalline structure -- and photon
    pistol. Fists shoot laser beams used for welding in surgery. With
    fellow Protectobots, combines to form "Defensor".

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Fizzle      Function: Military Strategist     Group: Autobot Sparkabot
 " Planning a battle is ten times more important than fighting it. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        7        6       2        6      6       1        8

    Overloads his circuits with grandiose schemes and cheap fuel. Acts
    as if his true worth is measured not by what he does, but how much
    he talks about doing it. If he could run on his own hot air, he'd
    go forever. In car mode, leaves trails of flame in his path.
    Capable of going from 0 to 200 mph in 8 seconds. Prone to stalling
    on left turns. Possesses superior logistics and geographical data
    banks.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Flame {UK}             Function: Tactician / Troubleshooter
    Group: Autobot Motorvator
 " Too hot to handle is ice cold to me. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        9        6       9        8      8       4       10

    The thinker in the Motorvator team. Brilliant advisor in battle and
    tracking tactics. Sneaky and cunning in a conflict situation. As
    mentally agile as Lightspeed is physically fast, he leaves Overlord
    behind him in the brain power stakes. Housing Energon figure
    equipped with problem solving analytical compu-unit. A vastly
    intelligent mechanism in comparison with Overlord's basic function
    Energon operators. Flameproof laser-evader proton armor makes both
    vehicle and robot an invincible attack force.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Flash {UK}        Function: Decoy           Group: Autobot Turbomaster
 " Don't blink, I was that blur on the horizon. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        7       10       9        6      9       8        7

    Fastest and most ambitious. A flashy, streamlined dare-devil.
    The Force tolerates his stunts because they usually pay off in
    the end. Uses super speed and maneuverability to get out of tight
    corners. As a vehicle, central elevating turbine brings high
    flying targets within range. As robot, wades in with massive
    turbo defence power.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Fortress Maximus   Function: Headmaster Leader   Group: Autobot Headmaster
 " Prepare for war, but strive for peace. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10       10       10       9       10     10      10        9

    Valiant, courageous, a warrior without peer... but peace is his most
    fervent wish. Fights only out of necessity; believes all violence is
    ultimately pointless and counterproductive. Transforms to battle
    station and city modes. Armed with twin laser-guided mortars on
    legs, heat-seeking dual laser blasters, and fusion-powered photon
    rifle. Has communications, detection, and repair equipment. Controls
    two armored vehicles, Gasket and Grommet, which combine to form Cog.
    Head transforms to semi-autonomous Cerebros, who is binary-bonded to
    the Nebulan leader, Spike.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Freeway            Function: Saboteur            Group: Throttlebot
 " Words can cut deeper than steel. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        3        6        4       6        6      8       3        9

    The Throttlebot's self-appointed comedian. Specializes in insulting
    others, but gets angry when others make fun of him. His car radio
    intercepts and decodes enemy radio broadcasts, transmitts erroneous
    ones instead. Uses sonic land mines, magnetic homing grenades,
    rusting agents, etc. for sabotage. At times he laughs so hard at his
    jokes he blows internal circuits and disables himself.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Full-Barrel & Overflow       Function: Regional Ground/Air Defense
  Group: Autobot Micros
 " Speed and power are the driving force for victory! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10        6        7       5        7      9      10        7

    Keeps the peace on land and in the air! Full-Barrel and Overflow
    use their overpowering size to rumble to victory over any Decepticon
    adversary. Highly mobile, stock-piled to the max with energon
    defense armaments, including twin, wing-tip rocket launchers,
    pivoting high-intensity heat lasers and dual concussion mortars.
    Non-oxygenized, vacuum-sealed cybernetic computer system control
    all on-board weapons and energy output. Provides safety for
    Autobots under attack. Utilizing the Micromaster Combiner feature,
    tractor trailer separates to form two aerial defense crafts, then
    they combine to produce sub-orbital space station!


  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Gears              Function: Transport / Recon.     Group: Autobot Minibot
 " Nobody wins a war -- somebody loses. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        7         6      8        6      9       1        7

    Gears is anti-social, a self-proclaimed misfit. Finds fault in
    everything and everyone. Acts this way to help cheer others up as
    they try to cheer him up. Tremendous strength and endurance. Totes
    heavy loads long distances. Launches to height of 20 miles, floats
    down on compressed air. Becomes an easy target due to limited
    manuverability. Can detect infared.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Getaway {powerm}     Function: Warrior             Group: Autobot
 " Run hot, but always keep your cool. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        4        8        6      10        7     10       6        8

    An escape artist without equal. Uses finese and logic to get out of
    any situation. Possesses expert tactical and strategic military
    skills. Binary-bonded to Rev, a smooth-running, 600 horsepower
    racing engine. Equipped with bullet-proof windows and
    shell-resistant battle armor. Built-in onboard computers can
    be programmed for long-distance navigation. Armed with a
    double-barrelled, plasma-shell shotgun.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Goldbug           Function: Espionage Director      Group: Throttlebot
 "To know others you must know yourself first."
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        8        4       8        8     10       1        7

    Has the mind of the Autobot Bumblebee, but new, improved body.
    More serious, assertive, mature than he was. Realizes what others
    think of him isn't nearly as important as what he thinks of himself.
    Excellent fuel efficiency; 2 1/2 times better than the next best
    Throttlebot. Adaptable to underwater, cold and hot environments.
    Can withstand temperatures from -150 to 180 degrees Fahrenheit.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Grand Slam         Function: Audio Correspondent   Group: Autobot Tape
 " The sounds of war are history speaking. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        8        3       8        4      9       3        7

    War-weary veteran of ten thousand battles on a hundred worlds.
    Dedicated his life to recording the sounds of the Autobot-Decepticon
    conflict: the nervous laughter, the cries of pain, the blistering
    explosions, the chilling quiets. Hopes his work will one day serve
    as a grim reminder of the awful price of war. Can audio-record up
    to 20 years of sound. Armament is purely defensive: smoke discharger
    combines with dual repulsors. With his partner Raindance, combines
    to form Slamdance.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Grapple             Function: Architect             Group: Autobot
 " Beauty is in everything except war. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        8        3       4        7      7       7        9

    On Cybnertron, his buildings are considered works of art. On
    Earth, his ideas are limited by war. Takes pride in his work,
    prone to severe depression if they're destroyed in battle. As
    crane, can lift up a 35-ton object and position it with
    precision and grace. As robot, has high-temperature arc-welder
    rifle... can launch rockets 4.5 miles from wrist sockets. Prone
    to breakdown in vehicle mode.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Grimlock           Function: Dinobot Commander      Group: Dinobot
 " Among the winners, there is no room for the weak. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        10       7         3      10       9     10       8        10

    Most fearsome and powerful Dinobot. Although dedicated to the
    Autobot cause, resents authority. Cold merciless, but a valiant
    warrior. Has contempt for the weak, including all humans. Great
    strength, uses jaws to break almost anything in two. Carries energo
    sword and galaxial rocket launcher in Dinobot mode. Other than
    arrogance and lack of speed, has no real weakness.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Grimlock {pretnd}    Function: Lieutenant Commander    Group: Autobot
 " Among the winners, there is no room for the weak. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10        4        3      10        9     10       8        9

    A raging, reckless robot. The most fearsome and powerful Dinobot
    ever. Particularly nasty when he's reminded that he now resembles
    a human. Outer shell equipped with jet pack and atom smashing
    submachine gun that pierces all forms of armor and eats away enemy
    fortifications. Inner robot armed with double-barrelled,
    self-propelled rocket launcher. In dinosaur mode, serrated steel
    jaws can tear through solid rock. Jet boosters in legs also provide
    flight capabilities.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Grimlock {K-Mart}   Function: Lieutenant Commander   Group: Dinobot
 " Among the winners there is no room for the weak. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10        4        3      10        9     10       8        9

    A raging, reckless robot. The most fearsome and powerful Dinobot
    ever. Very strong and very stupid. Easily angered. Power pistons in
    legs enable him to produce small earthquakes when he stamps his feet.
    Also armed with serrated steel jaws that can tear through solid rock.
    In robot mode equipped with double-barrelled, self-propelled rocket
    launcher. Also armed with heat ray beams in eyes that can turn
    hardened steel into molten metal. Jet boosters in legs provide flight
    capabilities.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Grimlock {action}   Function: Dinobot Commander   Group: Autobot
 " Among the winners, there is no room for the weak! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        7        2      10        9     10       8        9

    A powerhouse of fighting muscle! Once rebellious, now one of Optimus
    Prime's most loyal and valiant warriors. Fearsome, powerful,
    virtually unstoppable on the battlefield. Thick-skinned and stubborn.
    Never concedes a victory to the enemy. Partnered with a combat-ready
    anti-tank cannon that fires concentrated bursts of flaming metal.
    Converts to long-range mortar launcher, equipped with 50-mile firing
    range. Smarter and more powerful than ever before, Grimlock is often
    called to lead the charge into battle.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Gripper {UK}   Function: Assault Force Leader   Group: Autobot Motorvator
 " To go forward across unknown terrain is only the beginning... "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        7        6       8       10     10       6        7

    The tougher the terrain the better he likes it, with his mega-grip
    tires and super reinforced vehicular armor. Loaded with dual
    function Energon figure supplying wide-sweep radar and sonic
    scanner. Transforms to mighty Motorvator robot wielding crack
    calibre laser-blazer broadsword. Courage and pure strength are his
    trademarks. He commands immeasurable power as leader of the
    Motorvator assault force. Specifically developed Energon feature
    boosts quality Motorvator construction, providing an indestructable
    combination.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Groove             Function: Scout                  Group: Protectobot
 " War is a problem, never a solution. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        4        9        5       7        6      8       6        8

    A full tank, clear skies, open road -- that's all he wants out of
    life. Relaxed, easy going, happy whereever he is. Pacifist --
    difficult for him to accept his role as part of the Protectobot team.
    Speed: 140mph, range: 800 miles. Uses twin vaporators, which shoot
    mists of oxidizing, freezing, and corrosive liquids; and photon
    pistol. Combines with fellow Protectobots to form "Defensor".

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Grotesque      Function: Military Strategist     Group: Monsterbot
 " If it ain't fun to do, it ain't worth doing. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        9        4       6        8     10       7       10

    He says that nothing frightens him, except when he looks in the
    mirror. He thinks that everything is a big joke and acts
    accordingly, even during battle. Goofy, irreverent, sometimes
    annoying... but a top-notch warrior. In robot mode, wields a
    vaporator which gassifies a target's fuel, leaving it inopertive.
    In creature mode, has indestructible tusks. Flies at 45 mph, can
    leap 3 miles at a time.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Groundbreaker {pretnd}   Function: Ground Trooper     Group: Autobot
 " The first one in is the first to win! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        6        6       8        5     10       8        7

    A fast-moving fighting machine. Always the first to arrive and the
    first to start shooting. Brash, impulsive. Acts like someone with
    his foot on the accelerator. Built-in thermal and geological
    sensors in helmet home in on enemy installations and fuel supplies.
    High-density outer armor emits laser beam force field that can
    withstand direct enemy bombardment. Equipped with state-of-the-art,
    radar-targeting electron assault rifle. Also armed with
    laser-guided, programmable pulse blaster that flies and functions
    by remote control. Rocket car has all-terrain capabilities and
    can reach speeds of Mach 1.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Groundshaker      Function: Field Commander     Group: Autobot Microbase
 " A life without risk is a life without reward. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        7        3       8        8     10       8        8

    A rowdy, rebellious robot. Likes to be where the action is! At his
    best crashing his titanium-steel, self propelled cannon through
    enemy barricades, just so he can unload his x-ray laser cannon,
    sonic boomers and automatic machine gun at the Decepticons. Converts
    his ATV vehicle into a battle station and helipad. Also equipped
    with awesome ultra-violet radar that guards against Decepticon
    attacks!

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Gunrunner {pretnd}   Function: Squadron Leader      Group: Autobot
 " The truth wrapped in a lie is still a lie. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        9        7       6        7      9       8        7

    A super hero in reverse. Daring and defiant when inside outer
    vehicle, but shy and insecure when out on his own. Armored outer
    vehicle equipped with armored wheels and hydraulic lifters for
    all-terrain combat capabilities. Gunrunner transforms from robot
    mode to hypersonic jet with a maximum speed of Mach 5. Equipped
    with twin, turreted 8MM electro-static cannons with a range of
    over 60 miles. Also armed with two armor-piercing, energy-plasma
    missiles. Armor plating equipped with thermal generators that
    "burn" through solid rock.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Guzzle         Function: Ground Assault     Group: Autobot Sparkabot
 " It's better to have fought and lost than never to have fought at all. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        6        2       7        5      8       7        4

    A battle-hardened survivor of the software wars of Polyhex. His
    hunger for combat is only equalled by his hunger for fuel. Tough,
    no nonsense, has few enemies and even fewer friends. He can thread
    a washer from 2.5 miles with a blast from his plasma cannon. Flame
    exhaust in tank mode incinerates on contact. Requires considerable
    fuel consumption.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Hardhead         Function: Ground Assault     Group: Autobot Headmaster
 " It's either MY way -- or NO way! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        6        5       9        5     10       8        7

    The only way to get him to follow advice is to persuade him to
    come up with the idea himself. Stubborn, doesn't talk much.
    Binary-bonded to Duros, a Nebulan who loves a battle as
    much as he does. In tank mode, maximum speed: 155 mph.
    Range: 450 miles. Has 120MM laser-guided gun that shoots incendiary,
    sonic and explosive shells. In robot mode, has 2 shatterblasters
    that shoot diamond-hard shards.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Highbrow       Function: Electronic Warfare    Group: Autobot Headmaster
 " War is the playground of the ignorant. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        7        7       6        6      6       6        10

    To him, warfare is barbaric, worthy of only the most primitive...
    thinks differences need to be talked about, which he does endlessly.
    Uses big words no one else understands. A self-righteous snob.
    Binary-bonded to Gort, a cheerful, courageous young Nebulan. In
    helicopter mode, maximum speed: 1200mph; equipped with radioactive
    jammers, target-indicating radar, magnetic, infra-red, and audio
    sensors. In robot mode, uses 2 corrosive acid rainmaker rifles.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Hoist               Function: Maintenance           Group: Autobot
 " You have to be rolling before you can be fighting. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        6        3       7        4      8       6        9

    "No exceptions!" -- All Autobots must submit to his maintenance
    schedule... knows they must operate at peak efficiency in battle.
    Jovial, enjoys job and is good at it -- will find any problem,
    from engine overhaul to smallest leaky gasket. As tow truck,
    hauls 40,000 lbs. As robot, very strong -- launches heat-seeking
    missiles from wrist sockets. Full spectrum multi-sensor behind
    his head determines an objects' composistion, density, tensile
    strength, energy properties.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Hosehead       Function: Emergency Rescue    Group: Autobot Headmaster
 " If at first you don't succeed, keep trying. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        6        5       8        6      9       5        2

    A clear case of crossed cerebral circuits. Means well, but his good
    intentions often get him into trouble. Tends to do the right thing
    at the wrong time, like rescuing people after they're already saved.
    Eager to help in any situation. Binary-bonded to the Nebulan, Lug,
    a former all-star athlete. Armed with accelerator rifle which makes
    targets speed up uncontrollably. Range: 6 miles. Also equipped with
    two laser pistols.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Hot House          Function: Long Range Defense    Group: Autobot
 " Communication is the key that unlocks victory. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        2        7        3       6        7      8       7        7

    A babbling brawler. Talks constantly, even in battle. His fire
    station is equipped with built-in siphons that draw water from soil
    to form a high-impact water jet that can blast through granite. In
    battle, his station's front ramp converts to high-speed battering
    ram. Also armed with rocket launcher and freeze missiles.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Hot Rod            Function: Cavalier               Group: Autobot
 " My actions speak louder than words. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        10       10       9       10      10      7       10       10

    Hot Rod is an all-American-boy Autobot. He's a typical adolescent who
    dreams of being heroic and important. He tends to follow rules too
    closely. Although he means well, Hot Rod's impulsive actions often
    get him into trouble. He carries two photon lasers that temporarily
    electromagnetize an enemy robot's microcircuts. Speed: 120mph.
    Range: 4 miles. He can be hotheaded, but he's always a well meaning,
    admirable lad and a brave and honorable fighter.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Hot Rod {target}         Fucntion: Cavalier      Group:  Autobot
 " My actions speak louder than words. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        5        6       8        5     10       7        6

    He dreams of great heroics, but he acts like an immature adolescent.
    Impulsive, friendly, not to good at following orders. Often goes off
    on his own adventure with Firebolt, his electrostatic discharger
    rifle, who led a quiet scholarly life as Nebulan's top atomic
    physics scientist until he became the thrill-seeking Hot Rod's
    partner, Firebolt is excited, but nervous, about the prospect. In
    vehicle mode, maximum speed: 330 mph, range: 150 miles.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Hot Rod Patrol   Function: Highway Reconnaissance   Group: Autobot Micros
 " We can take Decepticons anytime, anywhere! "
   --Big Daddy
 " If you're not driving to win, don't drive at all! "
   --Trip-up
 " I dig watching Decepticons crack up after I cross the finish line first! "
   --Greaser
 " I enjoy burnin' rubber over Decepticon metal. "
   --Hubs
 " The essence of speed relies on our power to perform! "
    | Stren. | Intel. | Speed | Endur. | Team.| Cour. | Co-Opr.| Skill |
        6        8        8      10        9      9       8        9

    Each possesses 16 cylinders of carbonic Autobot muscle!
    High-performance avengers have more rubber-burning speed than the
    fastest squad of Decepticons. Usually seen cruising up and down
    Earth beaches and boardwalks. Highly mischievious and adventurous,
    sometimes mistaken for Decepticon punks. Though preoccupied with
    fun, still able to quickly respond to emergency roadway situations.
    Able to spot dangerous Decepticon highway marauders using
    telescopic, kelvar-energized, localizer radar. Each car is protected
    by a geometrical shield which deflects decepticon photon
    disintegration beams. Courage and tenacity are the patrol's finest
    attributes.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Hot Spot           Function: Protectobot Leader     Group: Protectobot
 " Rust never sleeps, and neither do I. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        7        4       9        7      9       7        6

    Likes to be where the action is. Charismatic, inspiring... other
    protectobots have trouble keeping up with his non-stop pace. Believes
    in being maximally operational every moment of one's life. His fire
    truck hose shoots high-pressure water 1200 feet. As robot, can press
    60,000 pounds, uses fireball cannons that shoot bursts of 2000
    degrees Farenheit blue flame 1.5 miles. With fellow Protectobots,
    forms "Defensor".

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Hound              Function: Scout                  Group: Autobot
 " Observe everything, remember even more. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        8        5       7        6     10       3        9

    Hound loves the natural wonders of Earth, prefers it to Cybertron.
    Brave, fearless, loyal. Secretly desires to be human. Uses turret gun
    as radar scope, infrared radiation collector. Tracks machines as well
    as humans. Hologram gun projects 3-dimensional grid laser-light
    topographical maps. Vulnerable to thermal and electromagnetic
    interference.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Hubcap          Function: Communications      Group: Autobot Minibot
 " Weapons can win battles, but words can win wars. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        3        9        4       3        6      8       1        9

    Has everybody's friendship, nobody's trust. Affable, witty,
    generous, charming, but a con artist. Living proof of the
    Cybertronian adage, "You can't tell an Autobot by its finish."
    Head module equipment receives AM and FM radio, shortwave, UHF,
    and VHF television signals as weak as .000001 watts. Maximum speed
    of 90mph, range: 1000 miles.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Huffer        Function: Construction Engineer    Group: Autobot Minibot
 " Molecular structure is the key to success. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        8        5       7        6      8       1        9

    Huffer is cynical, hard-boiled, and pessimistic. "He looks through
    the world through sludge-colored windshields." Will complain it can't
    be built, then builds it anyway. Not too sociable, but absolutely
    reliable. Arm sensors can test materials for strength, heat
    resistance, elasticity, etc.. Extremely strong. Superior mathematical
    and geometrical abilities. Often unhappy and homesick for Cybertron.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Hurricane {UK}  Function: Def. Tac. Specialist  Group: Autobot Turbomaster
 " Give it all you've got. There may not be a tomorrow. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10        5        9       9        5      9       8        6

    Brilliant analyst. Super intelligent. Pins his defence plans down
    to the minutest detail. Almost clairvoyant in his forward thinking.
    As vehicle, rear facing turbine elevates for all round defence
    power. As robot, an imposing turbo-armed figure on the battlefield.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Inferno            Function: Search & Rescue        Group: Autobot
 " Where there's smoke, there's me. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        6        4       8        5      9       6        6

    The hotter things get, the better he likes it, and this goes for
    fires AND fights! Inferno can do anything Earth fire trucks can in
    vehicular mode, but is often distracted from his job to engage in
    combat. His great strength is thanks to his ceramic-plated armored
    skin that can withstand 8000 degrees Celcius. He  also has an
    extinguisher rifle that shoots flame-suppressing foam, an energy
    dampening beam to counter other beams and forearms that shoot
    missiles. Unfortunately, he doesn't follow orders well and isn't
    very mobile as a robot.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Inferno {action}   Function: Search & Rescue     Group: Autobot
 " Where there's smoke, there's me. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        6        2       9        6      9       6        7

    ' The hotter things get, the better I like it! ' is Inferno's motto,
    and he's not just talking about fires. Would rather fight Decepticons
    than fires, but his strength and ceramic-plated armored skin, able to
    withstand temperatures as high as 14,000 degrees Farenheight, make
    him ideally suited for his job. His Hydro-Pack converts to a
    high-pressure cannon that can shoot any liquid substance from water
    to corrosive acid.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Ironfist {UK}   Function: Weaponry Expert   Group: Autobot Lightformer
 " A brilliantly designed piece of firepower is a work of art to me. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8       10        8       8       10      9       9       10

    A most distinguished weaponry mastermind. Strong, silent, and likes
    his action fast and furious. Easily eats up every type of ground,
    no matter how rough. As a vehicle, attacks with recoil-action,
    visible tracer missile launcher. In robot form this provides cover
    as a free-standing launcher weapon.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Ironhide           Function: Security               Group: Autobot
 " High tech circuitry is no replacement for guts. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        7        3       9        7     10       7        7

    "Go chew on a microchip!", is Ironhide's slogan. Prefers action to
    words. Oldest, toughest, most battle-tested Autobot. Bodyguard to
    Optimus Prime. In charge of guarding anything of importance. Gruff,
    but kind. Trithyllium-stell skin makes him nearly invulnerable to
    attack. Shoots variety of liquids from supercooled nitrogen to
    superheated lead. Has sonar, radar, radiowave detector. Slowest and
    most fragile of the group.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Ironworks      Function: Communications Bay    Group: Autobot Micro
 " Strong support needs a good foundation. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        3        7        1       7        6      8       7        9

    A construction powerhouse. Capable of fixing just about anything.
    Converts his construction site to full-service repair bay equipped
    with hydraulic lifts, titanium rivet guns and searing iron forge.
    In battle mode, his station is armed with surface-to-air proton
    missile launcher and interstellar laser communicators.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Jackpot {action}    Function: Strategist          Group: Autobot
 " You can't win if you don't play. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        9        2       8        8     10       7       10

    A boisterous, high-stakes do-gooder. Able to turn any situation into
    a wager and usually win. Once bet a Decepticon prison guard he could
    escape from the most fortified containment cell without being
    noticed. That guard is now serving time in his place. Good luck is
    part of his programming. His partner, Sights, always has his sonar
    locked into anything that can make Jackpot score big. Sights
    converts to hand-held, self-propelled photon cannon.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Jazz               Function: Special Ops. Agent     Group: Autobot
 " Do it with style or don't bother doing it. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        9        7       7        8      9       5        10

    Jazz loves Earth culture. Always looking to learn more. His
    knowledge of Earth makes him the indispensable right-hand man to
    Optimus Prime. Takes most dangerous missions. Very cool, very
    stylish, very competent. Equipped with photon rifle, flamethrower,
    full-spectrum beacon, 180db stereo speakers. Creates dazzling,
    disorienting sound and light shows. Versatile, clever, daring, but
    prone to be distracted.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Jazz {pretnd}   Function: Special Operations / Saboteur   Group: Autobot
 " Do it with style or don't bother doing it. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        9        8       7        6      9       7       10

    Optimus Prime's right-hand man. A danger-loving daredevil with a
    bottomless bag of tricks. Loves Earth culture, particularly
    rock n' roll. Outer shell armed with semi-automatic ion pulse gun
    and deflector shield. Inner robot armed with photon rifle and
    hydraulic lifters in legs that enable him to jump over fifty feet.
    In race car mode, equipped with blinding, full-spectrum headlights
    and deafening 180 decibel speakers. Nitro-injected 12-cylinder
    engine allows him to reach speeds in excess of Mach 1.
    Thermal-sensitive windows also provide supplemental solar power.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Jazz {K-Mart}   Function: Special Operations Saboteur   Group: Autobot
 " Do it with style or don't bother doing it. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        9        8       7        6      9       7       10

    Optimus Prime's right-hand man. A danger-loving daredevil with a
    bottomless bag of tricks. Loves Earth culture, particularly
    rock n' roll. Equipped with photon rifle and hydraulic lifters in
    legs that enable him to jump over fifty feet. In race car mode,
    equipped with blinding, full-spectrum headlights and deafening
    180 decibel speakers. Nitro-injected 12-cylinder engines allow him
    to reach speeds in excess of Mach 1. Smoke ejector pack in tailpipe
    produces blinding smoke screen. Thermal-sensitive windows also
    provide supplemental solar power.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Jazz {action}      Function: Special Operations   Group: Autobot
 " Do it with style or don't do it at all! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        9        4       7        8      9       6       10

    When this Earthen culture-lover isn't busy checking out the latest
    Rock 'n Roll reunion or Rap contest, he is usually on a secret
    mission for Optimus Prime. Gets a charge out of assignments involving
    incredible amounts of danger. His partner, Turbo Board, a
    hard-riding, rocket-powered skateboard, keeps Jazz rolling. This
    sidekick also converts into a dazzleing destabilizer
    electromagnetizer gun.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Jetfire            Function: Air Guardian           Group: Autobot
 " Among mysteries of science lies the key to victory. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        10       10      5       10      9       7        9

    Swiftest Autobot. Daring in battle... believes victory will come via
    technological advancement. Adds twin scramjet modules and liquid
    hydrogen fuel tanks to escape Earth's gravity. Flies halfway around
    the world in 30 minutes. Carries 4 particle-beam cannons and
    heat-seeking photon missiles. Prone to mechanical failures due to
    advanced technology.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Joyride {powerm}     Function: Warrior           Group: Autobot
 " Enjoy each moment like it's your last. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        7        6      10        5      9       6        7

    A reckless road-racing robot. Always drives faster than he should.
    Enjoys the thrill of racing at high speeds. Fights for the fun of
    it, which annoys many of his more serious-minded Autobots.
    Titanium-belted wheels secrete adhesives for pinpoint
    maneuverability on the road. Binary-bonded to the Nebulan, Hotwire,
    a reformed car theif and ace mechanic. Also armed with photon
    blaster that freezes internal mechanisms on impact.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Kick-Off {action}   Function: Security Expert     Group: Autobot
 " Draw courage from defeat and you gain more than you lose. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        6        2       9        6      9       6        7

    Trained as a gladiator in the grease pits of Polyhex while a
    Decepticon captive on Cybertron. A specialist in hand-to-hand combat
    who is without equal. Overheats in anticipation of using his skills
    on those who once imprisioned him. 'I want to show them what a good
    student I was.', he says vengefully. His Turbo-Pack can do 450mph
    while attached to Kick-Off. It also converts to an air-cooled,
    solar-powered flamethrower with pinpoint accuracy and heat beam
    attachment.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Kup                Function: Warrior                Group: Autobot
 " The past is the greatest teacher. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        7        6       9        8      9       6        8

    Kup is an old veteran warhorse with a thousand tall tales from his
    ten thousand adventures. He has a motto or word of advice for any
    situation and he's as brave and loyal as they come. In robot mode,
    he carries an old-style musket laser that shoots short bursts of
    metal corrosive hydrochloric acid. Range: 5 miles. Speed: 100mph.
    Kup sees himself as a seasoned campaigner with more knowledge and
    experience to share. Other Autobots aren't always receptive to his
    advice.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Kup {target}       Function: Warrior             Group: Autobot
 " The past is the greatest teacher. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        5        2       9        5     10       5        8

    A grizzled veteran with 10,000 tall tales from his 1,000
    adventures -- has advice for his pals in any situation, whether
    they want to hear it or not. Recoil, his Nebulan partner, is an
    old style musket laser and former all-world prismaball (most
    popular sport on Nebulos) player. In vehicle mode, maximum
    speed: 100 mph, range: 800 miles.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Landfill {target}  Function: Materials Transport   Group: Autobot
 " Adventure is found in unlikely places. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        6        2       8        5      8       8        7

    A four-wheeled garbage site. Leaves a trail of decaying refuse
    wherever he goes. Friendly, cheerful, but a bit of a slob. His
    Nebulan partners are Silencer, a noiseless, recoiless proton rifle,
    and Flintlock, a heat-targeting stress pistol which induces metal
    fatigue and fractures in steel. Fellow Autobots dislike working with
    Landfill because he's filthy and smells so bad.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Landmine {pretnd}   Function: Asteroid Miner      Group: Autobot
 " The greatest treasures are found in the darkest places! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        8        6       7        6      5      10        8

    A hard-working hothead. Always concerned with getting the job done
    right. Outer shell constructed of high density Cybertronic alloy,
    impervious to most armaments. Outside his shell, transforms into
    all-terrain, exploration vehicle. Mining activities facilitated by
    electromagnetic, sonic, thermal, chemical and radiation scanners.
    Armed with laser saber and astro blaster that shoots concentrated
    bursts of incendiary explosives.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Lightspeed         Function: Data Processor      Group: Technobot
 " Space travel is the only flight to freedom. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        8        5       6        6      8       7        8

    He longs to be reconstructed into an interstellar spacecraft so he
    can explore the vast gulfs of space, feels he's a prisoner of gravity
    in his present form. In jet car mode, goes from 0 to 500mph in 8
    seconds. Crusing speed: 300mph. Has twin infra-red scope missile
    launchers. In robot mode has blinding light-burst gun. Combines with
    fellow Technobots to form Computron.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Lightspeed {UK}           Function: Scout / Messenger
    Group: Autobot Motorvator
 " Light years flash past at mind numbingly sub-atomic speeds. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        6       10       7        6      8       7        7

    Exceeding all known groundspeed limits, faster than light itself,
    he speeds ahead of the team on reconnaissance missions. Energon
    figure fitted with micro lens photo-record equipment supplies all
    the data Flame and Gripper need to formulate the battle plan. In
    robot form speed element is transferred to fighting ability. His
    lethal laser-jousting technique renders the laserblade invisible
    in motion. This impossibly rapid Motorvator is beyond the reach of
    the slow moving Overlord. Even the Jet can't track him; a blur on
    the radar, he's already on his way back!

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Longtooth {pretnd}   Function: Undersea Defense    Group: Autobot
 " The greatest truths lie at the greatest depths. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        6        3       9        6      8       7        6

    Amphibious assault warrior. Patrols the murky ocean depths,
    defending underwater installations. Huge webbed feet enable him to
    swim at over 30 knots. Giant fang-like tusks can be used to shred
    metal like paper. Electronic eye equipped with advanced sonar,
    infra-red firing scope and heat and light sensors. Armed with
    searing ionic field generator. Also armed with plasma cannon in
    robot mode. Specially reinforced ecto-suit can withstand underwater
    depths up to 300 feet.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Mainframe {action}   Function: Systems Analyst     Group: Autobot
 " A program is only as good as its programmer. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5       10        2       6        7      7       5       10

    A walking, talking computer terminal. Would rather attack fourth
    order differential equasions than Decepticons. Totally committed to
    his work. Views the galactic conflict as an inconvenience he must
    tolerate rather than a struggle in which he must participate. Is
    often compelled to flex his intellectual muscle, when needed.
    Equipped with 200,000 mega-byte capacity. His pugnatious partner,
    Push-Button, prefers converting to self-propelled proton rifle mode
    and disintigrating Decepticons over his assigned task of debugging
    Mainframe's various programs.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Metro Squad        Function: Urban Protection    Group: Autobot Micros
 " We're the coolest when things get hot. "
   --Wheelblaze & Roadburner
 " Whoever controls energy, controls destiny. "
   --Oiler & Slide
 " Either you're an Autobot, or you're nothing. "
   --Powerrun & Strikedown
 " Protecting life is the most unselfish act of all! "
    | Stren. | Intel. | Speed | Endur. | Team.| Cour. | Co-opr.| Skill |
        9        6        9       7        9      7       8       10

    As Micromaster Combiners, the Metro Squad's vehicles can separate in
    half and attach with other Micromaster Combiners to form different,
    specialized rescue vehicles. Commissioned to shield the streets from
    chaos and destruction! Reinforce Autobot defences by clearing
    embattled area of debris and fallen Decepticons. Well-respected by
    fellow Autobots for their fearless courage in the face of danger.
    Possess an impeccable success ratio in protecting civilians during
    Decepticon attacks. Unwilling to accept awards for acts of heroism.
    Satisfied knowing they've helped the fight against evil! Eagerness
    to aid wounded is overshadowed by ability to get in each other's
    way. Combine to form fire truck, hovercraft, and tanker truck.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Metroplex          Function: Battle Station      Group: Autobot
 " Vigilance is the foundation on which victories are built. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10        8        2       9        8     10      10        9

     Startlingly versatile, staggeringly strong, the Autobot's last line
    of defense... a mighty insturment of titanic destructive force.
    Extremely modest about his achievements... berates himself for not
    doing more. In robot mode, he can lift 70,000 tons, has
    shoulder-mounted twin high-energy maser cannons and omni-directional
    receiving and transmitting antenna. In city mode, has helipad and
    fully equipped repair bays that can handle four vehicles at once.
    Left rear tower transforms into tank, Slammer, who has
    rocket-propelled mortar cannon. Scamper is sports car with side
    mounted electro-blasters; transforms into robot, uses high-energy
    particle beam pistol. Six-gun is small robot, has ion-pulse rifles
    for arms, twin surface-to-air guided missile launchers on back,
    acetylene pistol. In battle station mode, uses all these weapons
    and twin disrupter rays, laser lances, powerful anti-matter
    projectors.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Mirage             Function: Spy                    Group: Autobot
 " Who and what I am I hide from the enemy. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        9        7       5        7      5       6        10

    Mirage is not thrilled about being an Autobot freedom fighter.
    Prefers hunting turbofoxes on Cybertron with his high-priced friends.
    Effective fighter, more effective intelligence gatherer.
    Electro-disrupter can cast illusions altering his physical placement
    and appearance for up to 6 minutes. Expert marksman with
    armor-piercing rocket-dart hunting rifle. Unsure of Autobot Cause...
    can't be fully trusted.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Monster Truck Patrol  Function: Ground Transport  Group: Autobot Micros
 " The battle isn't over until the last Decepticon has fallen. "
   -- Big Hauler
 " I ram Decepticons into the breakdown lane, just for the fun of it! "
   -- Heavy Tread
 " Hit them hard and they'll fall like rocks! "
   -- Hydraulic
 " Too rough to quit, too tough to lose! "
   -- Slow Poke
 " We're a giant wall of Autobot Might! "
    | Stren. | Intel. | Speed | Endur. | Team.| Cour. | Co-Opr.| Skill |
        7        9        8       8       10      6       7        7

    Nothing stops them when they roll out! Hard driving road warriors
    travel fast and heavy! Incorperated with sophisticated auto-driver
    control systems and modulated weapons' stations. Quad-overhead cam,
    energon-ignited engine allows for travel at twice the speed of
    sound! Able to barrel through almost any obsticle. Unstoppable
    when roaring in full-throttle. Can utilize their massive strength
    for transporting wounded Autobots through the battle zone. Use
    their micro size and powerful engines to literally drag
    uncooperative Decepticons into the heat of the battle!

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Nightbeat          Function: Detective       Group: Autobot Headmaster
 " Truth is revealed in the smallest detail."
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        8        7       6        7      9       7        9

    Tough, no-nonsense type. Sometimes breaks rules in order to get
    what he wants. Works best when he works alone. As comfortable
    driving down a dark alley as he is on a well-lit, six-lane
    superhighway. Binary-bonded to Muzzle, a Nebulan private
    detective with an eye for detail. Carries two photon pistols
    and a plasma blaster with an infra-red sight. Also equipped
    with visual and audio sensors. Usually gets by with just
    cool-headed logic.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Nosecone           Function: Assault Vehicle     Group: Technobot
 " It's not whose the fastest; it's who reaches the finish line. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        6        3       9        5      8       7        7

    He makes enemy fortifications look like walls of swiss cheese by
    the time he's finished with them. Slow and methodical - weathers
    artillery fire with the same calm he endures criticism of his
    apparant laziness. In vehicle mode, durabyllium - steel alloy drill
    can pierce almost any material; 2 rocket-propelled missles use
    vidicon cameras to lock onto targets. In robot mode, has X-ray
    laser pistol. Combines with fellow Technobots to form Computron.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Off Road Patrol   Function: Covert Activities    Group: Autobot Micros
 " Keep it down and dirty. "
  -- Highjump
 " No road is too rough, no foe too tough. "
  -- Mudslinger
 " If I can't go through it, I go over it. "
  -- Powertrain
 " A rolling Autobot gathers the most Decepticons. "
  -- Tote
 " Don't follow orders, follow instincts. "
    | Stren. | Intel. | Speed | Endur. | Team.| Cour. | Co-Opr.| Skill |
        6        9        3       8        9      8       9        6

    This quartet has an independence streak that runs as long as the
    Appalachian Trail. Experts at covert operations. Always work well
    together in any combat situation. Specialize in going where no one's
    ever gone and doing what no one's ever done. Continually caught up
    in some sort of enemy intrigue. Autobot Command trusts them to come
    up with brilliant counter-measures to be sprung on the Decepticons.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Omega Spreem {actelt}   Function: Ground Assault    Group: Autobot
 " Grinding Decepticons through my treads is my only objective! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        6        5       7        8     10       6        8

    There's no stopping him from taking on the Decepticons' most
    ruthless forces. Displays no fear or caution when excited to the
    point of armed combat. Gets his kicks when he slams his treads into
    high gear to attack unsuspecting Decepticons. Often refers to his
    Decepticon counterparts as the lowest form of cybernetic existance.
    Skilled in the art of synthetic metallurgy, manipulating
    pre-solidified steel and titanium alloy into photon laser weaponry.
    Always seen cleaning out his neutronic laser barrels in case of
    attack. Can change into a devastaing laser tank with rotating
    cannon unit.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Omega Supreme       Function: Defense Base          Group: Autobot
 " Unyielding resolve has no conqueror. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        10       5        3       10       7     10       10       6

    The ultimate defensive force. Grat strength, even greater
    courage. Serious, even grim... last line of Autobot defense.
    Protects the Ark and all else vital to his cause. As robot, can
    shatter a mountainside, lift 300,000 tons with clawed arm, destroy
    12' steel cube with plasma blaster arm... has head-mounted laser
    cannon. Can transform to laser cannon tank and launching pad with
    rocket. Rocket can achieve planetary orbit.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Optimus Prime             Function: Commander          Group: Autobot
 " Freedom is the right of all sentient beings. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10       10        8      10       10     10       8       10

    Optimus Prime is the largest, strongest and wisest of all Autobots.
    Feels his role is the protection of all life, including Earth-life.
    Fights unceasingly to defeat the Decepticons. Splits into three
    autonomous modules: 1) Optimus Prime... the brain center known as
    the Commander; 2) Roller, the Autobot scout car... a spy who
    operates up to 1200 miles away; and 3) Autobot Headquarters... the
    combat deck equipped with a versatile mechanic/artillery robot.
    Injury to one module is felt by the other two.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Optimus Prime {powerm}    Function: Autobot Leader    Group: Autobot
 " Freedom is the right of all sentinent beings. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10       10        6      10       10     10       9       10

    The beloved leader of all Autobots. Dedicated to protecting all life
    forms -- mechanical, human, and otherwise. Willing to sacrifice
    anything in order to end the Autobot/Decepticon conflict. Wise and
    compassionate... the inspiration that fuels every Autobot. Binary
    bonded to the super intelligent Nebulan computer programmer, HiQ.
    In engine mode, HiQ handles all of Prime's power needs. Trailer
    transforms into armed fortress, complete with laser rifle, concussion
    blaster, and 2 twin particle beam cannons. Tractor and trailer
    combined construct Optimus Prime's new super-powered robot form.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Optimus Prime {action}    Function: Autobot Commander   Group: Autobot
 " Freedom is the right of all sentient beings. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10       10        7      10       10     10       9       10

    Philosopher, scholar, soldier, leader -- Optimus Prime is all this
    and more. To peace-loving beings across the galaxy, he is the
    living symbol of freedom. A true beacon of hope that shines against
    the forces of darkness. To his followers, Optimus Prime represents
    a bottomless well from which they draw courage and strength. And to
    the evil Decepticons, he is the hero in the universe who can
    shatter their dreams of conquest. He drives the Armored Convoy, a
    trailer truck with communications, fueling and offensive
    capabilities. It divides into an interceptor shuttle and fortified
    battle headquarters equipped with a multitude of defense weaponry,
    including heat-seeking ballistic buzz bombs, a long-range photon
    cannon, rapid-fire disintegration laser and double-barreled pom-pom
    cannons.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Outback            Function: Gunner               Group: Autobot Minibot
 " Rules are detours on the road of life. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        4        5        6       5        4      9       6       5.5

    Thinks going by the book is going the long way. Doesn't follow plans
    -- or roads! Cuts across parking lots, sidewalks, backyards to get
    where he's going. Travels at 110mph, range 800 miles, his 4-wheel
    drive handles roughest terrain, climbs grades up to 50 degrees.
    Carries turret-mounted mortar cannon that shoots armour-piercing
    shells.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Overload         Function: Troop Transport       Group: Autobot Micro
 " Know your enemy and he's yours. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        8        7       8        5      8       7        6

    A bold and daring soldier. Often breaks away from cargo-hauling
    missions to join his fellow Autobots on the battlefield. A tactical
    genius on the front line. Trailer converts to turbo-boosted,
    supersonic fighter jet armed with wing-mounted, double-barrelled
    machine guns. Laser guided, lock-target scanners provide pinpoint
    firepower. Capable of reaching speeds in excess of Mach 2. Also
    equipped with hydrofoil capabilities.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Override           Function: Scout               Group: Triggerbot
 " Let your actions do your talking and no one will misunderstand you. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        8        5       8        6      9       6        8

    A proud, loud, two-wheeled fighting machine. Enjoys tearing up
    roads and shooting up Decepticons. Doesn't know the meaning of the
    word "muffler". Roars into battle with his guns blazing. Equipped
    with armored, reinforced windshield that's able to withstand direct
    enemy bombardment. Also armed with twin, side-mounted,
    armor-piercing, particle beam cannons.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Over-Run {action}    Function: Air Defense         Group: Autobot
 " I rule the skies with a heavy hand! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        8        5       7        7     10       8        8

    Over-Run takes orders from no one but himself. He pilots an advanced
    model Attack Copter, which has a maximum speed of 340mph, a flying
    range of 1200 miles, and is armed with air-to-ground magnetic
    missiles and a rotary photon pulse button. Also converts to a
    double-barreled concussion cannon emplacement.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Perceptor          Function: Scientist              Group: Autobot
 " One's ultimate truth lies in one's molecular structure. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        10       2       7        7      8       8        10

    Unquenchable thirst for knowledge... seeks it to exclusion of all
    else... Main role is to study the best ways the Autobots can adapt
    to Earth. Extremely smart. Scientific specialties are metallurgy,
    molecular chemistry, electrical engineering. As microscope, capable
    of powerful magnification. Lens barrel converts into powerful light
    cannon. Carries concussion rifle in robot mode. Absent minded. Lenses
    are his weakest part.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Pincher {pretnd}    Function: Chemical Engineer     Group: Autobot
 " Be humble of word, but great in deed. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        9        2       5        7      8       8        8

    A mad scientist of sorts. Concocts metal-eating, corrosive acids,
    oxidizing agents and other powerful formulas. An over-achieving,
    unassuming genius. Venom coated stinger paralyzes on contact and
    can drill through metal to drain enemy fuel supplies. Also armed
    with 20 megavolt stun rifle that shoots short bursts of
    metal-fusing energon. Inner robot armed with laser torch. Serrated
    claws can pierce metal and emit circular force field in robot mode.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Pipeline & Gusher   Function: Ground Defense and Counterattack
    Group: Autobot Micros
 " Leave the enemy spitting dust and bolts. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        7        6       9        8     10       5        7

    Headstrong heroes of armor and steel. Able to carry emergency
    reinforcements and fuel supplies to any area of confrontation.
    Combines to form fully equipped battle platform and heavy-hitting
    assault vehicle. Employs twin gun emplacements for defensive
    manuvers that blast Decepticons into deep space. Utilizing the
    Micromaster Combiner feature, able to connect with other
    Micromaster Combiners to form fast-attack vehicles equipped
    with multi-functional, combat and transport capabilities.
    Commanded by Pipeline and Gusher, who spend more time fighting
    each other than fighting the enemy.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Pipes              Function: Warrior                Group: Autobot Minibot
 " One being's junk is another's art. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        6        4       8        5      8       5        4

    Fascinated by seemingly worthless Earthen gadgetry -- carrot
    juicers, musical wrist-watches, electrical hair combers, etc..
    Collects them in unused corner of Ark, creating a mini museeum of
    American consumerisim. Travels at 100mph, range 400 miles, hauls up
    to 60 tons. Twin exaust pipes emit corrosive gases that can dissolve
    2" thick steel slab in 10 minutes.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Pointblank {target}    Function: Enforcer           Group: Autobot
 " Be brief of speech and long on action. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        7        4       7        8     10       6        8

    He's a somber, no-nonsense sort, weary from millions of years of
    war on Cybertron. Believes words can do more harm than weapons, so he
    has few to offer. Understands the reason for the Autobot-Nebulan
    alliance, but disapproves of it. Peacemaker, his stereophonic sonic
    blaster, is a Nebulan law enforcement official who's trying, but
    failing, to persuade Pointblank to be more accomodating.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Powerdasher    Function: Multi-function Specialist    Group: Autobot
 --- No Motto. See note below.
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        -        -        -       -        -      -       -        -

    This Powerdasher is a new form of Autobot. Power is still growing.
    Fast and skillful. Little is known about its true strengths and
    weaknesses. Came to Earth to help the Autobots in their cause.
    Able to take on a variety of shapes and forms. Has the ability to
    operate at various levels of kinetic energy. Friendly, cheerful
    and obedient.

     *** Note: This was a mail order special in the US. I assume it ***
     *** covers the plane, car, and drill modes.  -ed.              ***

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----


 Powerflash {action}{UK}     Function: Infantryman      Group: Autobot
 " There's no present like time. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        6        9       8        6      7       9        9

    A fast-talking, fast moving bundle of over-heated circuits!
    Constantly marching around, giving orders and drumming his metallic
    fingers on the nearest tabletop. Extremely punctual. Feels that all
    orders and military regulations must be followed to the letter.
    Angered by the slightest sign of insubordination. Paired with
    Road Rocket, a tire-squealing, high speed menace with a knack for
    always being on time. Maximum ground speed: Mach 1. Armed with high
    velocity missiles that turn enemy robots into molten metal.
    Road Rocket combines with Power Flash to form overhead missile
    launching system.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Powerglide         Function: Warrior                Group: Autobot Minibot
 " To stop me, you have to catch me first. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        3        7        8       7        5      8       6        9

    A show off... proud that he's one of few Autobots that can fly.
    Incredible maneuverability... delights in displaying his dazzling
    aerial virtuousity, to friends or foes... just wants their
    appreciation of his talent. Cruises at 500mph... can increase power
    output and speed to 3200mph for short periods. Carries small
    concussion bombs... shoots thermal beam as plane and robot. Gets into
    more troubles with enemy planes thanhe can handle.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Prowl               Function: Military Strategist   Group: Autobot
 " Logic is the ultimate weapon. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        9        7       9        9      9       4        9

    Prowl will keep at a task for as long as it takes. Strives to
    find reason and logic in everything. A listener, not a talker.
    Has most sophisticated logic center of all Autobots. Able to
    analyze and advise on complex combat situations almost
    instantaneously. Fires wire-guided missiles and high-corrosive
    acid pellets. THe unexpected can often scramble his circuits.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Prowl {action}      Function: Military Strategist    Group: Autobot
 " Logic is the ultimate weapon. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        8        6       7        9      9       8        6

    A master with complex formulations. Equipped with sophisticated
    micro circuits, able to intake 30,000 bytes of information per
    micro second. Turbo cycle equipped with hydro-injected rocket
    engine, dual missile launcher and titanium belted tires. Converts
    to stationary battle emplacement armed with rocket bomb launcher.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Punch-Counterpunch     Function: Double Agent           Group: Autobot
 " In my business, there are no friends, only suspects. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       5.75      9       4.25     6       7      10      5.75     8.5

    Punch, the Autobot, transforms into Counterpunch, the Decepticon, to
    infiltrate enemy installations.  Cool-headed, a robot of few words,
    reveals little of his true self to either side.  Maximum car mode
    speed: 160 mph.  Uses twin mortar launcher in Autobot mode, photon
    cannon in Decepticon mode.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Pyro {UK}       Function: Leader?          Group: Autobot Obliterator
 " Think of the most awful, unspeakable menace you can - and then double
   it. That's what we're up against. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10        9        9      10       10     10      10        8

    A colossal hero to the Autobot ranks, his feats of astounding
    courage are legendary. Thunders defiantly through everything, eating
    up any sort of terrain. An awesome mixture of speed and firepower.
    Strong, versatile, and solid as a rock. As a vehicle always comes to
    the rescue and defends with massive multiple firing missile launcher.
    Transforms to huge multi-function mid-stage defence launch pad.
    Immovable in battle as a monstrous robot.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Quickmix {target}    Function: Chemist           Group: Autobot
 " The faster it is, the better I like it. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        6        7       7        6      9       8        6

    Impatient, short-tempered inventor. Always in a hurry. Constantly
    devising new formulas and developing new ways to defeat the
    Decepticons. Somewhat absent-minded. Too busy starting new projects
    to see his old experiments through to the end. Teamed with the
    mercurial Nebulan, Ricochet, who transforms into a submachine gun
    and the bombastic Boomer, who turns into a sonic pulse cannon. In
    vehicle mode, reaches maximum speed of 150 mph.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Quick Switch {sixchngr}     Function: Assault Warrior    Group: Autobot
 " A confused enemy is a defeated enemy. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        7        7       7        7      8       7        8
    
    Completely unpredictable. Changes his mood as often as he changes
    his mode. Can be compassionate, merciless, friendly, hateful,
    happy, or angry, depending on what time of day it is. Equipped
    with 6 different modes: robot warrior, assault hovercraft cruiser,
    jet-propelled laser pistol, assault beast with stealth shielding,
    armor-piercing drill tank, suborbital fighter jet.
    Armed with twin photon blasters.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Race Car Patrol   Function: Reconnaisance       Group: Autobot Micros
 " Avoid the potholes on the road of life. "
  -- Free Wheeler
 " Unwary warriors soon become wrecks. "
  -- Roadhandler
 " Burn rubber, not energon. "
  -- Swindler
 " Put the pedal to the metal. "
  -- Tailspin
 " In confusion to there is opportunity. "
    | Stren. | Intel. | Speed | Endur. | Team.| Cour. | Co-opr.| Skill |
        5        9        5       7        8      8       9        5

    The self-described "tiny terrors of the turnpikes." This frantic
    foursome's primary role is to reconnaisance battle sites before the
    Autobots' big guns arrive. Fast and fearless. Don't mind mixing it
    up with any early arriving Decepticons. A vital component in the
    Autobot ranks. Adept at using their superior manuverability to
    harass the enemy.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Rad {action}       Function: Aerospace Engineer   Group: Autobot
 " Think before you shoot, but shoot before you're shot! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        9        2       8        6      9       7        9

    With more moves than an all-pro halfback, this clever, cool-headed
    daredevil is equally adept at combating Decepticons or calculating
    the coefficient of friction for a rocket booster. Paired with
    Lionizer, a roaring raging bundle of overheated circuits who can
    change into an atom-smashing blaster at the drop of a microchip...
    unless Rad can cool his engines first.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Raindance          Function: Video Correspondent   Group: Autobot Tape
 " Every picture tells a story. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        4        8        6       5        4      9       5        8

    The death-defying daredevil of the skies. Willing to take any risk
    to record the best picture. With partner Grand Slam, he's covered
    thousands of battles. Entertains everyone with stories about each
    one of them. Witty and well-liked. Can video-record up to 20 years
    of pictures. Carries two self-defense air-to-air proton missiles.
    Combines with Grand Slam to form robot Slamdance.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Ramhorn            Function: Warrior             Group: Autobot Tape
 " Flee before me or else you'll fall before me. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        4        3       9        5      9       3        4

    Don't touch him if you value your life, 'cause he'll smash you.
    Extremely territorial, nasty hair-trigger temper. Best way to deal
    with him is from a distance. His charge is virtually unstoppable --
    can knock a train off its tracks or upend an 18-wheeler with one
    blow. Has two batteries of three laser-guided, heat-seeking missiles
    that can lock in and hit a target up to twelve miles away. As
    cassette, can vibrate and destroy any equipment into which he
    is inserted.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Ratchet            Function: Medic                  Group: Autobot
 " You break it, I'll remake it. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        4        8        4       5        7      8       3        10

    Ratchet was the best tool-and-die man on Cybertron. In his workbay
    he can make anything from a pin to a missile. Repairs injured
    Autobots, given the right parts. Likes to party, give
    backtalk, but does any job as well as anyone. Has laser scalpels,
    arc-welders, electron microscopes, circuit sensors, fluid
    dispensers at his disposal. Sometimes his having a good time
    interferes with his effectiveness.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Red Alert           Function: Security Director     Group: Autobot
 " Caution can never be overused. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        7        8       5        7      7       7        8

    Nothing escapes his notice, no matter how small. When his sensors
    are activated, thinks trouble is coming. Edgy... unpopular with
    comrades, but appreciated. Can trigger alarms in other Autobots.
    Excellent sensory perception. Fast in vehicular mode. Carries 25
    mile range rocket launcher and particle beam rifle. Prone to
    rash judgements which can lead to injury to himself and comrades.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Repugnus       Function: Counter-Intelligence     Group: Monsterbot
 " No job is too disgusting to disgust me. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        9        2       9        6     10       2       10

    He has a personality as repellent as his looks -- been kicked out
    of the Autobots many times for insubordination only to be asked
    back since he's always willing to undertake missions too low-down
    and dirty for anyone else to consider. In robot mode, carries
    venom laser that slows cerebro impulses and paralyzes on impact.
    In creature mode, has infra-red and X-ray vision; can emit colors
    and stroboscopic effect with eyes. Claws contain chemical,
    electromagnetic and audio sensors; can rip through almost any
    substance.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Rescue Patrol      Function: Search & Rescue     Group: Autobot Micros
 " The worst wrecks are my best patients. "
  -- Fixit
 " The hotter things get, the better I like it! "
  -- Red Hot
 " Without freedom of the seas, there is no freedom! "
  -- Seawatch
 " Sometimes you must go outside the law to enforce it! "
  -- Stakeout
 " True victory can only lie in the ability to locate and mend
   the injured. "
    | Stren. | Intel. | Speed | Endur. | Team.| Cour. | Co-opr.| Skill |
        5        8        4       6        9      9       9        8

    This fearless foursome braves the heaviest combat fire on land and
    sea to perform their assigned tasks. Fully equipped to administer
    emergency aid under the most adverse conditions: Seawatch has
    over-the-horizon radar and towing capability; Stakeout has a
    state-of-the-air communications dashboard; Fixit is outfitted with
    repair bay and life-function monitors; Red Hot contains
    fire-retardant chemical foam.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Retro & Surge    Function: Long Range Defense    Group: Autobot Micros
 " Perseverance leads to triumph. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10        6        8       5        9      9       9        6

    An awesome array of military might.  In transport mode, able to
    easily scale steeply graded hills and rocky, brush-filled terrain.
    Converts into stationary battle platform for quick-strike,
    counterattack maneuvers.  Platform equipped with dual gun
    emplacements, heavily protected Micromaster Combiner vehicle and
    hydraulic boarding ramps.  Also changes into two cybernetically
    superior micro robots in Combiner mode.  Specially programmed for
    Decepticon surveillance and Autobot infantry support.  Retro and
    Surge, two tough tenacious fighters, command this hard-hitting
    battle unit.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Rewind             Function: Archivist           Group: Autobot Tape
 " Too much information is never enough. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        4        9        2       7        6      7       4        8

    Autobot trivia expert -- his memory banks have amazing capacity to
    store data that is virtually of no use to anyone. Not much help when
    asked about something important. Internal light-matrix data store
    system has nearly infinite data storage capacity. Can turn into
    blinding beacon by releasing some of this light energy. Uses adhesion
    rifles that shoot unbreakable metal-bonding glue. Prone to severe
    cerebro-circuit overloads, what Earthlings call "headaches".

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Roadbuster    Function: Ground Assault Commander      Group: Autobot
 " War is a dirty business... and I'm as dirty as they come. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        7        5       9        8     10       6        7

    Likes to pass the time 'demolishing Decepticons'. Not happy if not
    fighting... bores easily, quietest of Autobots when not in battle.
    Charismatic in combat... inspiring to fellow warriors. Natural
    leader. Can traverse most terrains as 4-WD, 600 mile range. Carries
    turret-mounted linear blaster gun... can blow a hole in 2-foot thick
    concrete. As a robot has laser rifle and shrapnel-missile launcher.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Rodimus Prime      Function: Protector              Group: Autobot
 " Experience is the benchmark of maturity "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        10       10       9       10      10     10       9        10

    A vanguard for the Autobot ranks. Possesses acute military prowess.
    Speaks with the savvy of seasoned veteran. Expert tactician with
    exceptional maneuverability in battle. Can be hot-headed at times.
    Has a tendency to act first and ask questions later. In robot mode,
    carries a photon eliminator that shoots high voltage electricity.
    Range: 500 miles. Speed: 200mph. Sole purpose is to protect all life.
    His only weakness is his compassion for other living creatures.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Rollbar             Function: Tracker               Group: Throttlebot
 " When the going gets tough, the tough get driving. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        7        4       7        6     10       1        9

    Impulsive, loves to take chances, put his life on the line. Speaks
    in corny, macho cliches, which unintentionally elicits laughter from
    the other Throttlebots. Extremely agile in jeep mode; can go into
    flips and rolls with very little loss in speed. Has built-in
    chemical sensors, radiation detectors, audio and video recorders
    to assist his tracking.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Rollout {action}   Function: Covert Operations   Group: Autobot
 " The greater the weapon, the greater the power! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        7        7       8        7     10       9        8

    A super-charged fighting machine. Considered dangerous by his fellow
    Autobots because of his brash nature. Equipped with turbo backpack
    that can propell him to any position on the battlefield in seconds.
    Also equipped with electromagnetic rocket launcher that fires bursts
    of static electricity, shorting out enemy cerebral impulses. Launcher
    converts to Glitch, a short-burst, remote controlled, all terrain
    battle drone, armed with medium-range stun laser and photon gun.
    Often used for covert demolitions in battle.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Rotorstorm {UK}         Function: Guide & Strategician
    Group: Autobot Turbomaster
 " Get into your enemy's mind. And then beat him at his own evil game. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8       10        9       7        7     10       8        9

    The only airborne Turbomaster. Ruthless and without fear. Through
    his supertechnology, eavesdrops on Decepticon communications and
    predicts their evil plans. Uses an extra sense 'Dodge' to guide
    the Turbomaster ground team through danger. Feared and respected
    by even the most hardened Decepticon for his brilliance and speed.
    As helicopter, swoops into battle, to do terrible damage with two
    turbines and seven missiles. As robot, thunders impressively
    through all in his path with hand held turbo power.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Rumbler {action}{UK}   Function: Front Line Defence   Group: Autobot
 " A strong defence can crush any offence! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        7        6      10        7     10       8        6

    Usually called into action during times of severe crisis. Often
    part of the first line of defence against Decepticon attack. His
    all-terrain vehicle converts into exo-suit armour shielded by ten
    inches of pure titanium. Able to withstand repeated Decepticon
    photon blasts while its rotating defence pounders smash through
    the attackers. A massive, roving repellor able to maul down
    anything in its path.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Sandstorm        Function: Reconnaissance       Group: Autobot Triple
 " When the smoke clears, I've cleared out. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        9        6       7        6     10       6        9

    Always takes death-defying risks. Anything less than dangerous is
    boring to him. In battle, gets close enough to count the bolts in
    Decepticon armor plates. As helicopter and buggy, he's adept at
    using rotors and exhaust to whip up blinding clouds of dust and
    sand. Extremely maneuverable. Carries sandblaster gun that shoots
    streams of silicate particles that can erode anything.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Scattershot        Function: Technobot Leader    Group: Technobot
 " Decepticons are like rust spots -- they're ugly and they can pop
   up anywhere. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        7        7       8        8      9       8        6

    A brawling, bragging berserker... he wades into a Decepticon
    patrol with all barrels blazing, doesn't stop until he's out of
    ammo. Calls those who disapprove of his methods 'tinplated
    bucketheads.' Rude, gruff, and direct. In vehicle and battle
    station modes, has electron pulse cannon in nosecone; array of
    sonic, thermal and artillery shell guns. In robot mode, has 500
    rounds-per-minute automatic acid-pellet gun. Combines with fellow
    Technobots to form Computron.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Scoop {target}         Function: Field Infantry      Group: Autobot
 " Generosity has its own rewards. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        8        3       6        6      9       8        8

    A gung-ho fighter who never gives up. Considered the best in the
    field. Uses cool headed logic and hardened battle tactics to outwit
    his enemies. Always ready to lend a helping shovel to his fellow
    Autobots, no matter how dangerous the situation. The kind of soldier
    you want around when you're pinned down in a slug swamp with no
    ammunition. Teamed with Tracer who transforms into a twin
    laser-guided ion blaster, and Holepunch, a former office manager
    turned military man who transforms into a steel-shattering dual
    compression cannon.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Scorch {UK}      Function: Rear Guard       Group: Autobot Turbomaster
 " No-one gets past me. If they know what's good for them. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6       10        8       6        7      7       8        9

    A formidable defence shield. Fiercely loyal to the Autobot leader
    and courageous to the point of recklessness. Is proud of his
    position in the Autobot ranks and enjoys teamwork. As vehicle,
    central turbine provides super defence power. As robot a
    formidable turbo-shielded presence.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Searchlight        Function: Surveillance        Group: Throttlebot
 " Seeing is, by itself, not enough for believing. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        3        7        5       8        6      4       1        9

    A creature of the night. Cruises the Earth with the curiosity of a
    cat. Nothing is too insignificant or irrelevant to escape his notice.
    Quiet, serious; a loner. Top row of headlights equipped with
    stereoscopic digital video cameras, spectroscopic chemical analyzer,
    and radiation detector. Bottom lights can produce strobe effect, full
    color spectrum with blinding 10,000 watt brightness.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Seaspray           Function: Naval Defense          Group: Autobot Minibot
 " Be unyielding as the ocean waves and your enemies shall fall. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        3        8        6       6        6     10       6        7

    Displays a zest for his job unmatched by fellow Autobots. Loves the
    ocean and its creatures... unhappy when he returns to land and
    reverts to robot form. Loves the thrill of naval battle. Can go 120
    knots, 4000 mile range. Has sonar radar and underwater and
    surface-to-air lasers, also used in robot mode. Wheels allow
    limited land travel. Not too strong or mobile as robot.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Sideswipe          Function: Warrior                Group: Autobot
 " I don't break the rules, I bend them -- a lot. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        7        7       7        5     10       3        6

    Sideswipe is nearly the equal of his twin brother, Sunstreaker, in
    the combat arts, but less cold blooded. Relishes a fight to the
    finish with an opponent. Uses underhanded tactics when absolutely
    necessary. Arms act as powerful pile drivers. Flies for up to 2
    minutes with rocket backpack. Fires flares visible for 18 miles. Rash
    actions often lead to injuries to himself. Takes them all in stride.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Sideswipe {action} {UK}   Function: Warrior          Group: Autobot
 " I don't break rules, I bend them a lot. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        7        7       8        8     10       2        6

    A hardened battle veteran who enjoys a good brawl! Has been known
    to instigate photon laser duels between rival Autobots. His
    controversial, underhanded battle tactics have made him a highly
    feared opponent. Fellow Autobots claims he carries enough hidden
    firepower to set off a 30,000 pound TNT explosion. Uses whatever
    means at his disposal to defeat an adversary. His mobile armored
    partner, Vanguard, is a double barrelled tank that gives him cover
    fire when he's fighting it out with a Decepticon rogue.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Silverbolt         Function: Aerialbot Leader       Group: Aerialbot
 " Don't look down, look straight ahead. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        8        9       8        8      8       8        5

    Scared of heights. Brave, grimly determined warrior, but he
    struggles to maintain that image in order to hide his phobia.
    Selected by Optimus Prime to command so he'd be too busy worrying
    about others to worry about himself. In jet mode, speed of Mach 1.9,
    range 4500 miles. Carries electrostatic battery that releases bolt of
    up to 150,000 volts through his nose cone. Uses electrostatic
    discharger rifle in robot mode. Combines with other Aerialbots to
    form "Superion".

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Siren    Function: Incendiary Damage Control   Group: Autobot Headmaster
 " Act first, ask questions later. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        7        6       7        7      9       6        6

    Raised in the deafening Sonic Canyons of southern Cybertron. Loud,
    somewhat overbearing. Screams orders at his Autobot subordinates.
    Dominates any conversation because he's louder than everyone else.
    Binary-bonded to the Nebulan, Quig, a soft-spoken librarian who
    jumps whenever Siren starts bellowing. Armed with sawed-off CO2
    shotgun that shoots bursts of high-impact frozen gas. Also armed
    with two armor-piercing, sonic-screamer pistols.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Sizzle             Function: Interceptor       Group: Autobot Sparkabot
 " Life in the fast lane is the only life worth living. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        4        7        6       7        5      7       6        5

    Exceeds the speed limit and every other limit. Drives faster, uses
    more energy and gets into more fights than any other Autobot. A
    thrill-seeker. Enjoys life only when he's in danger. If he's not
    burning rubber, he's scorching Decepticons with his flamethrower
    exaust. Maximum speed: 220mph. Range: 550 miles.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Skids               Function: Theoritician          Group: Autobot
 " Deep down, we are more like than unlike humans. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        4        9        5       6        8      7       7        7

    A daydreamer... often bumps into things at 60 mph while pondering
    Earth life instead of a Decepticon attack. Considers Earth one
    vast lab for his research. His findings are often invaluable to
    fellow Autobots. Enormous memory storage capacity. Carries a
    liquid nitrogen rifle with 600 foot range. Twin electron blaster
    of 20,000 volts can short-circuit almost anything. At 60 mph can
    stop within 25 feet. Not very fast... often in danger due to
    daydreaming.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Skydive            Function: Air War Strategist     Group: Aerialbot
 " Only by studying the past can we win the present. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        4        10       9       4        7      7       8        10

    Would rather read about jet fighters than be one... fascinated by
    the science of aerial warfare. Can, within the limits of his design,
    duplicate the flying motion of anything he sees... maybe the most
    skilled flyer of all Transformers. Flies at Mach 2.6, range 1400
    miles. Carries laser guided missiles, uses nega-gun that crumbles
    objects by breaking molecular bonds. Prone to mid-air stalls. With
    fellow Aerialbots forms "Superion".

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Skyfall {action}   Function: Weapons Engineer    Group: Autobot
 " Flying is the ultimate freedom. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        9        2       7        7      9       6        9

    Can change into anything from a construction crane to a can opener,
    then into a weapon in less time than it takes to plug in a phone
    jack. Even when he's battleing on the ground, this former jet fighter
    has his head in the clouds, daydreaming about flying. His nagging
    partner, Top-Heavy, can change into a radar-guided, triple-barreled,
    electro-pulse machine gun.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Skyhammer {pretnd}    Function: Ground and Air Assault   Group: Autobot
 " There is no disgrace in not succeeding, only in not trying. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        8        8       9        7      9       8        9

    A valiant, vigilant warrior. Dedicated to defending the innocent.
    Automated high-tech sky cruiser ideal for defending against enemy
    attack. Thermal blasters in wings liquefy metal on impact.
    Front-mounted high-frequency modulators provide long-range audio
    and visual surveillance and tracking capabilities. Coolant vents
    in nose emit black clouds of sleep gas, and top-mounted turbo-fans
    can produce cyclonic wind funnels. Also armed with twin lightning
    bolt cannons and programmable, steel-shattering sonic overloader.
    Outer shell armed with photon pistol and converts to super-sonic
    hoverjet.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Sky High        Function: Scout               Group: Autobot Pretender
 " Imagination is the key that unlocks the chains of reality. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        8        7       7       6       8       7        8
     
    A flying powerhouse of mechanical muscle. All brawn and no brains.
    Has trouble remembering where he is and why he's fighting.
    Leg-mounted energy beams temporarily burn out enemy visual sensors,
    rendering them sightless. Utility belt equipped with side-mounted,
    plutonium blasters with suborbital capabilities. Transforms to jet
    helicopter with long-range assault capablities. Helicopter rotor
    also doubles as a molecular, bond-smashing, sonic scythe. Also
    armed with impulse-scrambling stun gun that jams enemy frequencies.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Sky Lynx        Function: Lieutenant Commander    Group: Autobot
 " The best achievements are worth repeating. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10        8       10      10        9     10       7        8

    A powerful fighter. Self-centered and boastful. Fearless, daring,
    believes himself to be superior to many of his fellow Autobots.
    Shell-resistent and steel-reinforced hull can withstand enemy
    bombardment and extreme temperature variations. Possesses solar
    powered auxiliary engines. Acetylene blaster inside cockput shoots
    3000 degree celcius flames. As space shuttle, has interplanetary
    travel capabilities -- maximum speed 30,000 mph, range 40,000,000
    miles.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Slag               Function: Dinobot Flamethrower   Group: Dinobot
 " I have no need for friends, even less for enemies. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        4        3       9        4      7       8        7

    Slag is enormously strong, disruptive, and just plain mean-spirited
    and often brawls with his comrades... which is why they seldom help
    him when he's in trouble. Despite his nasty, rash personality, he
    does share their dislike for authority. His mouth shoots 3000 degrees
    Celcius flames up to 80 feet and he enjoys melting enemies into pools
    of liquid metal. He isn't too bright and likes shattering brick
    buildings with his head, he also uses an electron blaster in
    Dinobot mode.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Slapdash {powerm}      Function: Interceptor        Group: Autobot
 " Sometimes, if you wait long enough, problems solve themselves. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        5        5       7        4      8       6        5

    Disorganized, neglectful, sloppy; Often goes to war without his
    weapon, or grinds to a halt for lack of fuel. Relies on others
    to pay the consequences for his mistakes. Often locked in vehicle
    mode because he's left behind his partner, the Nebulan, Lube,
    without whom he can't transform. Lube is meticulous,
    short-tempered, and usually at odds with Slapdash. Armed with
    a powerful electro magnetizer That drains Decepticon power sources.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Slingshot          Function: Ground Troop Support   Group: Aerialbot
 " I'm even better than *I* think. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        6        8       4        5      8       8        9

    He won't ever win a Mr. Popularity contest -- incessant braggart,
    takes credit for exploits of other Autobots. Optimus Prime is
    supportive since he's hard-working and loyal, but he secretly lacks
    self-confidence. Vertical-take-off-and-landing aircraft, flies at
    Mach 1.6, range: 800 miles, extremely maneuverable. Sharpshooter --
    has twin mortar cannons as jet, neutron rifle as robot. With fellow
    Aerialbots forms "Superion".

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Sludge      Function: Jungle Warrior, Demolitions   Group: Dinobot
 " Stomp your enemy, crush him under your feet. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        3        2       10       4      9       1        5

    Likes to make presence known -- a footstep can be heard and felt
    in a 3-mile radius. Gentle and shy, but terrifying and
    unstoppable in battle. Like other Dinobots, dislikes Optimus. Can
    exert 40,000 psi via feet -- enough to shatter a bridge. Immense
    strength and endurance. Adept at fighting in water, swamp, and
    jungle. Slow, not too clever -- often victim of the calamities he
    causes.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Smokescreen        Function: Diversionary Tactician   Group: Autobot
 " A look can be deceiving; a touch can be lethal. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        4        9        7       6        6      8       7        9

    Whether engaged in raging battle or friendly conversation, an
    ulterior purpose usually exists. Job is to lead enemy astray. Sneaky,
    but charming and affable... considered most devious yet most trusted
    of Autobots. In car mode, emits thick smoke from tailpipe... attracts
    to metal. In robot mode, shoots missiles which wreak havoc on enemy
    aircraft radar and guidance systems... electro-disrupter rifle shorts
    out electrical targets.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Snarl              Function: Desert Warrior      Group: Dinobot
 " Only in war is there happiness. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        6        3       9        4      8       1        4

    An unhappy loner of few words and fewer opinions. Finds joy only
    in battle. Hates his Dinobot form, longs to return to Cybertron.
    Large golden plates on spinal assembly are solar collectors...
    strength increases tenfold in sunlight. Tail can shatter 20 foot
    concrete cube. Armored hide resists most missiles. Vulnerable to
    nighttime attacks due to his weaker state. Slow... uncooperative
    nature hinders others from helping him.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Snarl {action}     Function: Desert Warrior      Group: Autobot
 " Only in battle is there true happiness. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        6        2       9        5      8       7        5

    An unhappy loner of few words and fewer opinions. FInds pleasure
    only in conflict. Otherwise, this stubborn, surly Dinobot is as
    welcome as a turboworm crawling up an exaust pipe. Solar-powered,
    his strength increases tenfold in sunlight. Paired with Tyrannitron,
    a tiny, tempermental terror who'd rather sink his teeth into his
    opponent's ankle assembly than convert into Snarl's metal-rendering
    shrapnel rifle.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Splashdown {pretnd}    Function: Naval Commander       Group: Autobot
 " Outflank your enemy and you won't have to outgun him. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        8        6       7        8      9       7        8

    A hard-living, hard-hitting, wind-torn soldier. A veteran of
    battles on 10,000 oceans on 1,000 worlds throughout the universe.
    At home on water, mercury, even liquid lead. Outer shell armed with
    long-range, armor-piercing harpoon gun and electro-sword. Robot and
    hovercraft modes armed with photon blaster. Outer shell composed of
    high-density armor impervious to corrosive liquids and strong
    enough to withstand underwater depths of over 30,000 feet.
    Transforms to hovercraft with maximum speed of 210 mph.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Springer           Function: Aerial Defense         Group: Autobot-Triple
 " Strength is more than physical. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       9.5       8        8       9        7      9       7        7

    A wise-cracking, sharp witted adventurer. Powerful Autobot fighter
    with a massive physique and an easy-going manner. Possesses
    incredible "springing" power in his legs. Travels long distances
    with pogo-like motion. In robot mode, carries a laser that produces
    giant wind tunnels. Helicopter blade transforms into a light saber
    that can cut through concrete. Optimistic and good humored.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Sprocket {action}   Function: Surface Surveliance   Group: Autobot
 " Know your enemy and victory is yours! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        7        8       6        6      9       9        8

    Sprocket is programmed to take fast, forceful action and no
    prisoners. This fierce warrior doesn't withdraw from a battlefield
    until he's covered it with the smoking wreckage of Decepticons. He
    drives a rebuilt, all-terrain Attack Cruiser which has the standard
    supply of two photon rifles, metal-immobilizing magnetic rockets,
    and bumper energy shields. The Attack Cruiser converts into a
    vector-thrust hovercopter, armed with front-moounted plasma-pulse
    machine guns.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Steeljaw           Function: Tracker             Group: Autobot Tape
 " What the eyes don't see, the nose knows. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        8        2       9        6      9       1        9

    When he's on the hunt, his prey is as good as caught. Determined,
    tenacious, cooly professional when on a mission. Likely to trace any
    scent. Range of 800 miles. Super-strong jaws -- can snap a foot
    thick steel cable with one bite. Carries two solar-powered pellet
    guns that fire 1200 rounds per minute. Lack of sunlight hampers the
    guns' performance. Can electromagnetize himself in cassette mode.
    Prone to rusting.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Strafe             Function: Aerial Gunner          Group: Technobot
 " Shoot everywhere -- since that's where the enemies are. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        6        6       7        5      8       7        4

    He never looks at his targets before he shoots since he never aims
    -- he just sprays artillery in all directions as soon as he arrives.
    High-strung, unnerved by quiet, expert marksman. Lightning fast
    reflexes. In vehicle mode, maximum ground speed: 250mph; maximum air
    speed: 580mph. Carries twin automatic light-pulse blasters. In robot
    mode, uses heat-ray rifle. Combines with fellow Technobots to form
    "Computron".

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Streetwise         Function: Interceptor            Group: Protectobot
 " You have to know where you are before you know what to do. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        9        6       6        5      9       7        7

    Nothing escapes his notice... amazing capacity to adapt to
    understand his environment. Clever and determined -- nothing deters
    him from seekinmg his prey -- except an empty fuel tank. As car, has
    powerful double-mounted air-compressor cannon with 50 mile range; as
    robot uses blinding photon pistol. With fellow Protectobots forms
    "Defensor". Sometimes overheats as car.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Sunstreaker        Function: Warrior                Group: Autobot
 " They can't beat the best. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        6        7       8        5      7       7        6

    The complete egotist, Sunstreaker thinks he is the most beautiful
    thing on Earth. Loves his sleek styling, contemptuous of other
    Autobot race cars (particularly his twin Sideswipe). Fires
    laser-guided ground-to-air rockets and high energy electron pulses
    at 300 bursts/sec. Tough polymer-steel skin resists artillery. Not a
    team player. Can be baited into dangerous situations, but is a very
    calm, competent, and ruthless war machine.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Superion        Function: Air Warrior         Group: Aerialbot Gestalt
 " To live is to fight; to die is to stop. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10        3        8      10        5     10       8        7

    A fierce and frightful fighting machine. Suppresses thought of the
    five Aerialbots that comprise him, directs his thinking to one
    purpose: destruction of Decepticons. Cold, aloof. Flies at 800
    mph, range 5800 miles. Can demolish a battleship with one blow.
    Uses electrostatic discharger rifle. Difficult for him to adapt to
    new situations or be innovative due to limited mental functions.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Sureshot           Function: Sharpshooter        Group: Autobot
 " Believing in yourself improves your aim better than target practice. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        7        6       7        6      8       7       10

    His confidance borders on arrogance -- can hit targets blindfolded,
    from memory. Resents his twin laser cannon, Spoilsport, since he
    needs no help from Sureshot to shoot, and never asks for any.
    Spoilsport likes to shoot and show off on his own. The two only
    cooperate when their lives depend on it. In vehicle mode, Sureshot's
    maximum speed: 290mph, range: 1200 miles.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Swerve             Function: Metallurgist        Group: Autobot Minibot
 " Molecular structure is the window to understanding. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        8       5.5      8       5.5    6.5     1.5       7

    If Autobots had drivers licenses, his would have be revoked. A
    menace on highways. Doesn't pay attention to where he's going or
    the orders he's being given - easily distracted by anything. Hands'
    sensors can determine physical and chemical properties of metals.
    Goes 120mph, range 500 miles in car mode. Gets into lots of
    accidents.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Swoop              Function: Dinobot Bombardier     Group: Dinobot
 " Fear can hit targets unreachable to bullets. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        6        8       9        5      7       7        7

    Enjoys watching enemies scatter before him as he dives down from the
    sky... considers spreading fear his greatest weapon. This Dinobot's
    kind, good-natured side disguised by his horrifing form... even his
    comrades shy away. Flies at 250mph... air-to-air missile launcher
    under each wing fires missiles equivalent of 5000lbs. TNT, 8 mile
    range. As robot, uses launchers and 4000 degrees Celcius thermal
    sword. Fragile wings vulnerable to enemy firepower.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Tailgate           Function: Scout                  Group: Autobot Minibot
 " Let my fellow mechanical beings go! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        5        5        6       6        6      7       2        7

    He sometimes has his mind stuck in low gear, believes 55mph, speed
    limit is infringement on rights of cars. Garages are prisons to
    him... doesn't understand Earth machines are not alive. Goes 180mph,
    range 600 miles. Uses ferrocobalt magnet under hood to be pulled by
    and within a few feet of other vehicles, reducing his fuel use to
    near zero. Prone to overheating.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Thunderclash {UK}           Function: Commander in Chief
    Group: Autobot Turbomaster
 " We're ready and more than able. Let them throw all they want at us.
   We stand as one. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
       10       10       10       9       10     10      10        9

    Razor-sharp mind and intuitive flair for plucking his troop from
    disaster. Massively strong and versatile, just his fearless presence
    on the battlefield quells any Decepticon fightback. Commands the
    instant respect and loyalty of every Autobot and the fear and
    loathing of the Predators. His incredible speed and strategic
    genius more than matches the evil Predators' supersight and
    ultra-communication powers. As trailer is a powerful command
    center. As robot and battle station armed with handheld weaponry
    and 12 missile-power defence.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Topspin            Function: Land & Sea Assault     Group: Jumpstarter
 " The thrill is in the journey. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        7        8       5        6     10       9        8

    No mountain high enough, no river wide enough to stop this one robot
    wrecking crew. Has superior mobility due to his Cybertronic vehicular
    form. Views conquest of rough terrain as much a victory as beating
    Decepticons. Uses 2 rear jet engines to go 300mph... goes 80mph on
    water with 2 front pontoons... has 2 hi-voltage electric cannons and
    2 hand lasers built in... carries a powerful twin ion impulse blaster.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Tracks             Function: Warrior                Group: Autobot
 " Looking good is what life is all about. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        6        7       8        5      6       8        8

    Called "lousy Earth-lover" by some fellow Autobots because he
    prefers sleek Earth car form to original robot form. Thinks they're
    jealous of his good looks, but they feel struggle against Decepticons
    should be his top concern. As car goes 280mph... uses wings under
    rear fenders for sub-sonic flight. As car or robot uses launcher to
    fire heat-seeking incendiary missiles 60 miles. Has blinding black
    beam gun.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Tracks {action} {UK}    Function: Warrior           Group: Autobot
 " Looking good is what life is all about! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        7        6       9        6      7      10        8

    A supercool cruiser with a knack for flashy maneuvering. He loves
    looking good. Always washing and waxing his armor for a dazzling
    shine. Often feels the battle hasn't really started until he gets
    there. Does everything with a flair that seems to attract
    attention. A bit self absorbed, but extremely powerful and
    well-equipped in battle. Armed with a devastating black beam gun
    that fires concussion bursts of billowing, black gas that
    momentarily blinds enemy forces. Armored vehicle Basher is equipped
    with infrared scanners, remote-controlled surveillance cameras,
    heat seeking missiles and laser beam trip wires for short-range
    covert operations. Basher combines with Tracks to form interactive
    bodysuit with intelligent weapon system.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Trailbreaker       Function: Defensive Strategist   Group: Autobot
 " An Autobot is as good as the fuel in his tank. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        6        4       10       7      9       3        7

    Trailbreaker makes light of any situation, no matter how serious.
    Practical joker and cheerleader, but considers himself a liability
    to Autobots since he consumes the most fuel. Lacks self-esteem and
    often asks to be left behind. Projects nearly impenetrable invisible
    force-field. Can jam radio transmissions. Very slow. Often mopes
    about his handicaps, but his bravery and defensive prowess is
    unquestioned.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Twin Twist         Function: Demolitions            Group: Jumpstarter
 " War is wherever I want it to be. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        4        7       7        5      9       7        6

    Nothing feels better to him than sinking his drills into a slab of
    steel. Loves the scrap metal results of his destructive fury and
    showing off... will attack anything: enemy Decepticon or harmless
    lamppost. Optimus Prime worries about his uncontrollable nature.
    Goes 200mph... has two 6000rpm diamond-tipped drills... twin ion
    impulse blaster shoots explosive 100lb TNT shells. Goes from vehicle
    to robot in .4 seconds.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Ultra Magnus       Function: City Commander      Group: Autobot
 " Consistancy is victory. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        9        6       8        8      9       6        8

    Ultra Magnus is all soldier. Most comfortable when carrying out
    Optimus Prime's orders. Possesses magnificent fighting skills,
    courage, and a gift for battlefield improvisation. Uncomfortable in
    the mantle of leadership, but presents strong profile as a commander.
    Carries missile launchers capable of hitting a target 30 miles away.
    Resolute, fair, and courageous beyond reproach. Ever ready to
    sacrifice himself for the good of men and mission.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Vroom {pretnd}       Function: Saboteur            Group: Autobot
 " Don't take a chance if you don't stand a chance. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        6        9        5       6        7      9       7       10

    A drag racing daredevil. Learned his trade blowing up enemy fuel
    depots in the Asphalt Wars on Cybertron. Armed with two exterior
    3000 rounds-per-minute ion pulse guns and magnetic repeller rifle.
    Also wields mind-altering illusionizer that distorts optic impulses.
    Transforms to rocket car made of rubber-coated armor that deflects
    and ricochets enemy shell fragments. Outer shell cycle equipped with
    oil slick and smokescreen ejection mechanisms, retractable tire
    spikes, hydraulic jumpers in suspension system, and rocket boosters
    in rear that provide short-term flight capabilities. Combines with
    rocket car to form super cycle equipped with digital fuel gauges
    and micronized turbo injectors.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Warpath            Function: Warrior                Group: Autobot Minibot
 " A good shot is worth more than a good intention. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        5        2       8        5      9       7        10

    Thinks he's more impressive than his comrades do... likes to show
    off his sharpshooting. Boisterous, loud-mouthed... raucous sence of
    humor makes him welcome company. Vain -- upset by even the smallest
    scratch to his gun barrel. can go 30mph over roughest terrain, hit a
    hex-nut 1.5 miles away. Shoots explosives, thermal, cryogenic, acid,
    and sonic shells. Great strength, but helpless if upended.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Waverider {pretnd}     Function: Naval Warfare        Group: Autobot
 " Freedom for all starts with freedom of navigation. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        7        6       8        6      9       7        8

    A furious fighter and formidable adversary in battle. Prefers
    exploring the ocean bottom for buried treasure over warfare.
    Enjoys the "out-of-body" experience of working side-by-side
    with his humanoid shell. Without shell, transforms to aquatic
    sea-skimmer capable of diving to a depth of 25,000 feet! Armed
    for underwater combat with armored shell, energy-spear gun and
    a thermal broad-axe!

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Wheelie         Function: Survivalist         Group: Autobot Minibot
  " Only the fierce shall live. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
      4.75      5.5      8.25     9      5.25    8.25     7        8
 
    Wheelie is the sole survivor from a party of intergalactic
    colonists who crash landed on Earth. He's a barbaric little savage
    who managed to stay alive by cunning, stealth, and fearlessness.
    Speaks in odd rhyming sentences and despises the Decepticons.
    Fights only when he's under attack and has to defend himself.
    Staunch friend to the Dinobots and a reliable ally for Hot Rod
    and Kup.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Wheeljack          Function: Mechanical Engineer    Group: Autobot
 " Never do what your enemy expects you to do. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        7        9        7       5        8      9      7.5       10

    Wheeljack is the mad scientist of the Autobots. Always inventing new
    weapons and gadgets. Most adept at driving while in care mode. Likes
    to show off his stunts. Flying range of 800 miles using solid-fuel
    rockets in arms. Shoots magnetic inducer, shrapnel-needle, and
    gyro-inhibitor shells from his shoulder cannons. He is his own
    worst enemy. Often injured while experimenting with new weapons.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Wheeljack {action}  Function: Tactical Diversion  Group: Autobot
 " Never do what your enemy expects you to do! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        8        6       9        8      9       6        7

    Wheeljack built and currently drives the Turbo Racer, the most
    versatile ground/air attack vehicle ever made. In car mode, its
    energon-injected, liquid nitrogen-cooled engine accelerates the
    craft from 0 to 250 mph in just 3 seconds. Armed with Laser-strafer
    rifle and a rear-mounted cannon that fires shrapnel and incendiary
    projectiles. Car instantly converts into jet fighter with nose
    mounted proton missile launcher.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Whirl               Function: Aerial Assault       Group: Autobot
 " If used logically, madness makes a great weapon. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        8        8       8        6      9       8        8

    Loves his job... careens across the sky spinning and weaving wild,
    crazy patterns. Believes enemies are more terrified of him if he
    acts wild during an attack. Flies at 400 mph, range 1600 miles.
    Amazing maneuverability... can fly at almost any angle. Carries four
    incendiary-shell cannons hi-energy photon beam rifle. Great
    strength as a robot... has null-ray module on hand, paralyzo box
    on leg. Reckless... prone to rotor blade damage.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Wideload           Function: Materials Transport   Group: Throttlebot
 " Look good and you'll have the world in your pocket. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        9        4        2       9        5      7       1        5

    Usually he's so dirty you'd think he sweated grease, but he's a
    neatness fanatic. Vain and superficial -- judges others on
    appearances. Uses spare time to work on his polish. Can haul up
    to 1,000,000 pounds. Uses hands and tires' sensors to find new
    sources of raw materials. Unusually susceptible to rust, an
    embarrassment given his pride in his appearance.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Windcharger        Function: Warrior                Group: Autobot Minibot
 " Quick action equals quick victory. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        4        6        8       4        5      9       7        6

    Windcharger is the fastest Autobot over short distances. Good in
    situations requiring fast, decisive action. Enthusiastic, but
    inpatient. Short attention span. Casts powerful magnetic fields
    which can attract or repel large metal objects. Smashes them at
    closer distances. These abilities use up tremendous energy. Often
    burns himself out due to carelessness.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Windmill {actelt}   Function: Air Defence         Group: Autobot
 " Nothing is immune to my radar systems!  Nothing! "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        9        8       6        7     10       7        9

    A specialist in air defence technology. Designed and implemented
    the Autobots' home base radar system. Advanced kinetic intelligence
    and cyber-optic perception modem inplant enables him to track enemy
    forces anywhere in the galaxy. Feels a special dislike towards
    Decepticons for obliterating his defence laboratory on Cybertron.
    Enjoys the challenge of revamping discarded metallic substances to
    create new forms of laser weaponry. Able to convert into a
    high-impact, counter strike helicopter.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

 Wreck-Gar          Function: Junkion Leader         Group: Autobot
 " Collect and save, collect and save. "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        8        7        6       10       7      9       7        7

    Wreck-Gar leads the Junkions, a race of junk robots. He's made of
    rusted scraps, chassis bits, manifold parts, and dented odds and
    ends. A little scatterbrained, he speaks in odd-ryming,
    pieced-together sentences. His words are a junkyard collection of
    broadcast fragments from T.V. commercials and radio jingles. In robot
    mode, he carries an armor axe and a decelerator laser that inhibits
    an enemy robot's flow of cerebral impulses.

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----

                    Function:                        Group:
 "    "
    | Stren. | Intel. | Speed | Endur. | Rank | Cour. | Firep. | Skill |
        0        0        0        0       0      0       0        0

  ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----
======= ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== =======
======= ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== =======

Thanks go out to:

--- "Rouen D.E. Robinson" 
  For: Punch-Counterpunch, Sky High, Wheelie, Bombshell, Bugly, and Frenzy

--- "Big Guy" <2EI5ZEMANP@vmsf.csd.mu.edu>
  For: Grapple, Hoist, Omega Supreme, Prowl, Ratchet, Red Alert,
Skids, and Sludge.

--- "Julie Lim" 
  For: Devestator, Dirge, Megatron {Gun}, Shrapnel, and Thundercracker

--- "Carl Higgs"  [Who loaned me a STACK of spec. cards]
  For: Astro Squad, Battle Patrol, Blaster {action}, Bumblebee {action},
Bumblebee {K-Mart}, Bumblebee {pretnd}, Construction Patrol, Countdown,
Crossblades, Eject, Erector, First Aid, Freeway, Grand Slam,
Grimlock {action}, Grimlock {K-Mart}, Hot House, Inferno {action},
Jazz {action}, Jazz {K-Mart}, Kick-Off {action}, Landfill, Lightspeed,
Metroplex, Optimus Prime {Power}, Race Car Patrol, Rad {action},
Raindance, Ramhorn, Rescue Patrol, Rewind, Roadbuster, Rollout {action},
Scoop, Searchlight, Skyfall {action}, Snarl {action}, Steeljaw, Sureshot,
Ultra Magnus, Wideload,
       Air Strike Patrol, Banzi-Tron {action}, Beastbox, Birdbrain,
Blot, Chop Shop, Cutthroat, Darkwing, Doubledealer, Dreadwind, Flattop,
Horri-Bull, Hun-Grrr, Megatron {action}, Misfire, Race Track Patrol,
Rippersnapper, Scorponok, Shockwave {action}, Sinnertwin,
Starscream {K-Mart}, Soundwave {action}, Squawktalk, Treadshot {action},
and Wildfly

--- "Devon Jones" 
  For: Landmine, Nosecone, Swerve,
       Cyclonus, Divebomb, Galvatron, Gnaw, Headstrong, Octane, Rampage,
Reflector, Scourge, and Spinster

--- "Suzanne M. Ferree" 
                        
  For: Defensor, Goldbug, Rollbar, Whirl, Menasor, #Inferno, and Sixshot

--- "Thomas Wheeler"  [Thanks for Kane dude!!!]
  For: Fortress Maximus, Groundshaker, Over-Run {action},
Sprocket {action}, Jackpot {action}, Mainframe {action},
Windmill {actelt}, Omega Spreem {actelt},
       Double Punch {actelt}, Turbo Master {actelt}, Sixshot,
Reflector, Skyhopper, Axer {action}, Devestator {action}, and Krok {action}

--- "Adrian" 
  For: Air Patrol, Catilla{pretnd} , Groundshaker, Hot Rod {target},
Ironworks, Jazz, Off Road Patrol, Sideswipe, Sludge, Wheeljack {action},
       Airwave, Axer {action}, Bombshell {action}{UK},
Carnivac {pretnd}, Greasepit, Gutcruncher {action}, Military Patrol,
Roughstuff, Runabout, Skyhopper, Sports Car Patrol, Starscream {action},
Starscream, Take-Off {action}{UK}, and Triggerhappy

--- "Stanley Lui" 
  For: Greasepit, Battletrap, Roughstuff, Military Patrol, Runabout, and
Fangry

--- "Matt" 
  For: Runamuck

--- "Alex Hart" 
  For: Afterburner

--- "Raksha"  [The most excellent plumed
serpent.]
  For: Clench/Colossus {UK}, Calcar {UK}, Fearswoop {UK}, Skyquake {UK},
Stalker {UK}, Thundercracker {action}{UK}, Slicer {action}{UK},
Boss {UK}, Scorch {UK}, Flash {UK}, Hurricane {UK}, Sizzle {UK},
Blaze {UK},
       Pyro {UK}, Ironfist {UK}, Deftwing {UK}, Thunderclash {UK},
Rotorstorm {UK}, Circuit {action}{UK}, Rumbler {action}{UK},
Falcon {UK}, Talon {UK}, Skydive {UK}, Snare {UK}, Sparkstalker {UK},
and Flamefeather {UK}

--- "H. Jameel al Khafiz"  ["Krok Rules!"]
  For: Hot Rod Patrol

--- "Katherine Lu" 
  For: Doublecross, Grotusque, Joyride {powerm}, Scattershot, and Sky Lynx

--- "Eric Harding" 
  For: Monster Truck Patrol, Hardhead, and Terror-Tread & Cement-Head

--- 
  For: Hydradread {UK} and Drench {UK}

--- 
  For: Bludgeon and Skullgrin

--- "Steve Stonebreaker" 
  For: Quick Switch, Chromedome, Cloudraker, Waverider, Trypticon,
Wingspan, and Pounce

--- "Eric T. Pronko" 
  For: Nightbeat & Spinister spelling correction.

--- "Dave Van Domelen" 
    [He who finds and rants about the stuff first.]
  For: High Beam, Blowout, Gearhead, Firecracker, Double Clutch, and
Motormouth

--- "Glen J. Hallit" 
  For: Slapdash {powerm}, Astro Squad quotes, Backstreet, Chainclaw{pretnd},
Cloudburst{pretnd}, Computron, Crosshairs{target}, Dogfight,
Doubleheader{pretnd}, Fizzle, Grimlock{pretnd}, Groundbreaker{pretnd},
Gunrunner{pretnd}, Guzzle, Breakdown, Sideswipe{action}{UK},
Tracks{action}{UK}, Hosehead, Optimus Prime, Optimus Prime{action},
Prowl{action}, Quickmix{target}, Sandstorm, Siren, Skyhammer{pretnd},
Flame{UK}, Gripper{UK}, Lightspeed{UK}, Powerflash{action}{UK},
Jazz{pretnd}, Kup{target}, Powerdasher, Snarl, Splashdown{pretnd},
Superion, Vroom{pretnd}, Battle Patrol quotes, Aquafend{UK},
Deluge{UK}, Hotrider{UK}, Full-Barrel & Overflow, Off Road Patrol Quotes,
Race Car Patrol Quotes, Rescue Patrol Quotes, Retro & Surge, Aquablast{UK},
 - - -
Sports Car Patrol Quotes, Air Strike Patrol Quotes, Scorponok correction,
Cindersaur, Spaceshot & Blackout, Bristleback, Crankcase, Cyclonus{target},
Finback{pretnd}, Iguanus{pretnd}, Ruckus, Roadgrabber{pretnd},
Monstructor{pretnd}, Octopunch{pretnd},

Salutes for Contributing to this little project.

*** For corrections / additions to the Transformers Tech-Spec listing
type it up and send it to:

     "Hex"   or  .

Most of you may have noticed the blank form as the last entry in this
file. If possible, try to duplicate the format I have set up. It
doesn't have to be perfect, but it will save me a lot of time
reformatting contributed additions. It's not necessary, but makes my
turnaround time a LOT faster.  :v]

You will (obviously) be given credit for your work. This file is
considered freeware and is encouraged to be placed up for public
downloading/FTP/etc.

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