![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Scroll Down to view Strat |
||||||||||||
![]() |
![]() |
![]() |
![]() |
|||||||||
THE REAVER DROP |
||||||||||||
The Reaver is one of the most devastating units in StarCraft. Not only do its shots cause incredible amounts of splash damage, but the Reaver is also available fairly early on. The only disadvantages to the Reaver are its slowness and its vulnerability to air assault. However, both of these problems can be overcome by using Shuttles to quickly ferry Reavers in and out of hot-zones. Several specific tactics can develop from this strategy, and perhaps the most widely used is the Reaver Drop. |
||||||||||||
One of the most widely-used Reaver tactics, the Reaver Drop involves using a Shuttle to ferry a Reaver to an enemy's worker line. The Reaver pops out and systematically massacres the enemy workers, and hops back into the Shuttle at any sign of opposition. A tactic that should be executed fairly early on, the Reaver Drop is most effective when playing against a Terran opponent (Reavers eat up Marines). Protoss players occasionally fall victim to this too, but performing a Reaver Drop against a Zerg player is difficult; swarms of Zergling and Hydralisk are simply too much for the slow-firing Reaver to handle. The trick to successfully pulling off a Reaver Drop is speed; the Shuttles has to get in and out before air defense has been erected. What follows is a build order that leads to a quick Reaver Drop while still keeping in mind the need for anti-rush defense. |
||||||||||||
Order the original four Probes to gather minerals at separate patches. Warp in three more Probes at the Nexus, assigning them to mineral patches as they are produced. With the third Probe (7/9) warp in a Pylon, then order it to gather minerals. |
||||||||||||
Be sure to have located the enemy base before sending out the Shuttle. It's also important to have a route chosen that avoids enemy defenses; if your opponent sees an incoming Shuttle, he'll be alerted to the imminent attack. Also, flying over Terran Bunkers can be hazardous to your Shuttle's health! Try to slip in the rear of a base. Drop the Reaver off right in the middle of enemy workers. It'll automatically start pounding them; single scarabs can take out as many as four at a time! Remember to continually cue more scarabs (running out is embarrassing!). Use the two Zealots to distract enemy defenders. If the situation looks grim, bring over the Shuttle and collect your attackers. |
||||||||||||
The Reaver Drop is a devastating tactic that can severely cripple an enemy's economy and permanently swing the balance of power for the entire game. |
||||||||||||
![]() |
![]() |
![]() |
![]() |
|||||||||