Atari Logo

Atari Products
A Bit of History
Memo Pad, 8-bit resources
1st Word, ST/TT/Falcon resources
Links
Planet Irata Home

 
In Association with Amazon.com
 
Guestbook by Lpage
Sign the Guestbook
View the Guestbook
 

    Planet Irata

      Atari Products | A Bit of History | Memo Pad | 1st Word | Links | Home

    Back to Video Game Systems
    Atari Jaguar64 Technical Specifications

    eyes.gif
    Back to Jaguar64
    jagonly.gif

    Physical Dimensions 9.5" x 10" x 2.5" (without JagCD)
    RAM 2MB of fast page mode DRAM 4 chips x 512K each
    Maximum Resolution 800 x 576 16.8 million colors
    Rendering Speed 850 pixels/second
    Data Bus Speed 106.4 MB/second
    Processors 5 processors contained in 3 chips: "Tom", "Jerry", and Motorolla 68000
    "Tom"
    • 750,000 transistors, 208 pins
    • Graphics Processing Unit (processor #1)
      • 32-bit RISC architecture (32/64 processor)
      • 64 registers of 32 bits wide
      • Rated at 26.591 MIPS
      • 4K bytes of zero wait-state internal SRAM
      • Performs a wide range of high-speed graphic effects
      • Programmable
    • Object Processor (processor #2)
      • 64-bit RISC architecture
      • 64-bit wide registers
      • Programmable processor that can act as a variety of different video architectures, such as a sprite engine, a pixel-mapped display, a character-mapped system, and others
    • Blitter (processor #3)
      • 64-bit RISC architecture
      • 64-bit wide registers
      • Performs high-speed logical operations
      • Hardware support for Z-buffering and Gouraud shading
    • DRAM memory controller
      • 64-bits
      • Accesses the DRAM directly
    "Jerry"
    • 600,000 transistors, 144 pins
    • Digital Signal Processor (processor #4)
      • 32 bits (32-bit registers)
      • Rated at 26.6 MIPS
      • Same RISC core as the Graphics Processing Unit
        • Not limited to sound generation
      • 8K bytes of zero wait-state internal SRAM
      • CD-quality sound (16-bit stereo)
        • Number of sound channels limited by software
        • Two DAC's convert digital data to analog sound signals
      • Full stereo capabilities
      • Wavetable synthesis, FM synthesis
    • A clock control block, incorporating timers and a UART
    • Joystick control
    Motorola 68000
    • (processor #5)
      • Runs at 13.295MHz
      • General Purpose control processor
    Ports Cartridge slot / expansion port 32-bits. Game cartridges can hold up to 6MB of uncompressed information (up to 84MB with compression)
    RF video output
    Video edge connector (video/audio output) Supports NTSC and PAL; provides S-Video, Composite, and RGB outputs; accessible by optional add-on connector
    2 controller ports
    Digital Signal Processor port Includes high-speed synchronous serial input/output
    Controllers
    • Eight-way directional joypad
    • Size 6.25" x 5" x 1.6", cord length 7feet
    • 3 fire buttons (A, B, C)
    • Pause and Option buttons
    • 12-key keypad (accepts game-specific overlays)
    View a picture of a controller
    Announced June 3, 1993
    Released November, 1993


    Additional Features:

    • Support for ComLynx I/O for communications with the Atari Lynx hand-held game system and networked multiconsole games. Networking of up to 32 Jaguar units possible.
    • The two controller ports can be expanded to support "dozens" of controllers, including keyboards, mice, and light guns
    • Digital Signal Processor port allows connection to modems and digital audio peripherals (such as DAT players)
    • 24-bit "True Color" display with 16,777,216 simultaneous colors (an additional 8-bits of supplimental graphics data is also supported. Examples include Z-buffering for polygon graphics, and an alpha channel for transparency)

    Source: Jaguar FAQ (Maintained by Robert Jung).

    Back to Jaguar64
    Back to Video Game Systems

      Atari Products | A Bit of History | Memo Pad | 1st Word | Links | Home