A planet & moons for a game I am designing. Modeled in Ray Dream Studio 5. The texture maps and backrdop were done in Photoshop.
A weapon for the same game. Again, modeled in Ray Dream Studio 5. The texture maps and backrdop were done in Photoshop.
A gun I modeled as a personal project. Done with Alias|Wavefront using native texture maps and shaders.
Planet image for a brochure. Done with Ray Dream Studio 5. The planet shader was done in RD5 and the beam texture maps were done in Photoshop.