Cosmic Energy Control

Related Stat: Intellect
Related Powers: Kinetic Control, Light Control

The Power Cosmic is the most potent force in the universe. Manipulation of this omnipresent energy is difficult, but with mastery comes great power. The basic use of this Power is to fire an energy blast at the Power's intensity.

Characters toy with the Power Cosmic at their peril. Every time this Power or any of its stunts are used, the character suffers some random amount of damage (ignoring all defenses) and cannot use this Power again for a few minutes. Characters with 10+ Cosmic Energy Control don't take any damage.

Limit--Plasma Only: Your character can control only the most volatile form of cosmic energy, plasma. This limits the stunts available to Absorption.
Stunt--Ability Boost: Your character gains Ability Boost, with a maximum ability Stat total of 30.
Stunt--Absorption: Your character gains Absorption (Cosmic Energy).
Stunt--Alchemy: Your character gains Alchemy and can transmute elements but not reshape them.
Stunt--Energy Detection: Your character can detect waves of energy. The character can identify the general type of energy (X-rays, light, nuclear exhaust, and so on) and can track the energy trail of that specific type. Faint trails or confusing patterns of energy require an intensity of 16+ to follow.
Stunt--Energy Gift: Supreme control of this energy allows your character to change the very nature of persons and objects. The character may imbue anyone with energy powers that he or she possesses; however, if the subject doesn't have a Willpower of 16+, he or she suffers the Power's intensity in damage.
Stunt--Healing: Using cosmic energy, damage can be repaired, either for the character or another person. The character can repair up to the Power's intensity for a character.
Stunt--Resistance to Radiation: Your character gains Resistance to Radiation, including Cosmic Energy.
Stunt--Starburst: Your character can push the Cosmic Energy Control to the max, hitting everyone within firing distance with an energy burst equal to the Power's intensity. Not only does this harm the character, but he or she cannot use his or her Power until they have rested.

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