#if !defined(AFX_STATUSBAREX_H__2C209500_D89F_11D1_BBAC_00A024706EDC__INCLUDED_) #define AFX_STATUSBAREX_H__2C209500_D89F_11D1_BBAC_00A024706EDC__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // StatusBarEx.h : header file // ///////////////////////////////////////////////////////////////////////////// // CStatusBarEx window class CStatusBarEx : public CStatusBar { // Construction public: CStatusBarEx(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CStatusBarEx) //}}AFX_VIRTUAL // Implementation public: void SetProgressRange(int nMin, int nMax); CProgressCtrl * GetProgressCtrl(); void HideProgress(); void ShowProgress(UINT idsMessage); void SetProgress(UINT pos); void ShowProgress(LPCTSTR pszMessage = NULL); BOOL Create( CWnd* pParentWnd, DWORD dwStyle = WS_CHILD | WS_VISIBLE | CBRS_BOTTOM, UINT nID = AFX_IDW_STATUS_BAR); virtual ~CStatusBarEx(); // Generated message map functions protected: CProgressCtrl m_ctlProgress; //{{AFX_MSG(CStatusBarEx) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STATUSBAREX_H__2C209500_D89F_11D1_BBAC_00A024706EDC__INCLUDED_)