The Akuma/Gouki Shrine-Moves List

IsmXZVNameGou Hadou KenHowqcf + P
IsmXZVNameZankuu Hadou KenHowIn air, qcf + P
IsmXZVNameShakunetsu Hadou KenHowhcb + P
IsmXZVNameGou Shouryuu KenHowf,d,df + P
IsmXZVNameTatsumaki Zankuu Kyaku Howqcb + K (Can be done in air)
IsmZVNameZenpou TenshinHowqcb + P
IsmXZVNameAshura Gou SenkuuHowf,d,df / b,d,db + PPP / KKK
IsmZVNameHyakki Gou ShuuHowqcf,uf + P
IsmZVNameHyakki Gou ZanHowqcf,uf + P, then do nothing
IsmZVNameHyakki Gou ShouHowqcf,uf + P, press P
IsmZVNameHyakki Gou SenHowqcf,uf + P, press K
IsmZVNameHyakki Gou SaiHowqcf,uf + P, press P when close
IsmZVNameHyakki Gou TsuiHowqcf,uf + P, press K when close
IsmZVNameTenma Kuujin KyakuHowJump forward, d + MK at peak
IsmXZVNameZugai HassatsuHowf + MP
IsmXZVNameSenpuu KyakuHowf + MK
IsmXZVNameMessatsu Gou HadouHowhcb,hcb + P
IsmZNameMessatsu Gou ShouryuuHowqcf,d,df + P
IsmZNameTenma Gou ZankuuHowIn air, qcf,d,df + P
IsmZNameShun Goku SatsuHowLP,LP,f,LK,HP


Extras

Zero Counter (ZISM): HP Gou Shouryuuken
Zero Counter (VISM): Crouching HK
Ground Throws: b / f + PP / KK
Air Throws: b / f + KK
VISM Variable Attacks: b + MP / MK / HP / HK
Interruptable Attacks: close MP HP MK
stand LP LK
crouch LP MP HP LK MK
-In Z-ism, Shun Goku Satsu only works on Level 3.