Poisons are applied in three different ways: ingestive, weapon and contact. Ingestive poisons can be eaten with food or taken with beverage. Weapon poisons can be applied to a weapon so that the effects of the poison will enter the opponents skin after contact with blood. Weapon poison can also be taken with food. Contact poisons simply need to touch the skin to become effective. Note: Reactions to poison differ from one individual to another.
The list below is far from complete, for experiments are constantly being perfomed on 'willing' participants. Other poisons not listed can be obtained by special request from Turin Deathstalker at the Thieves Guild. This list will continuously be updated as new poisons come about.
Barbados Nut (Ingestive) Causes difficulty breathing, sore throat, bloating, dizziness, vomiting and drowsiness. Fatal within 30 minutes if not treated.
Basilisk Eye (Weapon) Can usually paralyze a victim for the duration of an hour.
Belladonna (Ingestive) Causes dilated pupils; blurred vision; increased heart rate; hot, dry, red skin; disorientation. Fatal within several hours to several days if not treated.
Black Death Poison (Ingestive) Totally incapcitates victim for a period of 24 hours. 50/50 chance of living.
Curare (Weapon) Causes paralysis of muscles starting with the eyelids and face, followed by inability to swallow. Lung paralysis occurs next. Fatal almost immediately.
Curate Venom (Weapon) An excellent venom in which the victim experiences muscle slowdown.
Delphinine (Ingestive) There is a 50/50 chance that the victim will either die instantly or go into a coma. If antidote not found, victim can die in about 5 - 7 days from malnutrition.
Dragon's Breath (Weapon) This poison strictly causes damage to the body. Eventually wears off.
False Death (Ingestive) Can be dissolved in mouth or mixed in food. Causes victim to fall into a death like coma and appear dead. Lasts 12 - 20 hours.
Foxglove (Ingestive) Causes nausea, vomiting, blurred vision, aberrant color vision and death. Fatal twenty to thirty minutes unless treated immediately.
Hemlock (Ingestive) Causes gradual weakening of muscle power. The sight is often lost, but the mind remains clear until death, which comes from paralysis of the lungs. First symptoms start in a half-hour, but takes several hours for death if not treated.
Jimsonweed (Ingestive) Causes loss of sight, involuntary motion, convulsions, and coma can end in death. Fatal within several hours if not treated.
Lunas (Ingestive) An unusual distilled liquor which causes diverse effects in many people. Victim has good chance of going insane for 24 hours. Will be incapable of rational thought and will operate only on an instinctive level. Victim will act as if in a beserker rage. Victim will resort to normal conditions after the 24 hours and is unlikely to remember anything that transpired.
Monkshood (Ingestive & Contact) Causes burning and tingling; numbness in tongue, throat and face; follwed by nausea, blurred vision and paralysis of the respiratory system. victim will feel as if there's ice water in the veins. Fatal form 10 minutes to a few hours with no antidote.
Oleander (Ingestive) Causes sweating, vomiting, unconsciousness, respiratory paralysis and death. Immediate action needed to save victim.
Scorpion (Contact) Just enough damage to temporarily disable your victim.
Scorpion Venom (Weapon) Eventually disables opponent after about 1 hour.
There are many other devices that are obtainable from the Thieves Guild. Such devices include bombs, smoke bombs, krrf, Black Lotus, alchemical arrows, firecandles, moon beam rods, death bolts, drow bolts and other items too numerous to mention. If you would like to see a special item posted on the list, please contact Erlic Eastlore or Turin Deathstalker and give them all of the particulars.