Dimensional Travel

Related Stat: Intellect
Related Powers: Darkforce Control, Teleportation

Your character can travel to other dimensions. The character can pop into a random dimension with an intensity of 5+. An intensity of 12+ is required if the character is trying to go to a particular alternate plane, especially when the character is trying to go home. If the character possesses Dimensional Geography, he or she can use the skill to reduce the difficulty of finding the way home.

Even when the character knows where he or she is going, dimensional travel is fraught with danger. When the character leaps dimensions, he or she may end up in a different dimension than the target one. The character will believe they are in the right place, but in fact it is an alternate reality. The subtle differences of the new reality will make themselves apparent soon enough. Characters with 10+ intensity ignore this "flaw" (including those with the Dimensional Detection stunt).

Limit--One Plane Only: Your character knows how to get to just one dimension and back.
Stunt--Dimensional Detection: Your character can detect the energy signature of each dimension, and if the character possesses an intensity of 8+, he or she will know when he or she is on an unfamiliar plane.
Stunt--Passengers: Your character can take up to the Power's intensity in persons into the new dimension.

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