#delclass fhstuff;#delclass fhchannels;#delclass fhoff;#delclass fhupdate;#delclass fullheal;#delclass fullerheal;#delclass fullwipe;#DELITEM czd_scripts {FullHeal|%item(@czd_scripts,%ismember(FullHeal,@czd_scripts)+1)};#IF (!@czd_scripts) {#ALIAS csver {#EC {};#EC {Cosmo Drazi Scripts};#IF (@czd_scripts) {#FORALL {@czd_scripts} {#IF (%mod(%ismember(%i,@czd_scripts),2)) {#ECHOPROMPT %i v} {#ECHOPROMPT %i;#EC {}}}} {#EC {No scripts are currently loaded.}}};#VAR czd_scripts {FullHeal|3.1}} {#ADDITEM czd_scripts {FullHeal|3.1}};#CLASS {fhstuff};#CLASS {fhchannels};#CLASS {fhoff};#CLASS {fullheal};#CLASS {fullwipe};#CLASS {fhupdate};#CLASS {fullerheal};#ALIAS fw {#IF (!%trigger(fullheal)) {#VAR fhq @fhcount;#t+ fullwipe;#IF (%1) {diag %1} {diag me}}} "fhstuff";#ALIAS fh {#IF (!%trigger(fullwipe)) {#VAR fhq @fhcount;#t+ fullheal;#IF (%1) {diag %1} {diag me}}} "fhstuff";#ALIAS ffh {#IF (!%trigger(fullwipe)) {#t+ fullerheal;fh %1}} "fhstuff";#ALIAS fhq {#IF (!%trigger(fullwipe)) {#t+ fullheal;qd}} "fhstuff";#ALIAS add {#VAR fhqueue %dups(%additem(%lower(%1),@fhqueue));#EC Queued: %replace(@fhqueue,"|"," ")} "fhstuff";#ALIAS rem {#VA fhqueue %delitem(%lower(%1),@fhqueue);#VAR fhcount %numitems(@fhqueue);#EC Queued: %replace(@fhqueue,"|"," ")} "fhstuff";#ALIAS fhc {#VA fhcount 1;#VA fhq 1;#VA fhqueue me;#EC Queued: %replace(@fhqueue,"|"," ")} "fhstuff";#ALIAS fhs {#EC Queued: %replace(@fhqueue,"|"," ")} "fhstuff";#ALIAS qd {#VAR fhq 1;#VAR fhcount %numitems(@fhqueue);#FORALL {@fhqueue} {diag %i}} "fhstuff";#ALIAS fh? {#EC {};#EC {Full Heal};#EC {---------};#EC {fh name  : Fullheals name};#EC {ffh name : Fullheals name (and removes blindness and deafness)};#EC {fw name  : Removes helpful afflictions (deafness, blindness, insomnia)};#EC {"             "from name};#EC {};#EC {add name : Adds name to queue};#EC {rem name : Removes name from queue};#EC {qd         : Diagnoses all names in queue};#EC {fhq        : Fullheals all in queue};#EC {fhs        : Shows current queue};#EC {fhc        : Resets queue to ~"me~"};#EC {};#EC {fh?        : This help file};#EC {fhinfo     : Info on FullHeal};#EC {};#EC {For help on use, refer to};#EC {http://www.geocities.com/cosmo_drazi/achaea/fullheal.html}} "fhstuff";#ALIAS fhinfo {#EC {};#EC {"            "Full Heal};#EC {"           "Version %item(@czd_scripts,%ismember(FullHeal,@czd_scripts)+1)};#EC {};#EC {"          "By Tim Manwill};#EC {"     "Cosmo_Drazi~@geocities.com};#EC {"     "with Hypersomnia by Jerle};#EC {};#EC {http://www.geocities.com/};#EC {"  "cosmo_drazi/achaea/fullheal.html}} "fhstuff";#VAR fullheal {me} {_nodef} "fhstuff";#VAR fhq {1} {_nodef} "fhstuff";#VAR fhcount {1} {_nodef} "fhstuff";#VAR fhqueue {me} {_nodef} "fhstuff";#VAR cfire {0} {_nodef} "fhstuff";#VAR cearth {0} {_nodef} "fhstuff";#VAR cwater {0} {_nodef} "fhstuff";#VAR cair {0} {_nodef} "fhstuff";#VAR cspirit {0} {_nodef} "fhstuff";#VAR cneed {} {_nodef} "fhstuff";#TRIGGER {^%dh, %dm} {#t- fhchannels} "fhchannels" {nocr|prompt};#TRIGGER {You have harnessed the power of} {#VA cair 0;#VA cearth 0;#VA cfire 0;#VA cwater 0;#VA cspirit 0;#T+ fhchannels} "fhstuff";#TRIGGER {^({Air|Earth|Fire|Water|Spirit})} {#va c%lower(%1) 1} "fhchannels";#TRIGGER {You feel your insides clench as your soul is frozen} {#VA cair 0;#VA cearth 0;#VA cfire 0;#VA cwater 0;#VA cspirit 0} "fhstuff";#TRIGGER {You have been slain} {#VA cair 0;#VA cearth 0;#VA cfire 0;#VA cwater 0;#VA cspirit 0} "fhstuff";#TRIGGER {You possess the following abilities in Healing} {#t+ fhupdate} "fhstuff";#TRIGGER {^%dh, %dm} {#IF (@fhq = @fhcount) {#t- fullheal;#t- fullwipe;#t- fullerheal;#IF (@cneed != "") {#IF (%ismember( "a", @cneed)) {#VA cneed {%additem( "Air", %delitem( "a", @cneed))}};#IF (%ismember( "e", @cneed)) {#VA cneed {%additem( "Earth", %delitem( "e", @cneed))}};#IF (%ismember( "f", @cneed)) {#VA cneed {%additem( "Fire", %delitem( "f", @cneed))}};#IF (%ismember( "w", @cneed)) {#VA cneed {%additem( "Water", %delitem( "w", @cneed))}};#EC You require: %trimleft( %trimright( %replace( @cneed, "|", " ")))};#VA cneed "";#t- fhoff} {#ADD fhq 1}} "fhoff" {nocr|prompt};#TRIGGER {{Whom do you wish to diagnose|You must regain equilibrium first.|You must have a spirit channel open| must be in the local area for your remote diagnosis|You must regain balance first.}} {#t+ fhoff} "fullheal";#TRIGGER {(%w) is:} {#VAR fullheal %1;#t+ fhoff} "fullheal";#TRIGGER {You are:} {#VAR fullheal me;#t+ fhoff} "fullheal";#TRIGGER {{Whom do you wish to diagnose|You must regain equilibrium first.|You must have a spirit channel open}} {#IF (@fhq = @fhcount) {#t- fullheal;#t- fullwipe;#t- fullerheal;#t- fhoff} {#ADD fhq 1}} "fullwipe";#TRIGGER {(%w) is:} {#VAR fullheal %1;#t+ fhoff} "fullwipe";#TRIGGER {You are:} {#VAR fullheal me;#t+ fhoff} "fullwipe";#TRIGGER {^%dh, %dm} {#t- fhupdate} "fhupdate" {nocr|prompt};#TEMP {Agoraphobia} {#TRIGGER {agoraphobic} {#IF (@cair & @cfire) {heal @fullheal agoraphobia} {#IF !@cair {#IF (%ismember( "a", @cneed)) {} {#VA cneed %additem( "a", @cneed)}};#IF !@cfire {#IF (%ismember( "f", @cneed)) {} {#VA cneed %additem( "f", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Anorexia} {#TRIGGER {anorexic} {#IF (@cair & @cearth) {heal @fullheal anorexia} {#IF (%ismember( "a", @cneed)) {} {#IF !@cair {#VA cneed %additem( "a", @cneed)}};#IF !@cearth {#IF (%ismember( "e", @cneed)) {} {#VA cneed %additem( "e", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Arms} {#TRIGGER {afflicted by a crippled * arm} {#IF (@cearth) {heal @fullheal arms} {#IF (%ismember( "e", @cneed)) {} {#VA cneed %additem( "e", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Asthma} {#TRIGGER {afflicted by horrible asthma} {#IF (@cair) {heal @fullheal asthma} {#IF (%ismember( "a", @cneed)) {} {#VA cneed %additem( "a", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Berserk} {#TRIGGER {^berserk} {#IF (@cair) {heal @fullheal berserk} {#IF (%ismember( "a", @cneed)) {} {#VA cneed %additem( "a", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Blindness} {#TRIGGER {^blind} {#IF (@cearth) {heal @fullheal blindness} {#IF (%ismember( "e", @cneed)) {} {#VA cneed %additem( "e", @cneed)}}} "fullerheal";#TRIGGER {^blind} {#IF (@cearth) {heal @fullheal blindness} {#IF (%ismember( "e", @cneed)) {} {#VA cneed %additem( "e", @cneed)}}} "fullwipe"} "fhupdate";#TEMP {Burning} {#TRIGGER {ablaze} {#IF (@cearth & @cwater) {heal @fullheal burning} {#IF !@cearth {#IF (%ismember( "e", @cneed)) {} {#VA cneed %additem( "e", @cneed)}};#IF !@cwater {#IF (%ismember( "w", @cneed)) {} {#VA cneed %additem( "w", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Claustrophobia} {#TRIGGER {claustrophobic} {#IF (@cfire & @cwater) {heal @fullheal claustrophobia} {#IF (%ismember( "f", @cneed)) {} {#IF !@cfire {#VA cneed %additem( "f", @cneed)}};#IF !@cwater {#IF (%ismember( "w", @cneed)) {} {#VA cneed %additem( "w", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Clumsiness} {#TRIGGER {afflicted with clumsiness} {#IF (@cair & @cwater) {heal @fullheal clumsiness} {#IF (%ismember( "a", @cneed)) {} {#IF !@cair {#VA cneed %additem( "a", @cneed)}};#IF !@cwater {#IF (%ismember( "w", @cneed)) {} {#VA cneed %additem( "w", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Confusion} {#TRIGGER {confused} {#IF (@cfire) {heal @fullheal confusion} {#IF (%ismember( "f", @cneed)) {} {#VA cneed %additem( "f", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Darkshade} {#TRIGGER {allergic to sunlight} {#IF (@cearth & @cfire) {heal @fullheal darkshade} {#IF (%ismember( "e", @cneed)) {} {#IF !@cearth {#VA cneed %additem( "e", @cneed)}};#IF !@cfire {#IF (%ismember( "f", @cneed)) {} {#VA cneed %additem( "f", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Deafness} {#TRIGGER {^deaf} {#IF (@cair) {heal @fullheal deafness} {#IF (%ismember( "a", @cneed)) {} {#VA cneed %additem( "a", @cneed)}}} "fullerheal";#TRIGGER {^deaf} {#IF (@cair) {heal @fullheal deafness} {#IF (%ismember( "a", @cneed)) {} {#VA cneed %additem( "a", @cneed)}}} "fullwipe"} "fhupdate";#TEMP {Dementia} {#TRIGGER {demented} {#IF (@cfire) {heal @fullheal dementia} {#IF (%ismember( "f", @cneed)) {} {#VA cneed %additem( "f", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Dizziness} {#TRIGGER {overcome by dizziness} {#IF (@cwater) {heal @fullheal dizziness} {#IF (%ismember( "w", @cneed)) {} {#VA cneed %additem( "w", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Epilepsy} {#TRIGGER {suffering from epilepsy} {#IF (@cair & @cfire) {heal @fullheal epilepsy} {#IF (%ismember( "a", @cneed)) {} {#IF !@cair {#VA cneed %additem( "a", @cneed)}};#IF !@cfire {#IF (%ismember( "f", @cneed)) {} {#VA cneed %additem( "f", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Fear} {#TRIGGER {afflicted by fear} {#IF (@cwater) {heal @fullheal fear} {#IF (%ismember( "w", @cneed)) {} {#VA cneed %additem( "w", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Generosity} {#TRIGGER {extremely generous} {#IF (@cearth) {heal @fullheal generosity} {#IF (%ismember( "e", @cneed)) {} {#VA cneed %additem( "e", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Hallucinations} {#TRIGGER {hallucinating} {#IF (@cearth) {heal @fullheal hallucinations} {#IF (%ismember( "e", @cneed)) {} {#VA cneed %additem( "e", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Heroism} {#TRIGGER {afflicted by a hero-complex} {#IF (@cair) {heal @fullheal heroism} {#IF (%ismember( "a", @cneed)) {} {#VA cneed %additem( "a", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Hypersomnia} {#TRIGGER {hypersomnic} {#IF (@cair & @cwater) {heal @fullheal hypersomnia} {#IF !@cair {#IF (%ismember( "a", @cneed)) {} {#VA cneed %additem( "a", @cneed)}};#IF !@cwater {#IF (%ismember( "w", @cneed)) {} {#VA cneed %additem( "w", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Insomnia} {#TRIGGER {an insomniac} {#IF (@cair) {heal @fullheal insomnia} {#IF (%ismember( "a", @cneed)) {} {#VA cneed %additem( "a", @cneed)}}} "fullwipe"} "fhupdate";#TEMP {Impatience} {#TRIGGER {impatient} {#IF (@cfire) {heal @fullheal impatience} {#IF (%ismember( "f", @cneed)) {} {#VA cneed %additem( "f", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Legs} {#TRIGGER {afflicted by a crippled * leg} {#IF (@cair & @cearth) {heal @fullheal legs} {#IF !@cair {#IF (%ismember( "a", @cneed)) {} {#VA cneed %additem( "a", @cneed)}};#IF !@cearth {#IF (%ismember( "e", @cneed)) {} {#VA cneed %additem( "e", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Loneliness} {#TRIGGER {very lonely} {#IF (@cair & @cwater) {heal @fullheal loneliness} {#IF !@cair {#IF (%ismember( "a", @cneed)) {} {#VA cneed %additem( "a", @cneed)}};#IF !@cwater {#IF (%ismember( "w", @cneed)) {} {#VA cneed %additem( "w", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Masochism} {#TRIGGER {masochistic} {#IF (@cair & @cfire) {heal @fullheal masochism} {#IF (%ismember( "a", @cneed)) {} {#IF !@cair {#VA cneed %additem( "a", @cneed)}};#IF !@cfire {#IF (%ismember( "f", @cneed)) {} {#VA cneed %additem( "f", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Mercy} {#TRIGGER {merciful indeed} {#IF (@cearth & @cfire) {heal @fullheal mercy} {#IF !@cearth {#IF (%ismember( "e", @cneed)) {} {#VA cneed %additem( "e", @cneed)}};#IF !@cfire {#IF (%ismember( "f", @cneed)) {} {#VA cneed %additem( "f", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Paranoia} {#TRIGGER {paranoid} {#IF (@cfire & @cwater) {heal @fullheal paranoia} {#IF (%ismember( "f", @cneed)) {} {#IF !@cfire {#VA cneed %additem( "f", @cneed)}};#IF !@cwater {#IF (%ismember( "w", @cneed)) {} {#VA cneed %additem( "w", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Paralysis} {#TRIGGER {paralysed} {#IF (@cfire) {heal @fullheal paralysis} {#IF (%ismember( "f", @cneed)) {} {#VA cneed %additem( "f", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Recklessness} {#TRIGGER {^reckless} {#IF (@cwater) {heal @fullheal recklessness} {#IF (%ismember( "w", @cneed)) {} {#VA cneed %additem( "w", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Shyness} {#TRIGGER {afflicted by unbearable shyness} {#IF (@cearth) {heal @fullheal shyness} {#IF (%ismember( "e", @cneed)) {} {#VA cneed %additem( "e", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Slickness} {#TRIGGER {extremely oily} {#IF (@cearth) {heal @fullheal slickness} {#IF (%ismember( "e", @cneed)) {} {#VA cneed %additem( "e", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Stupidity} {#TRIGGER {unnaturally stupid} {#IF (@cwater) {heal @fullheal stupidity} {#IF (%ismember( "w", @cneed)) {} {#VA cneed %additem( "w", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Stuttering} {#TRIGGER {a stuttering fool} {#IF (@cfire) {heal @fullheal stuttering} {#IF (%ismember( "f", @cneed)) {} {#VA cneed %additem( "f", @cneed)}}} "fullheal"} "fhupdate";#TEMP {Unconsciousness} {#TRIGGER {afflicted by lapses in consciousness} {#IF (@cearth & @cfire) {heal @fullheal unconsciousness} {#IF (%ismember( "e", @cneed)) {} {#IF !@cearth {#VA cneed %additem( "e", @cneed)}};#IF @cfire {#IF (%ismember( "f", @cneed)) {} {#VA cneed %additem( "f", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Vertigo} {#TRIGGER {afraid of heights} {#IF (@cearth & @cfire) {heal @fullheal vertigo} {#IF !@cearth {#IF (%ismember( "e", @cneed)) {} {#VA cneed %additem( "e", @cneed)}};#IF !@cfire {#IF (%ismember( "f", @cneed)) {} {#VA cneed %additem( "f", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Vomiting} {#TRIGGER {violently ill} {#IF (@cearth & @cwater) {heal @fullheal vomiting} {#IF !@cearth {#IF (%ismember( "e", @cneed)) {} {#VA cneed %additem( "e", @cneed)}};#IF !@cwater {#IF (%ismember( "w", @cneed)) {} {#VA cneed %additem( "w", @cneed)}}}} "fullheal"} "fhupdate";#TEMP {Weariness} {#TRIGGER {wearied in body} {#IF (@cfire) {heal @fullheal weariness} {#IF (%ismember( "f", @cneed)) {} {#VA cneed %additem( "f", @cneed)}}} "fullheal"} "fhupdate";#TRIGGER {The power of air is harnessed to your will.} {#va cair 1} "fhstuff";#TRIGGER {The strength of earth is at your command.} {#va cearth 1} "fhstuff";#TRIGGER {Elemental fire burns at your behest.} {#va cfire 1} "fhstuff";#TRIGGER {Purest water soothes you into calm.} {#va cwater 1} "fhstuff";#TRIGGER {You merge the four elemental channels} {#va cspirit 1} "fhstuff";#TRIGGER {You sever the link to the realm of %1.} {#va c%lower(%1) 0} "fhstuff";#T- fhchannels;#T- fhoff;#T- fhupdate;#T- fullheal;#T- fullwipe;#T- fullerheal;#EC {FullHeal v %item(@czd_scripts,%ismember(FullHeal,@czd_scripts)+1) successfully installed.};#EC {Type fh? for commands};#EC {};#EC {Refer to http://www.geocites.com/cosmo_drazi/achaea/fullheal.html};#EC {   for setup and usage documentation.};#EC {};#EC {Please type ~"ab healing~", ~"ab healing bottom~", and ~"channels~" to finish installation.}

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