Missions										    						          Updated through Borg
Origin		Mission  Name	Fr.	Icons	Affl	Span	Requirements	Pts	
[BoG]		A Good Day to Live	R	l	[Kli]	4	(Kor OR Kang OR Koloth) + STRENGTH>40
* +5 for each [Nem, R, Red] personnel in Away Team.	30*	
2P		A Good Place to Die	C	l	[Kli]	3	Physics + STRENGTH>33 OR Biology + Honor	25	
[DS9]		Access Relay Station	R	l	[Fed][Rom][Kli][Car]	5	OFFICER + SCIENCE + ENGINEER + Computer Skill x2 + CUNNING>34	35 G	
[DS9]		Acquire Illicit Explosives	F	n	[Car][Baj][Fer]	4	Physics + CIVILIAN + Treachery OR Physics + Smuggling	25	
[Voy]		Acquire Technology	U	l	[Fed][NA][Car][Fer][Kaz]	3	ENGINEER + Physics + (Acquisition OR Diplomacy x3 OR Treachery x2 OR Pakled)	35 D	
[Voy]		Aftermath	U	l	[Fed][Rom][NA]	4	ENGINEER + Physics x2 + (Honor OR Treachery)	35 D	
[TwT]		Agricultural Assessment	U	l	[Fed][Rom][Kli]	4	Geology + Biology OR any Spock OR any Chekov	30	
[DS9]		Aid Fugitives	R	l	Any Non-Dominion
Away Team	4	MEDICAL x3 + Exobiology + ENGINEER
Hippocratic Oath relocates here from any quadrant.	35 G	
[DS9]		Alter Records	U	l	[Car]	4	Computer Skill x2 + Obsidian Order x2 OR Computer Skill x2 + Treachery x4	35	
[Voy]		Ambush Ship	U	n	Any Non-Federation Crew	5	Leadership x2 + WEAPONS>9
X=30 (or 45 if opponent’s occupied ship here).	X G	
[Voy]		Answer Distress Signal	U	n	Any crew	4	ENGINEER + OFFICER + MEDICAL
* +10 if a [H] personnel in crew.	30* G	
[Dom]		Archanis Dispute	U	l	[Kli][Dom]	4	OFFICER x2 + STRENGTH>45 + (V.I.P. x3 OR <Kli> personnel OR any Gowron)	35	
[Voy]		Assist Cooperative	U	l	[NA]	3	ENGINEER + SCIENCE + Computer Skill x2
* +10 if you have a [C] personnel present.	30* G	
2P		Avert Danger	C	l	[Fed][Kli]	4	Stellar Cartography + CUNNING>35 OR Astrophysics + CUNNING>35	30	
		Avert Disaster	R	l	[Fed]	3	Geology + Honor + INTEGRITY>35	40	
[BoG]	v	Bat’leth Tournament	C	l	[Kli]	3	Honor + any bat’leth
* +10 if bat’leth is Sword of Kahless.	25*	
[Dom]		Betazed Invasion	R	l	[Dom]	5	OFFICER x3 + SECURITY x5 + 2 hand weapons + STRENGTH>100	45	
[Dom]		Bioweapon Ruse	U	l	[Car]	3	ENGINEER + STRENGTH>35 + no Honor + SECURITY x3 + Obsidian Order OR Madred)	40	
[SD2]	v	Botanical Research	F	l	[Fed][Kli][Dom]	2	SCIENCE + MEDICAL + CUNNING>35
Atmospheric Ionization may seed here.	30	
AU		Brute Force	R	l	[Kli]	3	STRENGTH>10 x number of Away Team members present (minimum 3 personnel).	30	
[DS9]		Camping Trip	R	l	[Fed][Baj][Fer]	3	SCIENCE + Youth x2 + CUNNING>35
[GQ] Vorta and Jem’Hadar may report here.	35 G	
2P		Cargo Rendezvous	C	l	[Fed][Kli][Rom]	3	ENGINEER + Physics + INTEGRITY>30 OR Greed + Treachery + CUNNING>32	35	
[Voy]	v	Catalog Phenomena	C	n	Any crew	4	SCIENCE + Astrophysics + Stellar Cartography + Computer Skill	30 D	
[DS9]		Changeling Research	R	l	[Rom][Car][Baj]	2	SCIENCE x3 + Exobiology x2 + Geology
Each Seismic Quake here affects two personnel.	40 G	
[DS9]		Characterize Neutrino Emissions	F	n	[Car][Baj]	3	Navigation + SCIENCE x2 + Astrophysics + Physics
Any number of Orb artifacts may seed here.	35	
[BoG]		Chart Stellar Cluster	R	n	[Fed][Rom][Car]	5	SCIENCE x2 + Computer Skill x2 + Stellar Cartography x2	40 G	
		Cloaked Mission	U	l	[Kli]	3	Navigation + Diplomacy + Honor	30	
[RoA]	v	Collect Sample	C	n	[Rom][Car][Dom][Fer]	3	SCIENCE + Astrophysics +  Transporter Skill + (Smuggling OR Treachery x2)	30	
[DS9]	v	Colony Preparations	U	l	[Kli][Baj]	3	SCIENCE + Geology + Biology + SECURITY
When you solve may download Colony here.	30 G	
[Voy]		Combat Training	U	l	[Kaz]	2	STRENGTH>50 + any Maje
* +5 for each Kazon-Ogla present, up to four.	25* D	
AU		Compromised Mission	R	n	[Kli][Rom]	4	Treachery x2 + Computer Skill + STRENGTH>35	35	
					[Fed]	4	Treachery x2 + Computer Skill + STRENGTH>35	35	
[Dom]	v	Construct Depot	C	n	[Dom]	2	Navigation x2 + Physics + Vorta + ENGINEER
When you solve, download Remote Supply Depot here.	30	
						2			
[Voy]		Contact Resistance	C	l	[Fed][Kli][NA][Baj]	4	SECURITY + Leadership + STRENGTH>40 OR Resistance + CUNNING>30	30 D	
[Borg]		Corner Enemy Ship	U	n	[Kli][Rom][Kaz][Hir]	5	Leadership + Navigation + Stellar Cartography
May attempt only if your total WEAPONS>15 here.	40 D	
		Covert Installation	C	l	[Rom]	3	ENGINEER + Leadership + Treachery	35	
[Pr]		Covert Installation II	P	l	[Rom][Car]	3	ENGINEER + Leadership + Treachery
[Wmh] WORMHOLE: You may move your staffed ship between here and any other location if that location is a [Wmh] mission OR by playing one Wormhole interrupt there. Then flip this mission over.	30	
					[Rom][Car]	3	ENGINEER + Leadership + Treachery
If you have a staffed ship here, you may play Long-Range Scan here to “detect Wormhole” (flip mission over).	30	
		Covert Rescue	U	l	[Rom]	3	Diplomacy + Leadership + CUNNING>35	30	
		Cultural Observation	R	l	[Fed]	4	Anthropology + Leadership + STRENGTH>30	40	
[DS9]		Cure Blight	R	l	[Fed][Baj]	4	MEDICAL x3 + SCIENCE + Anthropology
*+5 if MEDICAL-related Equipment card present.	30* G	
[Voy]		Cure Deadly Virus	R	l	Any Away Team	4	Exobiology x3 + Biology x2 OR Danara Pel
Until solved, personnel on planet are quarantined.	45 D	
[RoA]		Deliver Message	U	l	[Fed][Kli][Dom]	4	V.I.P. + Diplomacy + Acquisition OR Quark Son of Keldar OR Nog	30	
[DS9]		Deliver Supplies	F	nl	[Non][Baj][Fer]	4	(CIVILIAN x2 OR Kasidy Yates) + freighter or transport in orbit with Transporter Skill aboard	40	
		Diplomacy Mission	U	l	[Fed]	3	Diplomacy + INTEGRITY>30 + CUNNING>30	30	
AU		Diplomatic Conference	R	l	[Fed][Kli][Rom]	4	One V.I.P. from each of three affiliations + one non-aligned V.I.P.	60	
[MM]		Disrupt Alliance	U	l	[Fed][NA][Fer]	4	SECURITY + CUNNINC>30 + 2 [TE] leaders OR Captain Bashir
When seeded, you may download one Emblem card.	30 M	
2P		Distress Mission	C	l	[Fed][Kli]	3	Youth x3 + CUNNING>32 OR Honor x3 + STRENGTH>36	35	
[DS9]		Eliminate Virus	F	l	[Fed][Car]	2	MEDICAL + Exobiology + Computer Skill
*Points do not count when Harvester Virus in play.	30*	
[FC]		Espionage Mission	R	l	Any “Espionage… on Federation” card play play here. Also, mission may be attempted in Selok in Away Team.	3	Tal Shiar x2 OR Obsidian Order x2 OR FCA x2 OR Klingon Intellignece x2 OR 2 Founders.	40	
[HA]		Establish Home Planet	U	l	Any Away Team	4	Leadership + ENGINEER x2 + Computer Skill x2
*+25 if all personnel in Away Team are [Holo].	30*D	
[Pr]	v	Establish Relations	F	l	[Fed][Non][Baj]	3	Diplomacy + INTGRITY>32 + (Leadership OR V.I.P.)
When you solve, download a [NA] personnel here.	25	
[Borg]		Establish Settlement	U	l	[Fed][Kli]	3	Diplomacy + Anthropology + Honor OR Miral Paris
*Discard up to five [DQ] Klingons for +5 each.	30* D	
[DS9]		Establish Station	F	l	[Car]	5	SCIENCE + ENGINEER + SECURITY + CUNNING>35
Cloaking Devices do not function here.	35	
		Evacuation	U	l	[Fed]	3	Diplomacy x3 + STRENGTH>35	30	
		Evaluate Terraforming	R	l	[Fed]	3	MEDICAL + Biology + Exobiology OR
Geordi LaForge + MEDICAL x2 	35	
		Excavation	C	l	[Fed][Rom]	3	Archeology OR CUNNING>32	25	
[Pr]		Excavation II	P	l	[Fed][Rom][Fer]	3	Archaeology OR CUNNING>32
[Wmh] WORMHOLE: You may move your staffed ship between here and any other location if that location is a [Wmh] mission OR by playing one Wormhole interrupt there. Then flip this mission over.	20	
					[Fed][Rom][Fer]	3	Archaeology OR CUNNING>32
If you have a staffed ship here, you may play Long-Range Scan here to “detect Wormhole” (flip mission over).	20	
		Explore Black Cluster	R	n	[Fed][Kli]	3	Stellar Cartography + Leadership OR CUNNING>50	35	
[Pr]		Explore Black Cluster II	P	n	[Fed][Kli]	3	Stellar Cartography + Leadership OR CUNNING>50
[Rom] Outpost          SHIELDS 32
If destroyed, flip mission over.	30	
					[Fed][Kli]	3	Stellar Cartography + Leadership OR CUNNING>50
If your Romulan  ENGINEER is here, in place of your normal card play you may flip mission over; draw no cards that turn.	30	
		Explore Dyson Sphere	R	n	[Fed]	2	ENGINEER x3 + Navigation + Computer Skill + Physics	35	
[Pr]	v	Explore Interstellar Matter	F	n	Any crew	3	SCIENCE + (Astrophysics OR Stellar Cartography)
Your Subspace Warp Rift and Tetryon Field play for free here.	25	
					Any crew	3	SCIENCE + (Astrophysics OR Stellar Cartography)
You must start opponent’s Calamarian here.	25	
		Explore Typhone Expanse	R	n	[Kli][Rom	5	Astrophysics + Stellar Cartography OR CUNNING>50	35	
[Pr]		Explore Typhone Expanse II	P	n	[Kli][Rom	5	Astrophysics + Stellar Cartography OR CUNNING>50
[Rom] Outpost          SHIELDS 32
If destroyed, flip mission over.	30	
					[Kli][Rom	5	Astrophysics + Stellar Cartography OR CUNNING>50
If your Romulan  ENGINEER is here, in place of your normal card play you may flip mission over; draw no cards that turn.	30	
		Expose Covert Supply	U	l	[Rom]	4	Treachery x3 + Navigation	30	
[Voy]		Expose Plot	U	l	[Fed][Rom][NA][Car]	2	Diplomacy + Computer Skill + Exobiology x2 OR Law + Mindmeld	35 D	
		Extraction	R	l	[Rom]	3	Treachery + Biology + MEDICAL	35	
[MM]		Feldomite Rush	U	l	Any Away Team	3	Geology + Greed + (Treachery x3 OR Law)	35	
		Fever Emergency	C	l	[Kli]	3	MEDICAL x3 OR Biology + OFFICER	35	
AU		FGC-47 Research	R	n	[Fed][Kli][Rom]	X	Diplomacy + Youth x2.
X = 6 minus each Navigation aboard ship.	30	
		First Contact	U	l	[Fed]	2	Diplomacy + Empathy	30	
AU		Fissure Research	R	n	[Fed][Kli][Rom]	3	Astrophysics + Physics + 3 [AU] personnel	35	
2P		Gault	C	l	[Kli]	2	Exobiology + OFFICER + Honor x2	30	
[SD2]	v	Geological Survey	F	l	[Fed][NA][Baj][Fer]	2	SCIENCE + Geology + Computer Skill
*+10 if 3 Geology OR 3 Greed present.	20*	
2P		Gravesworld	C	l	[Fed]	5	MEDICAL + OFFICER + Physics	30	
[RoA]		Gunrunning	U	n	[Fed]	3	Greed x2 + Smuggling x2 + Anthropology + CUNNING>28 + (hand weapon OR Echo Papa 607)	40	
[Voy]		Heal Life-form	U	n	[Fed]	4	MEDICAL + Physics + Biology + Navigation	35 D	
[MM]		Historical Research	U	l	Any Away Team	4	Anthropology x2 + Archaeology x2 + (Honor OR Treachery)	40	
2P		Homeward	C	l	[Fed]	3	Anthropology + Computer Skill	25	
2P		Hostage Situation	C	l	[Fed][Kli]	3	SECURITY x2 + MEDICAL + INTEGRITY>32	25	
[Borg]		Hunt Alien	U	n	[Kli][Kaz][Hir]	3	Anthropology + Exobiology + leadership + (STRENGTH>40 OR Borg Nanoprobes)	30 D	
		Hunt for DNA Program	R	l	[Fed][Kli][Rom]	5	Archaeology x3 + Computer Skill + Biology + Leadership + STRENGTH>40	55	
		Iconia Investigation	R	l	[Rom]	3	Archaeology + Computer Skill x2	35	
[Pr]	v	Impose Order	F	l	[Rom][Kli][Car][Dom	4	Diplomacy + Treachery + STRENGTH>40
*Unopposed OFFICER on planet may steal points.	35*	
[Dom]		Intelligence Operation	U	l	[Rom][Car]	6	Navigation x2 + (Tal Shiar OR Obsidian Order) + Anthropology + (SECURITY x3 OR any Odo)	40 G	
[DS9]		Intercept Maquis	F	n	[Car]	3	OFFICER + SECURITY + CUNNING>24
May only attempt if your total WEAPONS>14 here.	30	
[DS9]		Intercept Renegade	F	n	[Rom][Car]	4	Obsidian Order + Tal Shiar + Treachery x3 OR OFFICER x2 + CUNNING>40	30	
[Voy]		Inversion Mystery	U	n	[Fed][NA]	3	ENGINEER + Astrophysics + Diplomacy	35 D	
		Investigate Alien Probe	R	n	[Kli]	2	Anthropology + Biology + Computer Skill	40	
		Investigate Anomaly	C	n	[Fed][Kli][Rom]	4	Exobiology + STRENGTH>35	30	
[Pr]		Investigate Anomaly II	P	n	[Fed][Kli][Rom]	4	Exobiology + STRENGTH>35
[Fed] Outpost          SHIELDS 30
If destroyed, flip mission over.	25	
					[Fed][Kli][Rom]	4	Exobiology + STRENGTH>35
If your Federation  ENGINEER is here, in place of your normal card play you may flip mission over; draw no cards that turn.	25	
[Dom]		Investigate Coup	U	l	[Fed][Rom][Baj]	3	OFFICER + Leadership x2 + SECURITY + Navigation  OR Benjamin Sisko OR Tomalak OR General Krim	30	
		Investigate Disappearance	R	n	[Fed]	5	Physics + Navigation + CUNNING>40 OR Astrophysics x3	35	
		Investigate Disturbance	R	l	[Kli]	4	Honor + Leadership + INTEGRITY>30 OR Gowron + Biology	35	
[Pr]	v	Investigate Incursion	F	n	Any crew	4	SECURITY + (Shelby OR Leadership + OFFICER x2)
X=30 (45 if [Borg] or [Bo] card or Borg Ship dilemma here).
Your Salvage Starship objective may target this location.	X	
					Any crew	4	SECURITY + (Shelby OR Leadership + OFFICER x2)
Your Borg ships may report with crew here.	30	
QC		Investigate Legend	R	l	[Fed][Kli][Rom]	4	Youth x3 + (Diplomacy x2 OR Discard 2 Youth). 
Cloaks or decloaes each time any points scored.	40	
		Investigate Massacre	R	l	[Fed][Rom]	3	Diplomacy + INTEGRITY>35 + CUNNING>35	35	
[Voy]		Investigate Quantum Singularity	R	n	[Fed][NA]	4	Navigation x2 + CUNNING>40 + (ENGINEER x3 OR B’Elanna Torres)	45 D	
		Investigate Raid	R	l	[Rom]	2	Exobiology + Diplomacy	35	
		Investigate Rogue Comet	R	n	[Fed]	3	Archaeology + Exobiology + Computer Skill	30	
[DS9]		Investigate Rumors	R	n	[Rom][Baj]	5	Navigation + SCIENCE x2 + SECURITY OR Navigation + Odo	30 G	
		Investigate Sighting	R	n	[Fed][Rom]	4	Empathy x3 OR Treachery + Exobiology + CUNNING>40	35	
[Pr]		Investigate Sighting II	P	n	[Fed][Rom]	4	Empathy x3 OR Treachery + Exobiology + CUNNING>40
[Rom] Outpost          SHIELDS 32
If destroyed, flip mission over.	30	
					[Fed][Rom]	4	Empathy x3 OR Treachery + Exobiology + CUNNING>40
If your Romulan ENGINEER is here, in place of your normal card play you may flip mission over; draw no cards that turn.	30	
		Investigate Time Continuum	R	l	[Fed]	3	Guinan OR Data OR Time Travel Pod	35	
[Voy]		Kazon Conference	U	l	[Kli]	4	OFFICER x3 + SECURITY + Diplomacy
* +5 for each different Maje present.	20* D	
		Khitomer Research	R	l	[Kli][Rom]	4	Honor x3 + Computer Skill + Treachery	35	
[DS9]		Kressari Rendezvous	F	n	[Car][Fer]	2	OFFICER + (Treachery x2 OR Smuggling)
*Discard up to four hand weapons for +5 each.	25*	
		Krios Suppression	U	l	[Kli]	2	Honor + Diplomacy + STRENGTH>35	30	
[Voy]		Liberation	U	l	[Fed]NA][Kaz]	3	SECURITY + (Transporter Skill OR Neelix)
Ocampa may report on planet (for free).	30 D	
[Borg]		Maintenance Overhaul	U	l	Any Away Team	2	Landed Ship + ENGINEER + Computer Skill
When you solve, you may download Divert Power.	30 D	
[RoA]	v	Market Research	C	n	[NA][Fer]	5	Greed x2 + Acquisition + Anthropology + Stellar Cartography + CUNNING>35	30	
		Medical Relief	R	l	[Kli]	3	Biology + Exobiology + MEDICAL	35	
[Pr]	v	Military Exercises	P	n	[Rom][Kli][Car][Dom]	4	SECURITY + Leadership + CUNNING>28 + ship with two or more staffing icons.	30	
[MM]		Mine Dilithium	U	l	[Fed][Kli][NA][Car]	3	Geology + Transporter Skill
Solving player’s ships are RANGE +1.	30 M	
[HA]		Mine Gallicite	C	l	Any Away Team	2	ENGINEER + Geology + (Diplomacy OR Treachery + STRENGTH>40)	30	
[Pr]	v	Mineral Survey	P	l	Any Away Team	2	Geology + SCIENCE + CUNNING>28
When you solve, draw up to two cards.	25	
[Dom]		Mining Survey	U	n	Any Crew 
(if same player controls a Nor with an Ore Processing Unit here.)	3	ENGINEER + SCIENCE + Geology + Physics 
Nor or Empok Nor may seed and process Ore here.	40	
QC	v	Nebula	C	n		4	Scan must be played to initiate battle here.
Face next dilemma here when opponent scores points.		
		New Contact	R	l	[Kli][Rom]	4	Diplomacy + Leadership + Empathy + Anthropology	40	
[DS9]		Orb Negotiations	U	l	[Baj]	4	Diplomacy x3 + [Baj] V.I.P. OR [Orb] personnel
Any number of Orb artifacts may seed here.	35	
[FC]	v	Patrol Neutral Zone	C	n	[Fed][Rom]	5	Leadership + No opposing ships in Neutral Zone.
X = number of Neutral Zone locations in play.	10X	
QC		Paxan “Wormhole”	R	n	[Fed][Kli][Rom]	3	Diplomacy + CUNNING>30 + Android.
Relocate opponent’s ship if no android aboard.	35	
		Pegasus Search	R	n	[Fed][Kli][Rom]	4	Navigation + Diplomacy + Leadership + Treachery + INTEGRITY>40 OR Interphase Generator	50	
QC		Plague Planet	R	l	[Fed][Kli][Rom]	4	MEDICAL + Biology + Archaeology. 
If you solve, you automatically overcome Plague Ships.	30	
					[Fed][Kli][Rom]	4	MEDICAL + biology + Archaeology
If you solve, all Plague Ships score no points.	30	
[FC]	v	Planet	C	l	Any Away Team	3	Landed Ship + (Geology or Greed)
Any Away Team may attempt mission.	20	
		Plunder Site	U	l	[Kli][Rom]	2	Treachery + Archaeology + STRENGTH>30	30	
[Voy]		Prevent Annihilation	U	l	[Fed][NA][Car]	4	ENGINEER x2 + Leadership x2 + Computer Skill x2 OR B’Elanna Torres	40 D	
[Voy]		Prison Break	U	n	Any crew	4	Diplomacy + Navigation + Computer Skill
May seed up to two [DQ] personnel under here.	30 D	
[Dom]		Protect Shipment	U	n	[Fed][Car][Dom]	4	Leadership + SECURITY x2 + MEDICAL + Honor + WEAPONS>9	35	
[RoA]		Purchase Moon	U	l	[Fed]	4	Greed + Acquisition + Geology + Astrophysics + discard 1 to 4 Gold-Pressed Latinum
(X=number discarded)	10X	
					[Fed]	4	Greed + Acquisition + Geology + Astrophysics + discard 3 Gold-Pressed Latinum	30	
QC		Q’s Planet	U	l[Q]	Any Away Team	0	Any unique personnel.
Owner inserts anywhere on spaceline. Each player may place up to three seed cards here from hand, discard pile or Q’s Tent. Until solved, an additional 40 points are needed for any player to win. May also be stocked in Q’s Tent. (May not be nullified. Not duplicable.)		
AU		Qualor II Rendezvous	U	l	[NA]	4	Treachery + Greed OR Amarie.
Aligned personnel on planet in stasis until mission solved.	30	
AU		Quash Conspiracy	R	n	[Rom]	3	Tal Shiar + INTEGRITY<21	40	
[Dom]		Quest for the Sword	U	l	[Kli][Car][Fer]	4	Archaeology + SCIENCE + any tricorder + STRENGTH>32 + (Honor OR Treachery)	40 G	
[DS9]		Refuse Immigration	F	n	[Baj]	4	Vedek + Leadership + Diplomacy + CUNNING>28 OR Leadership x2 + INTEGRITY<30 + WEAPONS>10	35	
[DS9]		Reignite Dead Star	F	n	[Fed][Dom]	3	SCIENCE x2 + ENGINEER + Astrophysics + Stellar Cartography OR Gideon Seyetik	35	
[Voy]		Reinitialize Warp Reaction	U	n	Any crew	4	Astrophysics + Physics + (SCIENCE OR ENGINEER)
Restores solving ship’s RANGE used this turn.	35 D	
		Relief Mission	C	l	[Kli][Rom]	2	Geology + Physics	20	
[Pr]		Relief Mission II	P	l	[Rom][Kli][Baj]	2	Geology + Physics
[Wmh] WORMHOLE: You may move your staffed ship between here and any other location if that location is a [Wmh] mission OR by playing one Wormhole interrupt there. Then flip this mission over.	15	
					[Rom][Kli][Baj]	2	Geology + Physics
If you have a staffed ship here, you may play Long-Range Scan here to “detect Wormhole” (flip mission over).	15	
[DS9]		Relocate Settlers	F	l	[Baj]	1	V.I.P. + Diplomacy + SECURITY x2 OR SECUIRYT x2 + Treachery OR Kira Nerys	30	
2P		Reopen Dig	C	l	[Kli]	4	Archeology + OFFICER x2	25	
[HA]		Repair Memorial	U	l	Any Away Team	3	ENGINEER + Computer Skill + Honor x2
Personnel here are each attributes –2.	40D	
		Repair Mission	C	n	[Fed]	2	ENGINEER x3 + Computer Skill	35	
[Borg]		Repair Null Space Catapult	U	n	Any crew	4	ENGINEER + Physics + (Diplomacy OR Treachery)
May relocate solving ship to any spaceline location.	30 D	
2P		Reported Activity	C	l	[Fed][Kli]	3	Navigation + Honor x2 OR Navigation + ENGINEER x2	35	
[Dom]		Rescue Founder	U	l	[Dom]	5	Diplomacy x2 + MEDI CAL + STRENGTH>45 + CUNNING>35	30 G	
[DS9]		Rescue Prisoners	F	l	[Fed][Baj]	3	STRENGTH>40 + (Transport Skill OR landed ship)
May seed v  [Baj] personnel under here.	25	
[Voy]		Research Phage	U	l	[NA][Vid]	2	Vidiian + MEDICAL x2 + Exobiology x2 + SCIENCE + Physics OR Think Tank personnel	40 D	
[Voy]		Restock Supplies	U	l	Any Away Team	2	Geology + Anthropology + (Biology OR cook)
Transporter Skill required to beam up/down here.	35 D	
		Restore Errant Moon	U	l	[Fed]	3	ENGINEER + Astrophysics + Leadership	30	
[Voy]		Restore Victims	R	l	[NA]	4	SCIENCE x2 + Physics x3 + Transporter Skill x2
Talaxians may report on planet (for free).	55 D	
[Voy]		Return Life-form	U	n	[Fed][NA]	3	Computer Skill x2 + Astrophysics + Exobiology + Diplomacy OR Kathryn Janeway	40 D	
AU		Reunion	R	l	[Fed]	3	Miracle Worker OR Cantankerousness OR Spock.
X = 15 points if one present, 40 if all three.	X	
[Voy]		Revive Settlers	U	l	[Fed][NA][Vid]	3	Computer Skill + Diplomacy + CUNNING>35 + ([H] personnel OR discard one unique personnel)	35 D	
AU		Risa Shore Leave	R	l	[Fed]	3	Music + Youth + CIVILIAN x2 + Female + Male	30	
[RoA]		Runabout Search	U	nl	[Fed][Baj][Fer]	3	Transporter Skill + MEDICAL + (Honor OR Greed)
If you solve, may download Odo or Quark here.	30	
[Voy]		Salvage Operation	U	n	Any crew	4	ENGINEER OR Archaeology OR Greed
X=20 if one skill present, 30 if two, 40 if all three
Your Salvage Starship objective may target this location	X D	
					Any crew	4	ENGINEER OR Archaeology OR Greed
X=20 if one skill present, 30 if two, 40 if all three	X D	
QC		Samaritan Snare	R	n	[Fed][Kli][Rom][NA]	3	ENGINEER + Discard one Equipment card.
Federation must attempt mission if present.	15	
		Sarthong Plunder	R	l	[Kli][Rom]	3	Archaeology + STRENGTH>40	35	
[HA]		Seal Rift	U	n	Any crew	3	SCIENCE x2 + ENGINEER x2 OR Admiral Janeway
Until solved,[AU] ships may report here.	35D	
[DS9]		Search and Rescue	F	l	[Fed][Baj]	4	Navigation x2 + Honor + OFFICER + CUNNING>35	30	
[MM]		Search for Rebels	U	l	[K][Car][Baj]	4	SECURITY + CUNNING>30 + 2 [KCA] leaders OR Professor Sisko	30 M	
[DS9]		Search for Survivors	F	l	[Car][Baj]	3	OFFICER x2 + Computer Skill x2 + STRENGTH>30
May seed v [Car] and v [Baj] personnel under here.	30	
[Pr]	v	Search for Weapons	P	l	[Fed][Kli][Car][Baj][Fer]	3	OFFICER + Navigation + Treachery
May seed hand weapons under here.	30	
		Secret Salvage	U	n	[Kli][Rom]	3	Treachery x4 OR Navigation x2 + Computer Skill	30	
[Pr]		Secret Salvage II	P	n	[Kli][Rom]	3	Treachery x4 OR Navigation x2 + Computer Skill
[Kli] Outpost          SHIELDS 32
If destroyed, flip mission over.	25	
					[Kli][Rom]	3	Treachery x4 OR Navigation x2 + Computer Skill
If your Klingon ENGINEER is here, in place of your normal card play you may flip mission over; draw no cards that turn.	25	
[Borg]	v	Secure Station	C	n	[Hir]	2	Alpha-Hirogen + total WEAPONS>opponent’s total WEAPONS here	30 D	
[Dom]		Security Briefing	U	l	[Car][Baj][Dom]	4	SECURITY + Diplomacy x2 + V.I.P. x3
You may play System 5 Disruptors for free here.	35	
		Seek Life-Form	R	n	[Kli]	3	Exobiology + Astrophysics + ENGINEER	40	
2P		Sensitive Search	C	l	[Fed][Kli][Rom]	4	Computer Skill + CUNNING>28	30	
QC	v	Space	C	n		X	Counts as 1/2 a card. May insert into spaceline. 
X = 3 + number of adjacent v locations.		
[Voy]		Stop Bombardment	U	l	[Fed][NA]	3	Astrophysics + ENGINEER + Geology + Leadership 	35 D	
		Strategic Diversion	U	l	[Rom]	3	Treachery x3 + STRENGTH>30	30	
[DS9]	v	Study Badlands	U	n	Any Crew	5	Navigation x2 + Stellar Cartography x2	25	
[Pr]		Study Cometary Cloud	P	n	[Rom][NA][Car][Fer]	3	Navigation + SCIENCE + Physics + Computer Skill	30	
		Study “Hole in Space”	R	n	[Fed][KLI]	4	Leadership + Diplomacy + INTEGRITY>40	35	
[Voy]		Study Interment Site	C	l	[Fed][Kli][NA][Baj][Vid]	4	SCIENCE + Astrophysics + Honor + Anthropology OR Harry Kim	35 D	
[Voy]		Study Interstellar Colony	U	n	[Fed][Kli][Baj][Car]	2	SCIENCE + Anthropology + Exobiology
Ocampa are disabled while here.	35 D	
		Study Lonka Pulsar	R	n	[Rom]	2	Navigation + Astrophysics + Stellar Cartography	40	
		Study Nebula	R	n	[Fed]	4	Astrophysics + Stellar Cartography + CUNNING>40	35	
[DS9]	v	Study Plasma Storm	F	n	[Car][Baj][Dom]	2	SCIENCE + ENGNEER + Astrophysics + CUNNING>30
Computer Skill required to use any equipment here.	30	
		Study Plasma Streamer	C	n	[Fed][Kli][Rom]	4	Astrophysics + Youth	30	
[HA]		Study Protonebula	U	n	Any crew	4	Astrophysics + Biology + Navigation x2
Once per game, you may download One to your ship here.	30D	
					Any crew	4	Astrophysics + Biology + Navigation x2
Once per game, you may download a [BO] objective.		
[Pr]	v	Study Pulsar	P	n	[Fed][Kli][Rom]	3	Navigation + Astrophysics + Computer Skill	25	
		Study Stellar Collision	C	n	[Fed][Kli][Rom]	3	Stellar Cartography	25	
2P		Survey Instability	C	l	[Fed]	3	Geology + STRENGTH>35	25	
		Survey Mission	R	n	[Kli]	5	Stellar Cartography + Physics	35	
[DS9]	v	Survey Star System	U	n	[Kli][Car][Baj][Fer]	3	Navigation + Stellar Cartography + Diplomacy + SCIENCE	30	
[DS9]		Symbiont Diagnosis	R	l	[Fed]	3	Trill with symbiont + MEDICAL x3 + OFFICER + Diplomacy x2 + Anthropology + CUNNING>45	45	
[Voy]		Tak Tak Negotiation	C	l	[Fed][NA][Fer]	3	Diplomacy x3 + CUNNING>35 OR Neelix	30 D	
QC		Tarchannen Study	R	nl	[Fed]	2	ENGINEER x2 + I.P. Scanner + Holodeck.
No outposts or stations allowed here.	40	
		Test Mission	C	n	[Fed][Kli]	3	Physics + INTEGRITY>28	25	
[Pr]		Test Mission II	P	n	[Fed][Kli]	3	Physics + INTEGRITY>28
[Fed] Outpost          SHIELDS 30
If destroyed, flip mission over.	20	
					[Fed][Kli]	3	Physics + INTEGRITY>28
If your Federation ENGINEER is here, in place of your normal card play you may flip mission over; draw no cards that turn.	20	
[Pr]	v	Test Propulsion Systems	P	n	Any crew	5	Navigation + Physics + ENIGNEER + ship
Solving player’s ships are RANGE +2. (Cumulative.)	25	
[HA]		Transport Colonists	C	l	Any Away Team	3	Diplomacy + Honor + INTEGRITY>40
*+5 if Empathy or Mindmeld present.	35* D	
[RoA]		Tulaberry Wine Negotiations	U	l	Any Non-Dominion
Away Team	5	Acquisition x3 + (STRENGTH>30 OR Guramba) OR Pel + any Quark	45 G	
[Dom]		Uncover DNA Clues	U	l	[Car][Baj][Fer]	3	SCIENCE + Archaeology + (Leadership x2 OR Ocett)
Hunt for DNA Program adds [Car][Baj][Fer]	30	
[Voy]		Unseat Dictator	U	l	[Fed][Kli][NA][Baj]	3	MEDICAL + SECURITY + (Empathy OR Mindmeld OR STRENGTH>55)	35 D	
[DS9]		Verify Evidence	F	n	[Car][Baj]	5	Navigation x2 + (CUNNING>24 OR any tricorder) + (Leadership x2 OR hand weapon OR Smuggling)	35	
AU		Warped Space	R	n	[Kli]	5	SCIENCE x2 + Navigation + Astrophysics	45	
					[Kli]	1	SCIENCE x2 + Navigation + Astrophysics	45	
		Wormhole Negotiations	R	n	[Fed][Kli][Rom]	4	Diplomacy x5 OR Honor x4 OR Treachery x4	45