Objectives														                   Updated through HA
Origin		Objective Name	Fr.	Icons	Effect	Pts.	
[FC]
[TwT]
[Voy]		Assign Mission Specialists	C		Seeds or plays on table. You may download to one of your outposts up to two different mission specialists (personnel whose only skill is a regular skill) that you do not already have in play. Also, while in play, each of your mission specialists scores 5 points whenever they use their skill to meet a mission requirement. You may voluntarily discard objective at start of any of your turns. (Unique.)		
[TwT]		Assign Support Personnel	C		Seeds or plays on table. (Unique.) Your “support personnel” (those who have exactly two skills, but no special skills) may report aboard your compatible ships that have two or more staffing icons. Once each turn, you may discard objective to download a “support personnel” (once per game per Personnel card title) to your matching ships that has two or more staffing icons, or to your matching facility.		
[FC]		Assimilate Counterpart	U	 [Ha][BO]	Plays on table. Target an opponent’s unique male personnel. Your Borg may beam to and battle target’s crew or Away Team. One of your Borg who engages in combat may abduct target. If target is occupying an Assimilation Table, you may probe:
[Com], [Nav], [Def]: Assimilated as a counterpart. Place on target. Worth 5 points per l while objective on target.		
[FC]		Assimilate Homeworld	R	 [Ha][BO]	Plays on table. Target both an unassimilated homeworld on spaceline and your matching counterpart. Your Borg may scout that homeworld. If your counterpart is at that spaceline location, you may probe:
[Com]: Assimilated. Place on planet. May download one Objective card.	40	
[FC]
[Borg]		Assimilate Planet	C	 [Ha][BO]	Plays on table. Target an unassimilated, non-homeworld planet mission with a point box showing at least 35 points. Your Borg may scout that planet. After scouting complete, if you have Borg at that  location, you may probe:
[Com], [Def]: Assimilated. Place on planet. May download one Objective card.	25	
[Borg]		Assimilate Species	R	 [Ha][BO]	Plays on table; target (name) a species. Your Borg may beam to and battle a crew or Away Team containing a personnel of that species, but may not mortally wound. At end of battle, immediately probe (draw probe card, discard objective):
[Def]: Distinctiveness added. If you won battle, and your Borg Nanoprobes or Assimilate Table present, all stunned personnel of target species present are assimilated.		
[FC]
[Borg]		Assimilate Starship	U	 [Ha][BO]	Plays on table. Target an opponent’s ship. Your Borg may scout that ship. (whenever no active Borg aboard target during your turn, you may bea, one scout aboard.) After scouting complete, if your Borg have Computer Skill aboard that ship, you may probe:
[Com], [Def]: Assimilated. Place on ship. May download one Objective card.		
[HA]		Bajoran Resistance Cell	U		Seeds or plays on table. Once each turn, your Resistance personnel may report for free to your [Baj] facility or ship or to any planet. Also, your Bajoran espionage cards may not be nullified. Once each turn, you may download a Bajoran espionage card to one of your missions (limit one per mission), then draw two cards if you have at least two Resistance personnel in play.		
[DS9]		Beware of Q	C		Seeds on table. Allows your [Q] dilemmas to seed like nl dilemmas. OR Seeds or plays next to your Q-Continuum side deck. Once per mission location, if opponent just encountered once of your dilemmas there, you may replace it with a Q-Flash doorway from your hand or Q’s Tent (discard that dilemma). OR Plays to seed a Q-Flash from hand or Q’s Tent under any mission; discard objective.		
[Voy]		Boarding Party	U	 [Ha]	Seeds or plays on table. Once each turn, your Boarding Pod may move to “ram” any ship present. Personnel on pod go aboard; discard Pod. Also, once each turn, your Kazon aboard opponent’s ship may use its transporters (ignoring its SHIELDS) OR steal an Equipment card aboard (score points; discard objective) OR download Commandeer Ship there (score double points; discard objective).	10	
[FC]		Build Interplexing Beacon	R	 [BO]	Suspends your Assimilate Homeworld targeting Earth, if your Stop First Contact was nullified. Target a ship. Your Borg may scout target. If your Borg are aboard orbiting 2063 Earth, you may probe:
[Com], [Def]: Transponder rods are now set in place.
[Nav]: If transponder rods set, place on ship; Timeline disrupted in 2063 and suspended objective completed.		
[BoG]
[Voy]		Commandeer Ship	U		Plays on your Computer Skill personnel who is aboard opponent’s empty ship (except a Borg Cube). That personnel commandeers ship and, while objective is in play, may meet up to three of its staffing icons. OR Seeds or plays on table. Opponent may not return to hand any ship which has your personnel aboard as an intruder or infiltrator.		
[MM]		Construct Starship	R		Seeds or plays on table. In place of your normal card play, you may download any outpost or headquarters (if you have a matching ENGINEER at an appropriate location) OR download Spacedock (even to a docking site) OR download a unique ship to your facility that has a Spacedock (if you have an ENGINEER aboard who is that ship’s matching commander). Discard objective OR draw no cards this turn.		
[TwT]		Council of Warriors	R		Plays on your [Kli] mission showing less than 30 points (or on Qo’Nos), if unattempted. Nullified if you play (or have played) Scan, Full Planet Scan or a non-Klingon personnel. If you solve by the end of your next turn, place objective in point area: place here all ships your ships destroy in battle and all personnel your Klingons kill in personnel battle to score points equal to WEAPONS or STRENGTH printed on card.		
[TwT]		Defend Homeworld	U	 [Ha][Ref]	Seeds or plays on table. When opponent initiates battle against your card at a homeworld matching that card’s affiliation, just after it is targeted you may download there any number of HQ cards and compatible ships, leaders SECURITY personnel, and hand weapons. Once per game, you may discard objective to download a SECURITY personnel OR any HQ card (except Return Orb to Bajor).		
[Voy]		Divert Power	U		Plays on table. At start of each of your turns, one of your ships with ENGINEER (or [Nav] Borg) aboard may “transfer power” until start of your next turn; subtract 1 from two of its attributes and add 2 to the remaining attribute. OR Plays on your ship with ENGINEER (or [Def] Borg) and Computer Skill aboard. WEAPONS or SHIELDS +4 until start of your next turn, then discard objective. (Captain’s Order.)		
[FC]
[Borg]		Eliminate Starship	U	 [Ha][BO]	Plays on table. Target an opponent’s ship. Your Borg may battle that ship. If they destroy it in battle, immediately probe (draw probe card, discard objective):
[Borg]: Wreckage. You may download Salvage Starship.
[AU]: Energy distortion. You may download Temporal Rift.
[Eq]: Collateral damage. One other opposing ship present is damaged (random selection).		
[MM]		Emperor’s New Cloak, The	U	 [Ha]	Seeds or plays on table. Your Treachery personnel may steal unattended Equipment cards present and, if aboard an opponent’s ship that has cloaking device, may place objective on ship: it may not be cloaked; steal a Cloaking Device Equipment card aboard or download your own aboard. (If you bring Device aboard any Enterprise or same ship as Regent Worf, discard objective and score points.)	10	
[Dom]		Engage Cloak	U	 [Ha]	Seeds or plays on table. When your staffed ship cloaks or phases, it may relocate here (capacity one ship). Just before that ship decloaks or dephases, return it to its former location; it may immediately move (up to its full RANGE) once for each of your full turns it was on this objective. (If ship returns to spaceline on your turn, it may also use that turn’s RANGE.)		
[Dom]		Establish Dominion Foothold	U		Seeds or plays on a mission in the Alpha or Delta Quadrant if none of your [Dom] cards have been in that quadrant yet this game. If your Dominion personnel subsequently complete that mission, you may download a Dominion facility with up to five different Equipment cards there; score point (discard objective). You may complete this objective only once in each quadrant.	10	
[FC]
[Borg]		Establish Gateway	C	 [Ha][Bo]	Seeds or plays on table. Target a space mission with a point box, if not yet scouted. Your Borg may scout that location. After scouting complete, if you have Borg there, you may probe:
[Com], [Nav]: Sector cleared. Place on location. Download to here one Transwarp Network Gateway (if possible) May download one Objective card.	25	
[DS9]		Establish Tractor Lock	R		Plays on your Nor with Tractor Beam and your personnel unopposed in Ops OR on your staffed ship with Tractor Beam. Immediately target another ship at same location. That ship may not move or initiate battle. You may discard objective at any time. You must discard objective if your ship or Nor moves, battles or has SHIELDS< target’s RANGE.		
[RoA]		Establish Trade Route	C		Seeds or plays on a space mission with a point box that you seeded. You may attempt it using these requirements:
Greed + (freighter OR transport OR (Fer) ship) + Acquisition x3 +CUNNING > (mission points x2)
When you solve mission, you may download Ferengi Trading Post (plus up to two Equipment cards) here; discard objective.		
[BoG]		Examine Singularity		 [Ha]	Seeds or plays on table. Once each turn, your ship with SCIENCE, Astrophysics and CUNNING>30 in crew may close Black Hole where present. Relocate all ships there to one other location in any quadrant, place Black Hole out-of-play and score points (discard objective). Also, once each turn, you may download (even from discard pile) Bajoran Wormhole, Temporal Wake or Deactivation.	15	
[DS9]		Explore Gamma Quadrant	U	 [Ha]	Seeds or plays on table. At any time, place on your ship docked at a facility in the Alpha Quadrant. If ship’s crew or Away Team solves a Gamma Quadrant mission, then ship returns and docks at that facility, draw three cards and score points (discard objective).	5	
[RoA]		Ferengi Conference	C		Seeds or plays on Quark’s Bar, When you have a Nagus here, you may download one copy of the 75th Rule of Acquisition to each of your other Ferengi here who has Acquisition. Discard objective. OR Plays on your Nagus at Quark’s Bar or aboard a [Fer] facility. Download to that Nagus one Hupyrian or any number of Ferengi CIVILIANs with up to 11 total l  icons. Discard objective.		
[DS9]		File Mission Report	U		Seeds or plays on table. When one of your personnel has used a classification or skill to meet a mission requirement, and you have not yet attempted another mission, that personnel may “file a mission report” if unopposed at a site which allows this. Score poinrs (discard objective). Limit one per mission.	5	
[MM]		For Cardassia!	U		Plays on your Legate (for free if they have Honor). All your Cardassians present are INTEGRITY and STRENGTH +2. When that Legate helps complete HQ: Secure Homeworld at Cardassia Prime, you may discard objective: download two Cardassians who have Honor OR once per game, place Leagte and two other Cardassians who have Honor from that Away Team out-of-play to score points.	15	
[RoA]		Forced Labor Camp	U		Seeds of plays on Cardassia IV, Ligos VIII or your planet that has Geology or Archaeology as a requirement. Your [Car] and [Fer] personnel may attempt mission. On Cardassia IV, or Ligos VII, changes your mission requirements to these:
SECURITY + Geology + STRENGTH > (mission points x2)
After you solve, while you escort a captive on this planet, you may draw one additional card at end of each turn.		
[Borg]		Harness Particle 010	R	 [Ha][BO]	Plays on table. Target Omega Particle (download if needed; it is immune to Kevin Uxbridge) at your mission not yet scouted. Your Borg may scout that location. After scouting complete, if your staffed Borg cube there, you may probe:
*, [Inc], [Obj]: Perfect achieved. Place on location; discard Particle. Doubles point boxes of your subsequently completed [BO] objectives.	30	
[TwT]		Hero of the Empire	U		Seeds or plays on Deep Space Station K-7. Download Captain Kirk aboard; he may not be removed. If he leaves play because of a Tribble Bomb (or an action your opponent initiated), timeline disrupted in 2267: each Alpha Quadrant mission solved this game is –10 points if solved by opponent, or +10 points is showing [Kli] icon and solved by your non-Federation crew or Away Team.		
[DS9]		HQ: Defensive Measures	U	 [Ha][3]	Seeds or plays on table. Your Obsidian Order, Tal Shiar, Klingon Intelligence, Section 31 and FCA personnel gain 1 Leadership and may initiate battle against their own affiliation. Also, opponent may not attempt any of your missions with more than one affiliation icon on each end unless opponent attempted to seed a copy of that mission OR opponent is using appropriate Espionage card.		
[DS9]		HQ: Return Orb to Bajor	R		Plays on your [Orb] personnel. Where present, that personnel may earn Orb artifacts just encountered and may "reclaim” (steal) any Orb artifacts in play. If that personnel is on Bajor with Orb artifacts present, draw up to three cards for each one, discard objective and score points. (Each artifacts may be “returned” only once per game.)	10	
[DS9]		HQ: Secure Homeworld	U		Seeds or plays on a homeworld. Your Away Teams which include a personnel who matches homeworld’s affiliation may attempt the mission using these requirements:
Leadership x2 + SECURITY + (Honor OR Treachery) +any one attribute total> point value of mission.
When you solve mission, capture all opposing personnel on planet who do not match affiliation of homeworld.		
[HA]		Hunting Group	C		Seeds or plays on your non-[Hir] space mission with a point box. You may attempt mission it using these requirements:
Alpha-Hirogen + [Hir] ship + (CUNNING + STRENGTH) > mission points x3
When you solve mission, you may commandeer an opposing ship present (capturing opposing personnel aboard) if your total WEASPONS there > twice its SHIELDS. Discard Objective		
[BoG]		Impersonate Captive		 [Ha]	Seeds or plays on table. Place on your Founder present with a non-Borg personnel you’ve captured. Founder morphs to impersonate captive. Founder’s classification, skills, staffing icon, infiltration icon, STRENGTH and CUNNING change to those of captive. Founder had 1 Treachery, loses all Honor and gains infiltration icons(s) for captive’s affiliation(s). May morph back at any time (discard objective).		
[Dom]		Install Autonomic
       Systems Parasite	U		Plays on opponent’s ship if your Founder is aboard. That ship may not engage or disengage its special equipment, transporters and WEAPONS until your next turn; then you may use ship to move and/or battle opponent’s other cards (ignoring staffing and affiliation restrictions); then discard objective. May be nullified by Miles O’Brien OR Odo OR 3 ENGINEER and 3 SECURITY aboard. (Unique.)		
[Dom]		Issue Secret Orders	R	 [Ha]	Seeds or plays on table. Place on your V.I.P. or OFFICER who has been infiltrating opponent’s ship since start of opponent’s last turn. Target any opponent’s mission in same quadrant. Ship and crew must do nothing but go to that mission (while infiltrator aboard) and attempt it if possible (any infiltrators may decline); then infiltrator is exposed. Discard objective whenever infiltrator exposed.		
[DS9]		Navigate Plasma Storm	U		Seeds or plays on table. End of every player’s turn, if any ship is in the Badlands Region, that player must probe:
[Int], [Door] Flare-up: All ships and facilities in space in that region without 3 Navigation aboard are damaged.
[Obj]: Maelstrom: All ships and facilities in space in that region without 5 Navigation aboard are destroyed.
[Ev]: Plasma storms subside: Discard Objective.		
[Borg]		Omega Directive	U	 [Ha]	Seeds or plays on table. Place on your ship with matching commander aboard. (Nullified if no [C] personnel aboard.) While ship is at same location as an Omega Particle, it may ignore affiliation attack restrictions, and end of each turn you must probe:
q: Threat eliminated. Discard Particle; draw two cards and score points; discard objective.	10	
[Pr]		Open Diplomatic Relations	F		Seeds on table during doorway phase; you may seed one Treaty during this phase.  At any time, you may exhange two cards in hand for a Treaty in your discard pile (discard objective) OR Plays on any opponent’s ship. Your Away Team which have a V.I.P. may beam to and from that ship, and it may not voluntarily move while your V.I.P. aboard. Discard objective if your personnel battle aboard that ship.		
[Dom]		Operate Wormhole Relays	U	 [Ha][Ref]	Seeds or plays on table. Downloads of Bajoran Wormhole may not be prevents or nullified. Also, whenever opponent plays Wormhole interrupt on your ship, both ends of that wormhole remain at the locations where they were played. Any ship may move from either end to the other (requires 3 RANGE each time). You may place both ends of wormhole out-of-play at any time.		
[HA]		Orbital Bombardment	R		Plays on your non-[Fed] ship. It is WEAPONS +4 against planet facilities, and may target landed ships in battle (those ships may not return fire). Also, if this ship is at a planet location at end of your turn (and has not battled this turn), you may probe:
l: Targets hit. Kills up to two opposing personnel on planet (random selection). Opponent may counter-attack next turn.		
[Voy]		Organ Theft	U	 [Ha]	Seeds or plays table. Once each turn, your Vidiian may use a Vidiian Harvester to “steal organs” from any non-[H] personnel present (except an android or shape-shifter). Discard victim; you may report two Vidiians (or download one) and, until end of your next turn, your Vidiians may ignore The Phage. If victim belonged to opponent, you may discard objective to score points.	10	
[DS9]		Plans of the Obsidian Order	R	 [Ha]	Seeds or plays on table. Wherever you have an Obsidian Order personnel in play, your Cardassian espionage cards play at any time (for free) and may not be nullified. Also, once each turn, you may discard one of your Cardassian espionage cards from hand or table, then draw one card. At any time you may discard this objective from table to download one Cardassian espionage card.		
[DS9]		Plans of the Tal Shiar	R	 [Ha]	Seeds or plays on table. Wherever you have an Tal Shiar personnel in play, your Romulan espionage cards play at any time (for free) and may not be nullified. Also, once each turn, you may discard one of your Romulan espionage cards from hand or table, then draw one card. At any time you may discard this objective from table to download one Romulan espionage card.		
[Dom]		Post Garrison	U		Plays on any mission. Opponent may not attempt, scout or complete a [BO] objective targeting that mission, but may battle your cards at that location regardless of affiliation attack restrictions. If on a planet, objective nullified if you have fewer than three Jem’Hadar or SECURITY personnel on planet; otherwise, nullified if you have fewer than two staffed ships at that location.		
[FC]		Prepare Assault Teams	U	 [Ha][4]	Plays on table. You may download to one of your crews or Away Teams on hand weapon. While in play, your SECURITY may function as leaders. Also, at start of personnel battle, you may split your cards into two assault teams (face down). Attacker chooses one team to participate in the battle. (The other team does not participate and is not “stopped.”)		
[BoG]		Prepare The Prisoner		 [Ha]	Seeds or plays on table. Captives you Brainwash are not required to relocate to an outpost. Opponent’s Rescue Captives card affects only captives at one location where opponent has a crew or Away Team (rescued personnel relocate to that crew or Away Team). Each turn, you may draw one card by placing one capturing-related card from your hand beneath your draw deck or discard pile.		
[DS9]		Process Ore	U		Plays on an Ore Processing unit. Start of each turn, if you control this Nor at a planet location and you have a matching ENGINEER or SECURITY personnel unopposed here, you may “process ore.” Discard one card from hand, place bottom card of discard pile beneath draw deck or out-of-play, then draw up to two cards.		
[Borg]		Reassimilate Lost Drone	U	 [Ha][BO]	Seed or plays on table. Target an opponent’s non-(Borg) Borg. If you have Borg Queen in play, you may probe:
[Def]: Coercion. If your Borg ship is at same location, target is abducted and relocated to that ship.
[Com]: Collaboration. If abducted target is present with Borg Queen, place on target (assimilated); worth five points per l while objectoive on target (10 points per l if target is One).		
[Pr]		Reflection Therapy	F	 [AU]	Plays on any personnel (except Suna) if you have Treachery>Honor present. Changes on regular skill to any other regular skill. Any player may cure with 3 Empathy present. OR Plays on and captures an opposing personnel affected by Frame of Mind. (If rescued, discard objective.) On a later turn, you may download Brainwash or Interrogation to replace (discard) this objective.		
[DS9]		Rescue Personnel	R		Plays on your ship docked at a facility in the Alpha Quadrant. Target your Away Team on a planet which is either in a different quadrant or at a time location. If ship travels there, beams up Away Team and returns to facility, draw one card per personnel “rescued” (up to 5) and score points (discard objective). Limit one such “rescue” per location. (Unique.)	5	
[FC]		Salvage Starship	R	 [Ha][BO]	Seeds or plays on table. Target a space mission with a point box where an opponent’s ship was destroyed (or Wolf 359), if not yet scouted. Your Borg may scout that location. If you have Borg there, you may probe:
[Nav], [Def]: Place on target. May search opponent’s discard pile for one ship to place underneath objective. Add its special equipment to all of your ships.	30	
[FC]		Stop First Contact	R	 [BO][3]	Suspends your Assimilate Homeworld targeting Earth, if scouting complete. Target Montana Missile Complex (downloading if necessary). If you have a staffed ship orbiting that location, you may probe:
[Def]: Phoenix destroyed here. Timeline disrupted in 2063. Discard objective. Suspended objective completed. May download one Objective card.		
[Dom]		Subjugate Planet	U	 [Ha]	Seeds or plays on table. Place on a non-homeworld, non-[Dom] planet mission you seeded. You may attempt that mission using the following requirements:
Vorta + Treachery + 4 Jem’Hadar + STRENGTH > (point value of mission x2)
When you solve mission, you may download Remote Supply Depot (plus one Ketracel-White) here; discard objective.		
[FC]		Visit Cochrane Memorial	R		Seed one on Earth during outpost phase. (Destroyed if Earth assimilated. Unique.) When your unopposed human ENGINEER is present, you may probe:
[Fed], [EE]: “Oooh.” Draw one card.
[Ev], [Int]: “Aaaaah.” Play one card.
[Eq], [Fajo]: “Wow!” Download one card.
[NA], [Door]: “I thought it would be bigger.” Discard one card.