Boss locations:

Melciah:
Ability requirements: None.
At the Abyss go into Raz's clan territory and keep going.

Kain:
Ability requirements: Phase.
Just before the Abyss there should be the front of a Castle, you can't open the doors, you gotta phase through a mesh/gate looking thing.

Zephon:
Ability requirements: Soul Reaver & Phase.
At that place that looks like Stone Henge look around for a gate, phase through it.

Turel / Morlock / Tomb Guardian:
Ability requirements:  Soul Reaver, Phase & Climb.
In Kain's Castle, where you can talk to Ariel, look around for a climbable wall then climb it. Walk around until you come to a hallway, go through it & at the junction it doesn't matter which door you choose, go through it & keep on going. Fall down to the ground, kill a few vamps and go through a little tunnel, side-step and go through the front gate at the big building's entrance. Keep going.

Rahab:
Ability requirements: Soul Reaver, Phase, Climb & Projectile.
Just after you kill Turel (See above) & get the Projectile ability, use the Projectile to blast back a square block in the wall. There is also a rectangular hole in the wall, that's the exit out of there. Go through the square hole in the wall and keep going.

Dumah:
Ability requirements: Soul Reaver, Phase, Climb, Projectile & Swim.
At the Abyss jump over it and try to jump over a broken bridge (you probably can't though!) if you land in the water, and you probably will, in the water do a crouching jump to burst upwards and climb up the ledge and keep going.

Kain (Final encounter):
Ability requirements:  Soul Reaver, Phase, Climb, Projectile, Swim & Constrict.
Outside of Dumah's castle (See above) explore until you reach a dial on the ground, constrict it until it opens a door. Go through that door and keep going.

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