Welcome to the crewguide area. All ships that are part of NewWorlds follow the same guidelines to keep things on a
  playing field. The information below is for all players to know form beginners to veterans. This will help you in what you
  need to know to play in a simms.

   1) Uniforms worn by the current crews of 2377 on all ships and stations.
   Command & Strategic Operations Uniforms

     Security & Tactical Uniforms
     Medical & Science Uniforms

     New Engineering Uniforms

      Ambassador & First Contact Specialist

      Marine Uniforms

     Intelligence Uniforms

         Dress uniforms worn by all departments

        Shuttle and Fighter pilot Uniforms

      Environmental under cover Uniforms

       Cadet and Red Squadron Uniforms

    
  2) How crewmembers address officers that are of higher rank. The Formal way as it is called is by address the rank and
  the persons last name. (ie. yes Captain Williams) Then there's the informal ways but on two are standard. Like the one
  above except you use just the rank (ie yes captain) or aye sir which means "yes sir I understand and will obey". This is
  come on most ships as it has much historical value as well as respect to a senior officer. 

   3) Knowing your department area is a must to be able to play properly. See the Operations Department for more info
   as per your area. If you have any other questions ask your department head.  

   4) How to start and finish a post regardless of size. All post on any ship should look the same as below.
   The start of a post should have 2 parts. The Place and the area. The place refers the ship, planet base and the area is
   where your post is taking plce at like the holodeck or the bridge. It should look like this:

   <<USS Yamato>>
      <ready room>

    This lets others know where the post is happening and if they can be involved or not. Also helps out in joint missions.

    The ending of a post has 3 area's that most be in place as to let other readers know Who wrote the post, the position
    of the person writing it and the area of their position that one's from. It should look like this.

    Admiral James Kirkland
    Commanding Officer
    USS Yamato

    These two items are a most for PBem and helps out. It takes awhile to get use to but after you use it a few times you
    will see why we do it this way. The main section well left to the captain of the ship to teach, but most are script.

    5) Promotions are a big area that I see many fleets fail in and lose personal because of it. We use a point system that
    takes care of several area's at once. Each ship will have a list of the active crew that will tell you hiw close you are to
    your next promotion, service award or medals that you may qualify for. This makes it fun and gives everyone a sense
    that they are achieving something other than just writing all the time.    

    6) Bio's are a nice thing to have for your character and you should look up about your race or get someone to help
    you as this makes the game more fun for all to see and read about other players.  It gives your character life and can
    make playing the game easier since other players know what you like and dislike. So have some fun and build a bio.