Astral Projection

Related Stat: Willpower
Related Powers: Detection (Astral)

Your character may separate his or her astral form and travel throughtout this dimension and others. While the physical body lies dormant, the astral body, a construct of pure thought, travels incredible distances at great speed.

The astral body has 0 Strength and cannot affect objects in the real world. The character in astral form may observe actions in the "normal" world, and won't be detected by means short of Astral Detection and Telepathy. An astral character is not affected by nontelepathic objects or forms of attack, but may be affected by Willpower-based Powers. The astral character may phase through solid objects without damaging either the character or the object, but will be stopped by Force Fields.

While astral, your character can travel distances within a few miles without fear of getting lost. Going anywhere else on Earth carries a greater threat. A character with 10+ intensity in Astral Projection don't have to worry about getting lost, and those with 15+ intensity can even project their astral form into space, crossing the universe.

While the astral form is separate, the body remains in a trance. The traveler will be aware of damage to the body, and it is possible for the body to perish while the astral form is away. Astral characters whose bodies die are trapped in the astral form. If the astral body is killed (such as through psychic battle), the character's body will die as well unless he or she has a Strength score of 10+.

Astral characters may travel to another dimension if their Willpower is 15+. While traveling this way, the character's body is quickly drained of energy. A character cannot remain in another dimension for a long period of time; even a short trip leads to exhaustion.

Limit--Dreaming: Your character can trigger this Power only while asleep. If your character's body is awakened normally, the astral body returns to the physical body.
Stunt--Astral Detection: Your character can see the forms of creatures operating in the astral plane, including ectoplasm of those adepts who can astrally project. This is an automatic ability; the individual can always recognize that an astral form is nearby. If your character has 8+ intensity, he or she can even recognize an astral individual that he or she knows.
Stunt--Dimensional Travel: While projecting astrally, your character's astral form can cross dimensional barriers as if the character had Dimensional Travel.
Stunt--Passengers: Your character can transport up to his or her Power's intensity in persons into the astral plane. If the character gets lost or dies, the passengers get lost as well.

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