From wmnabors@flash.net Thu Aug 20 20:59 EDT 1998
Date: Thu, 20 Aug 1998 20:07:50 -0500
From: Terp 
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To: George Ruban 
Subject: Re: Turn 5
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> [ I wonder if I'm overdoing this "voice in the head" bit - Cheetax
> isn't schizophrenic, she's not actually hearing voices, she's just
> imagining what Tutor would likely say in this situation. Sort of a
> memory. Is it OK, is it a nice literary effect, or should I tone it
> down? ]

[No that's ok. I will not take it literaly.  Keep up the effect.]




"Tigers Son.  I will go to the green man.  You take care of the man with
gun."

Then Cheetax begins to run towards "X".   
"No I will not go home now!  You will suffer." [so she's not very witty
:-)  ]

Cheetax will run toward the X and will use the half-move and a dodge.  
Cheetax will try to run low so to avoid "gun" fire. 

Then when close to X, Cheetax will attack man's armored chest area with
 full strength.  [Cheetax figures this guy is a little tougher than the
 Wordsmen.]

william


From wmnabors@flash.net Thu Aug 20 21:07 EDT 1998
Date: Thu, 20 Aug 1998 20:15:43 -0500
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To: George Ruban 
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George Ruban wrote:
> 
> [I forgot a few points in last turn's email that should have a chance
> to affect your move. Sorry. :-(.
> 
> 5. Comments? It's been a month, what do you think so far?

That long already? WOW!

Well it's has been fun.   I love your in-depth style of move
explanations,
and the maps are very helpful.   I do appreciate you patience with
the amount of time this is taking.  I will try to be a little 
quicker with my responses to try and improve our turn over rate.

Probably the normal moves and non-combat moves will go a little faster.
Combat always takes a little longer (even in face-to-face sessions)

> How do you like the general tone?

It has been good.  About the standard comic book style.  Not proface
since
you edit some of the language to clean it up a little, which I
appreciate alot.


> 
> Too complex? Not complex enough? Too much combat? Not enough?
> Opponents too easy? Too tough? Too early to tell?

Complexity is good.  It is a little tough because I am still trying
to figure out how cheetax thinks on things, but it is challenging and
causes me to get into the characters head, which I like.  As far as the
rest of the game we will probably have to wait until we get out of
Combat
and into more role-playing.

william



    Source: geocities.com/siliconvalley/vista/2013/cheetax/01-park_battle

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