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Scroll Down to view Strat |
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A Reaver in the Air is Worth 4 on the Ground |
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by Zileas |
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Reavers truly suck. Unless of course you have a reaver and a shuttle. Reavers die all to easily to any number of attacks. They have low hitpoints, a piss-poor rate of fire, and tend to missfire a lot. Not to mention they cant outrun an ensnared larva. Suppose however, you had an airial reaver -- that is to say, a unit that only took damage (for the most part) from air attacks, but that shot scarabs, and that moved as fast as a scourge.. Truly scary. If you have good enough unit control (and the speed upgrade... but non speed upgraded shuttles do this techinque almost as well) you can nearly accomplish this too. |
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Fundamentals of Reaver Control |
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Optimally you want a reaver on the ground only long enough for it to shoot.. then you want it back in the shuttle. Repeat as necessary. Ill briefly give some examples here of killing certain unit types/groups. |
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Against Dragoons: |
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Against Hydralisks: |
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Against Marines: |
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Against Zealots/Firebats/Zerglings/Ultralisks |
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Against Another Reaver |
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Against Sunken Colonies in a Situation Where You Can't Outrange: |
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Dealing With the #1 Reaver-Killer: Tanks |
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Tanks will threaten your reavers more than any other unit. 3 tanks can stop even the best reaver drop cold. However, if you know what to do, you can often kill many tanks with one reaver, and in some cases, take out a seemingly impossibly good tank network (assuming their anti air is light). |
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Two simple things to keep in mind when killing siege tanks (I won't give painful detail about this.. it should be intuitively obvious to even the most casual observer) |
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My Ultra-Secret, Now Public Technique for Nullifying MASSIVE sunkens. |
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Since sunkens can be dodged by reaver/shuttle popping. And since sunkens target units with the highest attack... Its very possible to pop a reaver up and down to reduce the ammount sunkens are hitting your troops by a MASSIVE ammount. Archons and zealots and other troops all have lower priority than reavers since reavers have an attack of 125. You can get sunkens massively misfiring in this manner. |
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Well thats about it for reavers. Always remember that reavers are SIEGE weapons and outrange most things...Also remember that a reaver's damage output vs a single target is piss slow, and that buildings are best razed with zealots, dragoons and archons....Reavers deal out insane ammounts of damage to groups of units however...Finally, remember that although, overall, reavers are slow to destroy buildings, you can field an enormous ammount of damage in one salvo from several reavers. For instance, 5 damage upgraded reavers can kill a spire in one salvo. That is very very powerful in terms of quick attack ability (Although I can say I've used this bit a lot myself, as have many toss, fallenangel reminded me of this. He uses a heavier version of the doom drop on temple a lot). |