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    BattleSphere Preview

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    Battle Sphere Logo
    by
    4Play Logo
    4Play

    View or Download the semi-official BattleSphere FAQ by Clay Halliwell.

    "The level of thought that went into its interface, the engine, and the number of options and play modes in the game is textbook example of how game design should be done."
    Courtesy of Next Generation. Check out the rest of the Review!


    The Story:

    Battle Sphere Screenshot 800 years in the future, the galaxy is in turmoil. Each of the seven known races has exploited and polluted its own homeworld until the colonization of new planets has become a necessity rather than a choice.

    Where borders meet, conflict erupts. No race is completely blameless as the warring escalates to culminate in the destruction of a million worlds and the slaughter of a billion sentient beings.

    Habitable planets are rare, however, and the leaders of the races realize that if hostilities continue, it will be impossible to survive on any world.
     

    Sheer panic motivates a quick solution: No longer will the seven races wreak unbridled destruction throughout the galaxy; instead, all hostilities will be confined to the Battle Sphere, a small, closed region of space to which each race will send its finest warriors.

    The triumphant race will be allowed to colonize freely; each of the remaining races will be confined to its original, dying homeworld forevermore...



    Features:

    • 8-console Networking with 2-Players per console!
    • Simultaneous attacks from up to 15 Intelligent Adversaries at 30+ FPS!
    • NO Polygon depth errors!
    • 30+ FPS 99% of the time!
    • Totally, utterly, and absolutely off-rails!
    • Over 40 different alien ships!
    • Subscription Architecture AI Engine!
    • Real-Time Ray Tracing!
    • Software Load Management for maximal framerate!
    • 6 unique play modes!
    • Blast Processing (well, as much as anyone else has it...)
    • Yes, the lens flare IS real-time!
    • GAMEPLAY, GAMEPLAY, GAMEPLAY!
    Oh yeah, cool graphics too!
    Battle Sphere Screenshot
    Battle Sphere Screenshot This game has been described as a cross between Star Raiders, Tie Figher, and NetTrek...

    Personally, I think the coolest feature of this game is the 8-console Networking (CatBox required), with the capability of 2-players per console! Try THAT on PSX!

    All ships are gouraud shaded polygons with texture mapping used sparingly to provide detail on top of the gouraud shading.

    And, yes, this game will have Easter Eggs!



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