// Chap 6, p 268
// Reanme this file as StackL.cpp

// *********************************************************
// Implementation file StackL.cpp for the ADT stack.
// ADT list implementation.
// *********************************************************
#include "c6StackL.h"    // header file

stackClass::stackClass()
{
}  // end constructor

stackClass::stackClass(const stackClass& S): L(S.L)
{
}  // end copy constructor

stackClass::~stackClass()
{
}  // end destructor

boolean stackClass::StackIsEmpty()
{
   return boolean(L.ListLength() == 0);
}  // end StackIsEmpty

void stackClass::Push(stackItemType NewItem, 
                      boolean& Success)
{
   L.ListInsert(1, NewItem, Success);
}  // end Push

void stackClass::Pop(boolean& Success)
{
   L.ListDelete(1, Success);
   // Assertion: If list was empty at entry, Success is FALSE.
}  // end Pop

void stackClass::GetStackTop(stackItemType& StackTop, 
			     boolean& Success)
{
   L.ListRetrieve(1, StackTop, Success);
   // Assertion: If list was empty at entry, Success is FALSE.
}  // end GetStackTop
// End of implementation file.

    Source: geocities.com/siliconvalley/program/2864/ds/CHAP6

               ( geocities.com/siliconvalley/program/2864/ds)                   ( geocities.com/siliconvalley/program/2864)                   ( geocities.com/siliconvalley/program)                   ( geocities.com/siliconvalley)