Related Stat: Strength
Related Powers: Digging, Poison
Your character has a corrosive, acidic, or rotting attack that causes decay and destruction. If Corrosion gets through defense, damage is dealt as normal, but it is dealt again as the target's flesh begins to corrode. If the corrosive is removed before this, so is the threat of further damage.
Corrosion also can damage objects by eating away at their material strengths. The corrosion inflicts its intensity in damage to the object, and if any damage gets through the material strength, the additional damage reduces the material strength by that amount. If this exceeds the material strength of the object, it is destroyed. So if a 14 intensity acid strikes steel (material strength 10), it reduces the steel's material strength to 6 (the equivalent of bone).
Limit--Emotion-Sensitive: Damage is delivered only to those living creatures who harbor a particular emotion, such as fear.
Limit--Material-Sensitive: Damage is delivered only to a particular type of material, such as wood or flesh.
Stunt--Corrosive Missile: Your character can launch the corrosive attack at firing distance. If it misses, it will still hit something.
Stunt--Resistance to Corrosion: Your character gains Resistance to Corrosion.