HerderCraft Safety Manual

Contents:

  1. Purpose of the Herdercraft
  2. Animal Safety
  3. Runnerbeasts
  4. Stable Rules
  5. Care of the Runnerbeast
  6. Tricks of the Trade
  7. Apprentice Exam


Purpose of the Herdercraft

To preserve and improve the many animals who are necessary to human survival on Pern. It is our task to care for them, as by their lives we live. We seek to keep the useful animals of Pern strong and healthy and their bloodlines without taint.


Animal Safety

Animals can be unpredictable - they respond based on instinct rather than reason. Be aware of the animals around you, and make sure that they are aware of you. Treat them with respect, and be aware of each animal's natural defenses and reactions.


Runnerbeasts

The runner beast has over the years been bred for many qualities, not least among which are willingness and honesty. Used for many types of work, each breed has slightly different characteristics. These will be explained in the manual on breeds, however - not here.

Despite our efforts to train and breed completely trustworthy creatures, they are still beasts, and we must be aware of this. Noble beasts, yes - but if we treat them casually or roughly, their instinct can be other than noble.

The ears are the barometer of a runner's mood. When pricked forward, the runner is interested in something - and if it isn't you, be prepared for whatever reaction he might have to whatever he's watching. If the ears are pulled back, it signals annoyance; pinned flat back, anger. Stay out of reach of hooves and teeth. Normally, the ears will be moving back and forth as the runner takes in his surroundings. It usually means that he is keeping track of you and listening to your instructions.

A runner's eyes are situated on the sides of the head - this lets them have a wider view of their surroundings, giving them the ability to spot predators coming from nearly any angle. However, this means that they cannot see the spot directly in front of them, nor directly behind them. If you enter a blind spot, let the runner know where you are.

Runners may startle rather easily, depending on the beast. When they do, their instinct is to run - and if they cannot run, they may panic. When tethering a runner, always use a 'quick release' knot: this is a knot based on a slip knot, such that the rope will not become stuck in its knot if the beast suddenly pulls. The handler may at any time pull on the end of the rope to release the knot, giving the animal his freedom.

Never stand directly in front of a runner, or directly behind him. If the runner startles, you will have very little chance to get out of the way.


Stable Rules

Always keep the feed bins covered and locked. If a runner gets at too much feed, it could mean death.

Take proper care of leather items: if they are allowed to dry out, they become unreliable and dangerous to use.

Keep the aisle clear of all tools and implements, and always store pitchforks and rakes with the tines down. Not only does it prevent injured feet and hooves, the handle hurts when it flies up, the tine shaving been stepped on.

THE MOST IMPORTANT RULE OF THE STABLE: Never allow fire in the stable. If a smith needs to work, there is a forge for that purpose. Hay is a very combustible material, and fire will spread rapidly through the barns.


Care of the Runnerbeast

Sample Daily Routine: