Federation
Bomber.
- Production Name: NX-Valkryie Bomber
- Purpose: Multi Role Trans Atmospheric
Tactical Bomber
- Description: The NX-Valkryie Tactical Bomber
is the ultimate evolution of the fast torpedo delivery system. Although the
primary ordinance of the Bomber consists of micro-torpedo it is capable of
delivering a pair of standard Photon or Quantum Torpedoes. Making it the
only craft of its size able to fire these large guided weapons. The Valkryie
Bomber was developed as an anti-Borg weapon. Its fast-modulation shields
were designed to allow the fighter-bomber to get close and deliver its payload,
while affording its crew the best protection and chance for survival. The
Quantum configuration allows the Bomber to carry both additional
micro-quantum torpedoes, but also two full sized Quantum Torpedoes (same as Sovereign
Class). These larger torpedoes are designed as 'Capitol Ship' killers and
are meant to be delivered at as close a range as possible.
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However the limited size of the Valkryie Bomber means that the two full
sized torpedoes suffer a great disadvantage for the first 1.1 seconds of
flight. Up until 1.1 seconds the torpedoes are line of sight weapons only.
After 1.1 seconds the internal navigation systems kicks in and will allow
the torpedo to make course corrections. Therefore mission parameters force
the Valkryie to launch the torpedoes at a minimum distance equal to 1.1
seconds at their present rate of travel.
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The Torpedoes have the ability to go to warp should a target jump, however
they can only accomplish this if they are already traveling at the warp-1
threshold. If the torpedo is traveling below 0.95c when the target jumps to
warp it will not be able to pursue. However if the torpedo is traveling at
0.96c or better it can ramp-up and reach warp, allowing it to close its
range and attack its target.
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- Ship Statistics:
- Production Base: Classified.
- Type: Tactical Bomber.
- Configuration: 10.57 meters long, 14.07
meters abeam and 3.82 meters tall.
- Accommodations: One Flight Operations
Officer and One Weapons/Tactical Officer. Back-Up
provided by adaptive heuristic computer core.
- Power Plant: 2x 2,150 millicochrane inline warp engines, 12x
micro-fusion thrusters, 1x 2,175 millicochrane hot-swappable
Matter/Anti-Matter Reaction Assembly (M/ARA).
- Performance: Warp 2 for 36 hours, Warp 2.5 for 30 hours. Uses new
warp field geometry for more efficient use of energy.
- Armament:
- 2x Type 10P Pulse Phaser
Cannons.
- 2x Micro Quantum Torpedo
Launchers with a 24 shot magazine per launcher (48 Torpedoes total).
- 2x Photorp
Torpedo Tubes with (either) Photon or Quantum Torpedoes (1 per launcher)
- 18x Phased Quantum-Cobalt
Limpet Mines with delayed and proximity fuses.
- Special Features:
- Computer possesses advanced
navigational array used in a pre-programmed 'Vector Jump' based on the
Picard Maneuver. The Computer performs a Warp Pulse that makes the ship jump
location, while appearing in two places at once.
- The
M/ARA core contains both
the primary energy source for the Valkryie, but also its weapons
payload/magazine. To facilitate a rapid re-arm and refueling of the Valkryie
the entire segment is designed to be released and replaces in under 3
minutes by trained and equipped Star Fleet Support Personnel. the Hot-Swappable
M/ARA can then be cooled and re-fueled by automated ships systems while its
Torpedo and Mine magazines can be replenished.