Earth Control

Related Stat: Intellect
Related Powers: Digging, Earthquake, Element Control

Your character can manipulate earth and rock of a material strength up to the Power's intensity. This ability is limited to naturally occurring material such as stone and dirt, and consistent semi-natural material such as asphalt and glass. Radically altered items such as steel alloys, artifically constructed mechanisms (including computers, guns, and vehicles), and living or once-living things (such as rubber, wood, and flesh) are beyond the scope of this Power.

Limit--Grounded: Your character's intensity is halved if the character isn't in contact with ground. If the character is further than firing distance from the ground, the intensity is reduced to 0.
Stunt--Digging: Your character gains Digging.
Stunt--Dustcloud: Your character can kick up dust to reduce visibility to striking distance. This limit affects everyone within firing distance.
Stunt--Earthflight: Your character gains Flight 1 by building pillars of earth under his or her feet. These pillars have a material strength of the Power's intensity. If the pillars topple, the character will fall.
Stunt--Earthquake: Your character gains Earthquake.
Stunt--Earth Armor: Your character can pile on Body Armor by causing earth to build up around his or her body (and, if you want, those he or she is touching). While doing this, the character can't move or attack. Every ten seconds or so, you may add 1 to your defense; these bonuses remain until the character moves out of the protection. These bonuses are cumulative, but can rise no higher than the Power's intensity.
Stunt--Earth Elementals: Your character creates beings of earth, stone, or rock, with Strength and Agility stats equal to the Power's intensity. It requires 5 minutes to create each elemental; while your character is creating an elemental, none of the character's other elementals can do anything. A maximum of one being may be created per point of intensity. The character must concentrate to control these beings; if the character falls unconscious, they collapse to rubble. These creatures suffer double intensity damage from air attacks.
Stunt--Entrapment: Your character opens the earth beneath an opponent's feet or wraps stone around them. This is a normal attack, except that if the attack isn't dodged, the target loses the ability to move and gains Earth Armor (as above). The target may attempt to break out; this requires a Strength of 12+ and causes the Power's intensity in damage points to the victim whether or not it's successful.
Stunt--Groundwave: Your character summons a wave of earth that flows along the ground. The character can ride the wave to gain Lightning Speed, or use the wave to attack a foe (firing distance or closer).
Stunt--Lava Blast: Your character fires a lava Energy Blast from the ground or his or her hands.
Stunt--Lava Shaping: Your character can turn any stone in firing distance to molten rock, then reshape it as desired. The molten rock will cool in a few minutes, unless the character concentrates on keeping it molten.

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