From wmnabors@flash.net Sun Jul 26 23:15 EDT 1998
Date: Sun, 26 Jul 1998 22:14:17 -0500
From: Terp 
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To: George Ruban , William Nabors 
Subject: Re: Turn 2
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> [ Fine, I won't rely on you having or not having any memories before the
> CIA Lab. If you'd like, you can even make that your extra
> disadvantage, a "hidden disadvantage", something from your past that
> you don't know about, instead of the Loud Noise vulnerability or
> something else. I'd surprise you too, as well as the character.  But
> not if you don't want to - if you don't take any specific disad
> points, I might still bring up something from the past, but I
> might not, and I certainly won't make it continuously haunt you.]

[yes, let's take off the Loud Noise vulnerability and add the "Hidden 
disadvantage". It shouldn't be too bad since it's only a few points
Disad.
So Alexis actually does not know she was a prostitute before this whole
thing (whether Laura does or not would be your descision.) So this adds
to Alexis hatred of the CIA because she doesn't realize how bad her life
was before...would that lessen her hatred? would her realizing that 
she consented to all these experiments cause her to blame herself
more???
only time will tell (stay tuned to next weeks episode) ;-)  ]

 
> You can spend the time researching targets or researching and writing
> your scrambling program. After the 2 hours, you will have either good
> information on one target - physical address, location of computer
> system, type of system, several important user names, some of their
> addresses and interests - or a good start on a scrambling
> program, enough for me to make a roll against your skill to see how
> well it would work (and not tell you, of course :-) ). Pick one!  ]

Ok I will spend the 2 hours on researching a target.   I do not want to
rush it so if it takes longer then I will postpone the remainder of
reasearch.
I would like to target the Lotus company (I figure this may be a little
impressive but not offer this guy too valuable info.)  I will research
all
I can on this place and any of it's employee's, and even some of
the companies it deals with (printing for manuals, shipping for 
distrubution, etc).   Then make  a mental note to begin the 
scrambling program when I get home or the next day.


> 
> [ OK - I'll put mechanics in brackets, so you can know what's going
> on, and maybe pick up some Champions rules. If they distract you too
> much from the story, tell me, and I can leave them out.]

[No I like it.  I can see the mechanics to help me pick up on it]

> "F%&* that!" says the gray sweat wearing man. "Don't you f%&*in' try
> to f%&*in' f%&* with us! We'll f%&*in' f%&* you up!"

[thank you for the editing. I am able to get the idea without having to
read all the cursing.  I appreciate it.]

 
> Just at the edge of her inhuman hearing Cheetax catches some whispers
> from the last man, hidden in the trees' shadows. It's not at all
> obvious to the Felinoid whom he's talking to - though Alexis might
> have had some guesses.  "Jussst a MINOR sssituation here. Our
> FRIENDSSS are beginning to DEAL with the hosstiless. We'll consssider
> it a TESSST."
> 
> [ -4 due to range, -2 due to the concealment, -5 due to a
> whisper. Roll 6. Lucky. :-).]

Cheetax thinks to herself:  'hmmm, I must investigate if their is
	time'

> The target dodges, but not well enough. Cheetax feels and hears
> breaking ribs crunch under her heels. With incredible force, the youth
> is lifted off his feet and thrown 14 meters across the park to impact
> against a tree, with a splintering of branches. He collapses against
> the trunk, motionless.

Cheetax reminds herself to "pull" her attacks untill she finds out
how tough these guys are.  She doesn't want to kill them accidentally.


> Cheetax turns, ready for an attack from his "tiger face" presumable ally.
> 
> The "tiger's left paw" girl turned at her friend's first gasp, and
> yells "Kevin!" seeing him fly across the park. She runs towards him.
> "Tiger's head" yells "No!" as Cheetax runs and strikes, then steps
> forward one step, plants his feet, and yells "Come to me, beast! Come
> to me!"
 
Since Cheetax is crouched ready to pounce, she will, using her claws,
will scoop up some soil (dirt, grass, etc) as discreetly as possible.
Cheetax then begins with a fast trot towards "Tiger's head"(keeping an
eye
on the other three guys:'foulmouth', 'Doctor D.' & 'Virgil' if
possible). 
As she gets closer (pouncing distance) she will crouch in her run
(preparing
for a jump) and tosses the dirt at the eyes of "tiger's head" then
immediately
after throwing the dirt, she will  jump, this time with arms out. She is 
aiming at his shoulders.  She wants to grab his shoulders and push him
over
backwards (tackle him) and land on him on the ground. Then punch him in
the face once, pulling the punch a little (not wanting to break any
bones
like the last guy).

[if there is still time in one turn then Cheetax will roll off of him
and
prepare for the next attack]


> [ Actually, I don't have a good idea of what Cheetax looks like,
> full-figure. Any costume, or just spotted fur? Obviously
> (anthropomorphically) female? If not, the exact comments might be
> different, if not their end result.]

[She has a low COM but I had figured most of that would be the 
scare factor.   Cheetax would have a feminine shape but muscular.
Fur covering the body completely.  Face is more Cheetah like than
human, Fangs very evident.  She is not dressed in any clothing (too
constricting) but everything is covered in fur.]




    Source: geocities.com/siliconvalley/vista/Vista/2013/cheetax/01-park_battle

               ( geocities.com/siliconvalley/vista/Vista/2013/cheetax)                   ( geocities.com/siliconvalley/vista/Vista/2013)                   ( geocities.com/siliconvalley/vista/Vista)                   ( geocities.com/siliconvalley/vista)                   ( geocities.com/siliconvalley)