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marie (pub 2d0) Nobilis F.A.Q.
my humble answers

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marie (pub 2d0)  


"How in the WORLD is it possible for an Imperator to create/oversee/endorse Nobilis who do NOT share the Imperator's Affiliation? (The book makes it clear that this is possible, but does not explain it. I understand that such a thing is necessary in order to have a diverse "party," but it really makes no sense to me.)"

NOB2 explains this : every Power is given a SHARD of the Imperator's soul, one aspect of it. The Imperator's spirit generally is a schizophrenic mind, especially when they have to take care of very different domains. Even an Angel can have some Diabolic thoughts.
NOB2 gives 3 complete examples of Familiae (4 examples in the French version), with explanations about the fractured spirits of every 3 Imperators, and its impact on the characters.


"How is Penetration determined? I'm pretty sure I read it in there somewhere, but I keep forgetting both (a) how and (b) where to find it."

LESSER DESTRUCTION is level 5, so if Entropy's Auctoritas is 6, destroying Entropy's Evil Pants of Uttermost Darkness is a level-5 Miracle with a level-11 difficulty.
(Entropy does not have a level-6 Auctoritas, but hey, I won't give away his stats.)

Some sentences for you to meditate on :
- Penetration adds to the Miracle difficulty, but not to the Miracle effect : Entropy could LESSER PRESERVE his pants with a level-5 preservation (the minimal difficulty for a lesser preservation is 3, but the defense level must at least equal the attack) and the Miracle would fail*
- The Penetration has to equal or surpass the Auctoritas (= Spirit) for the Miracle to be effective
- "No Auctoritas" is different from "Auctoritas 0" (Auctoritas 0 stops a Miracle without Penetration)
- "No Penetration" is different from "0 Penetration" (a Level-0 Penetration affects an Auctoritas of 0)
- The Auctoritas only stops Miracles (think of the differences between non-miraculous actions, level-0 Miracles, Penetration-0 Miracles, No-Penetration Miracles)

And some advice
- Auctoritas, Immortal Gifts, etc. of opponents should be SURPRISES to the players ; the random element which makes them sweat and carefully bid their MPs.

In NOB1, the rules for Auctoritas and Penetration are to be found pages 59-60 (2.4.8 "Chancel of the body"), 167 (5.1), 183 (7.2.4) but it's true they need some brain strain.

* Of course, Entropy does not have a secondary Domain into Pants, we'll assume he's in his Domain and uses Realm Miracles. Do not mess with Entropy's Pants when he's at home.
Also, maybe he can DESTROY the DESTRUCTION. I still have to think about it ...


"It strikes me that if PCs get a new Character Point every session, they'll bulk up pretty fast (1 attribute point per three sessions). How does that work out in play? Do people tend to slow it down or speed it up?

That pace is not excessive.
To climb to the level of an lesser Imperator (some 60 points), you need at least 35 sessions of play, and there's still some room to evolve after that.

You should also remember that Attributes are not everything : gifts are also very important (such as Immortal for 6 points, etc.), secondary Domains are also really important.
The General Domain disappears in NOB2, and the rules for secondary Domains also change slightly (more simple).
Try to build a 80-point character and you'll see you can still make it evolve.

Example (built with Nob1, costs in brackets) :

Marcellus, Power of Kitchens
Aspect 3 [9] AMP 7 [2]
Domain 4 [12] DMP 8 [3]
secondary Domains 3 [9]
- blades
- water
- electricity
Realm 3 [9] SMP 7 [2]
Spirit 3 [9] SMP 7 [2]
Immortal [6]
Glorious [2]
Gatemaker [3]
Constant Domain (Major Divinations) [9]
Devoted Population [3]


Other FAQs


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