Glyph
locations:
Force Glyph:
Ability requirements:
Phase through gates.
Just after you kill Melchiah and leave his lair you should see a F.M.V/
MiniMovie/ about the Elder god telling you that you can now enter the sanctuary
of the clans, in the lake you should see a little island in the middle.
Now jump into the water and face toward tunnel, phase through the gate
on your right & continue*.
*
Stone glyph
Ability requirements:
Climb.
On that lake where you gotta jump from island to island (It's near Melciah's
portol) on the second island face the door that leads to the crypt, in
the lower left of the screen there should be a hole in the wall, side-step
and go through it. After a little while of climbing and exploring you should
now be at that place with a big skull, (Nuprator's retreat, whoever he
is) Somewhere around there should be a climbable wall, it leads to a portol,
go there, it also leads to a pie piece but that information is on another
page. Go in the eye socket & keep going until you get to a big balkany
thing, jump left to a torch lit ledge & follow that ledge to a hole,
go in the hole & follow the tunnel until you get to a big statue.
Sound glyph
Ability requirements:
Force, Climb & Phase.
Go to the silenced cathederal and go into the first big airlift thing but
don't fly up! look around for a hole, go in it and follow it until
you come to a climbable grey wall, climb it & shatter the window. Continue
on & Phase through the gate. When you reach a large room, find a portol
& side step, now find & grab a club & run next to one of the
pillars & throw the club into one of the big holes in the wall (if
you miss then try again) when you got it up there go to the entrance to
the room & climb the wall . Switch planes & jump to the nearest
piller & side step back, ignore the club for now & shatter the
window, now get the club & throw it through the hole you just so recently
made by breaking the window, side step & jump into there, shift back
at the portal.
Water glyph
Ability requirements:
Force & swim.
In the human city there is a lake with a bridge on it with a woman on it
near the big water container. Jump into the water & use your force
to shatter the grate & swim up, don't worry about that big fan thing-it
can't hurt you, swim up. Look around for a hole to swim into & go in
it swim merrely along until you see a little waterfall*, don't worry about
killing the swimming vampire-you can't!, now climb up on the ledge on the
right (Not the climbable one, that's on the left, it's the short-cut out
of there) & follow the hallway to a big room with a woman statue in
it. Now look right & go through the doorway there.
*
Fire glyph
Ability requirements:
Soul and Fire Reaver* , Climb & swim.
Go to Raz's clan terratory & ceep going until you reach a place where
you can go either right or left, but the left path is underwater. Go into
this water, swim through the hole infront, then the hole that's a little
to your right (Not on your immediate right) & when you have the ability
to swim upwards do so, you should now emerge in a place that has the fire
glyph symbol on a bounch of flags (you're in the right place!) walk around
until you find a door (Not the one at the end of a hallway) to a hallway
and a court yard with two vampires muncing down on a dead guy, they won't
be to enthralled that you desturbed thier lunch so kill'em, then go to
the crank & turn it. Just after you turn it side-step (you gotta be
quick though) go through the door & side-step at the portal, then drop
to an area with spiked bowls. Turn the crank to open the gate and open
the way to the main room where you emerged from the water in the first
place. Exit through the now opened gate then look for a start to a hallway,
near the start of the hallway there should be a staff leaning against the
wall, grab it and go down the hall and kill and reave the souls of the
two vampires you encounter, put the staff down or throw it away then go
jump in the water you first emerged from and swim down to the start of
the hole in the bottom of the wall. Grab an unlit torch and swim up and
surface, jump out of the water and go down the hallway where you so recently
killed and reaved the souls of the two vampires. Go through the door at
the end of a hallway. In the room go to the edge of the floor and throw
the torch into the other room with the bonfire in it, side-step to the
dead realm and jump to the nearest pillar then follow the staircase formation,
side-step at the portal then pick up the unlit torch and go to the bowl
of fire, light the torch, then head back to the room with the spiked bowls,
find the statue in another room.
* NOTE: This can also be done with an unlit torch (As described) or
the Fire Reaver . But only use one if you don't have the other.
Sunlight glyph
Ability requirements:
Swim & Phase.
Go to the silenced cathedral & jump in the moat, then swim right &
side step, then phase through the gate, side step at the portal in the
big room, then swim up & forward until you can surface. Make your way
onto the ledge at the base of the lighthouse, jump from ledge to ledge
to the ledge with the fire on it, look around for an archway on a ledge,
up high, get there, go through it to another ledge with a fire on it, look
at the lighthouse & kill the vampire, jump over to the lighthouse and
go through an archway on one side of it, then through a door, go down following
the left hand wall. There are 2 doors in the left wall, the one on the
bottom is the glyph room*, don't go in the glyph room yet because
you can't get the glyph yet, the other has a room has a big cog on the
ground, look for a block that you can move, high up on the big pipes,
move the block next to the cog so that one more push will jam the cog,
don't push it in yet. Instead you gotta start the cog first, then push
the block in. Jump down and enter the bottom of the lighthouse. Keep going
until you reach a room with a broken spiral staircase going around the
walls, jump all the way down and kill the vampire at the bottom. Go through
a door & follow the hallway until you reach a rotating wheel with a
triangular opening, run through it, side step & go through two more
openings, side step at the portal, go through a door, follow the path until
you reach a room with a big waterwheel and a bellow thing, jump down
in the big pit and move the blocks so they connect the pipes. Now follow
the pipes until you reach a wheel, turn it and that should now start the
water, activate the waterwheel and start pumping the big bellow thing.
Use the big bellow (get to it by facing the wall closest to the lowest
jet of steam & using the lowest jet of steam by doing a L1(Crouch)
+ Jump on it) to get to the decayed stairway leading up the
wall, go through the door at the top, follow the archway and the hallway
and you should be in a room with three big pistons, carefull there are
holes in the floor between each piston! go all the way to the other side
of the room and jump down one of the final holes. Head back outside.
You should now be able to get the glyph in the glyph room* now, just one
more thing to do!
*
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