According to the PS rules, everybody speaks the same language in the Multiverse, a sort of planar Common. Moreover, this language is so much similar to the Common spoken by the Primes that a Prime and a Planar can understand each other. Appalling.
1) Saying that everyone everywhere speaks the same language isn't
realistic, and it is also less colourful -- a PS campaign's supposed to be
colourful, after all.
2) On the other hand, saying that each race, each plane, or even each realm
has its own language is a pain in the neck. DM's cannot spend their lives
devising languages for each burg the PC's visit.
I hence _propose_ the following guidelines:
There _is_ a common language spoken across the multiverse which has evolved
from smatterings of various planar languages.
PlaneSpeak is much less widely spoken on the less accessible layers of the
outer planes, on the Inner Planes, and on the Prime (each prime world tends
to have its own common).
Since PlaneSpeak cannot convey complex thoughts, an erudite language used
by priests, factols, wizards, bureaucrats etc. in Sigil has developed with
time.
The petitioners in Arcadia love tending their fields; they also like to
travel through the agreeable Arcadian countryside and to visit fellow
Arcadians ('tis an easy way to keep an eye on what one's neighbour's up
to).
Dwarven war parties, hardhead adventurers, diplomats, and merchants
eventually brought the use of this tongue to Acheron, to Mount Celestia, to
the first layer of Baator, and to lawful gate towns in the Outlands.
The Arcadian common tongue has thus become to be known and used as the
Trade Tongue of Law.
Guvners, Mercykillers and Hardheads are known to sometimes use it in Sigil,
hence the false belief in the existence of Faction Languages.
The Greek Pantheon is a close-knit one.
The endless travels of ambassadors, messengers, spies, and even petitioners
between the various Greek realms has lead to the establishment of a common
language in all these realms.
Since it is a precise and rich language, it has been picked up as a common
language for diplomacy in many outer planes.
Also, beings speaking Hellenic are often found on Mount Olympus, the River
Oceanus, and the Styx. Hellenic has thus also become a useful trade tongue
on these planar pathways.
The numerous Greek-sounding names for planes and layers attest the
diffusion of Hellenic on the Outer Planes.
On a remote prime world called Toril, there is a remote continent of
enlightened people who know how to properly address Genies, and who respect
them.
Midani is spoken in the Inner Planes and on those Outer Planes where one
can find enlightened petitioners.
A blood can find many bashers in Sigil who'd swear Faction Languages do
exist, extremely twisted versions of the Cant that members of each faction
use amongst themselves.
Fact is, only factotums, factors and factols would be interested in such a
language. Namers do have other business to mind than their faction's and
they'd lack the time or the will to learn a language of so limited a use.
And... a brief article about the
tongue of the Baatezu, by Colin McComb himself!
LANGUAGES FOR THE PLANES
by MC Gianni
*A* PLANESPEAK
This language is called PlaneSpeak.
Its use has been spread by merchants, rogues, adventurers and faction
members all around the multiverse.
Since this language is meant to be used by different peoples and races, it
cannot convey complex thoughts. For the same reason, this language
comprises only simple sounds, ie base vowels (a e i o u) and consonants
(sounds like ts, dz, x, zh, pt are not used).
The main areas of use for PlaneSpeak are:
--Sigil (it is the native language)
--the Outlands (native language or trade language)
--the first layer of each outer plane, since it is the most visited layer
(used as a trade language)
However, since the Clueless _do_ understand PlaneSpeak a little, sages
speculate that the various prime commons might be related to PlaneSpeak.
*B* KOINE SOPHIAS
This scholarly language is called Koine Sophias, or simply Sophias.
It is used for most publications, for official notices, and to debate in
the Hall.
Sophias is almost only spoken in Sigil among educated people. However, it
is also used in those burgs or realms devoted to knowledge gods, such as
Thot's realm in the Outlands.
*C* THE TRADE TONGUE OF LAW
Unfortunately, although petitioners forget their previous life, they tend
to still speak the language they used to speak when they were 'alive'. This
proved unpractical to Arcadians, who spoke (among other tongues) Egyptian,
Sumerian, Toril prime common, dwarvish, etc.
An Arcadian common tongue grew from the need to communicate with each
other, and this common tongue became the standard language in Arcadia,
supplanting any other language there.
*D* HELLENIC
Although most Greek powers make their home on Arborea, many others reside
in other planes, and despite alignment differences, they like to stay in
touch.
This language is called Hellenic.
*E* MIDANI
Genies have hence come to like these people and to visit their land with
pleasure, and they have come to adopt their language as a useful tool to
communicate with mortals.
This language is called Midani.
*F* THE MYTH OF FACTION LANGUAGES
As noted in paragraph C above, this is only a legend, based on the fact
that poor sods hearing high-ups speaking in Sophias or hardheads using the
Trade Tongue of Law got really confused.
Other fine links for using fantasy languages in rpg's:
Alphabet Soup (for the Ars Magica game)
The Viking Home Page (RW information adaptable to any game)