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"Looking at
the progression of technology, you knew it
wouldnt be long before computers moved a
step closer to how we interact in our own lives.
Previously viewed as simply tools or
toys, computers are now integrating
themselves as full blown simulations and
replacements for actual living. Where
programming intuition has yet to make a totally
interactive environment, we try and put up with
what is currently available."
-- Pseudo Techno Evangelist
With that mumbo jumbo being said,
let us look at the phenomenon of 3D-worlds
and 3D-gaming. This Rant will
be part one of a 3D overview, in later weeks I will
focus on specific games or programs that are
currently making people all hot and bothered.
Killing Time
I remember my first 3-D gaming
experience at a buddies house on a crap-ass TI-99
back in 85. I dont remember the game
title, but it was this line-art type Dungeons and
Dragons game with the BLAT BLAT sound effects.
The concept was fun and kept us entertained for
hours

Classic?
Now 12 years later, I unfortunately
dont find myself exponentially more satisfied with
the way games are played. Dont get me wrong, there
are some definite killer games, but all
the graphics in the world
dont do much for the fact that you can get killed
85 times and nothing physically happens to you. I want
total interaction. I want to get scared. I want to
inflict world-wide pain from my living room.
Ironically,
a lot of the better players of the current 3D
games have the fattest asses, and in real life
only kill an occasional toilet seat.

You ever see Lawnmower Man? Man, I
want that, and I want it at an affordable price. Total
interaction so that when youre quakin at 3
a.m. you dont fall asleep while fat-ass gibs you for the 14th
straight time. Instead you just run up, kick him in the
plumber's crack, take his ammo, and run away.
Fat-ass cant run in real life, so he cant in
the game either. All the things you are currently good at are
heightened, and the things you suck at, suck hard. i.e.:
- Disadvantage:
Fat-ass might have to eat every two hours or he
can't move. After a while, he starts eating his
weapons until he explodes.
- Advantages: Fat-ass
will be able to fling excess ho-hos at you that
could cause slippage and if you get too close, he
could even eat you.
Regardless of what happens, physical
ability does matter, just as it would in a real
fight. (Geez, now I sound like Jackie Chan).
Anyway, obviously, I dont
want anyone getting eaten by fat people, but a
little more physical stimulation would go a long
way. Oh, speaking of physical stimulation, did
you know that 45 seconds after Cornell University
invented Cu-SeeMe, CuYerBoobs-SeeMyDick
was discovered? Wait wait, Im waaaay
off topic. Well definitely explore
that one later.
Thats it this
week gamers. Next week well conclude this
introduction to 3D environments by exploring Virtual
Gangs.
Back to the fragfest,

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