From wmnabors@flash.net Fri Jul 10 12:38 EDT 1998
Date: Fri, 10 Jul 1998 11:45:05 -0500
From: William Nabors
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To: George Ruban , wmnabors@flash.net
Subject: Re: any willing GMers?
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George Ruban wrote:
>
> Just curious - how long does it take you to respond to email normally?
> I had almost given up hope.
No normally I can respond within 2 days but I was on vacation and I had
just gotten back.
> Nope, no group. Solo, or not at all.
Ok, that's ok.
> Can you tell me something about yourself? Role-playing experience is most important - how long have
> you been playing,
Since about 16 and I am 26 now so 10 years :-)
> what styles, what systems,
I have played D&D, ADND, Marvel. and really that is it. I have learn
the basics of Champions
but have yet to play it. I can understand it because of it's slight
similarities to the Marvel
system (but to greater detail).
I like any kind of fantasy, super-hero, or futuristic genre. I am not
much in the horror, or gothic systems.
>what you like and don't like - but if there are any personal "hot buttons" I shouldn't touch
> on, that would be good to know up front, since I don't know you
> personally. For example, if you are sensitive about political issues,
> I can avoid corrupt politician scenarios.
Wow! most GM's is like it or leave it. Well, I would ask that you
avoid any religious (or as much as
possible) scenarios. I am a christian and don't want to get into a
religious debate in a PBEM. :-)
> Your age and profession might be important as well, for the same reasons.
I am 26 and work in high School as a Sign Language Interpreter for the
Deaf.
> Don't worry, there will be plenty of that in the game play. I like
> mysteries, hope you do too.
If they are sovable yes. :-)
> Interesting. If you don't mind, the city will be Boston. That's where
> I live, and it will be easier for me to set up scenarios there. If you
> don't know it, so much the better - it will be new to your character,
> after all. But take a look at maps of Boston on the World Wide Web.
I will probably keep it unknown to me except some generalities I will
look up. Because this
would be a city my character fled to so it would be unfamiliar ground
(the human form may do
research but the other 2 forms would be unaware of some of the info.)
> I hope she has a reason to fight crime - I don't want this to be an
> entirely defensive game, Chetax versus the Government Agents, and
> innocent bystanders better get out of the way.
No, Chetax may avoid some situations but will always join in a
situation where it seems a weaker
individual is being abused or taken advantage of (like she was). And
any animal abuse will strick up
rage in her.
> Sensual, huh? How sensual? As I mentioned, I won't go much farther
> than, say, your standard James Bond movie...
the human form is a 20 in comeliness (beauty) so it is the top of human
maximum. She also
has a skill in seduction so when she needs info she uses both to get it.
;-)
James Bond level is fine (maybe even less). She's not easy or slutty
> What do you mean "stationed"?
Oh, I just meant she staying in the city of your chosing and not really
moving around from city to city (unless she is found then things may be
different)
>Is she still working for someone?
No
> Does she have any memory of a human family or relatives?
dim memories. most were erased.
the human was a prostitute so she doesn't have a life she wants to
remember and had no one who would
miss her
the cheetah would remember her life in Africa
> In your stats math, consider defense as well as offense. What will
> happen if Chetax is shot at by your standard Army grunt, SPD 2, DEX
> 11, +1 skill level, 1 1/2d6 Killing Damage Autofire rifle? Chetax
> should be designed that this is not *too* big a problem - but from the
> description, she probably should not be able to bounce all those
> bullets off of her chest, either.
I will give the PD and ED which is good. But I am still unsure how to
generate the fighting
stats. I will give you the full char sheet tommorow and then if you
could tell me what my stuff would
be.
> Please include notes on her personality and especially her history in
> your next email, with her stats. Anything you don't specify, I will
> feel free to specify! So, for example, if you want the engineer to be
> madly in love with her, specify as much, or you might be surprised to
> find him devoted to his wife, dog, station wagon, and 2.5 kids!
I will in the next email with the char stats and history.
> Also include notes on "what happened yesterday", that is, exactly at
> what point in this history we are at now. Has Chetax fought any normal
> crooks yet? Super-villains? Govt agents? Gotten in the newspapers
> yet?
ok, will do.
>
> Assume the world is a "toned-down" version of the Marvel or standard
> Champions world. In other words, there are no Superman or Green
> Lantern level heroes that can push planets around, or destroy cities
> with a single muscle movement (or at least as far as you know). There
> are super heroes, but world governments, armies, are generally seen as
> more powerful. Heroes are more on the power level of Spiderman,
> Batman, Daredevil (I hope Chetax is designed on 100 points +
> disads!).
100pts + 150 disads (250 total) is that ok?
I should give you the response by tonight (Fri) or tommorow (sat)
william
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