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Super 4s: Player Ratings



[ Will's Christmas Ratings | Coopers & Hi-Bran Analyses | Coopers & Hi-Bran Overall Ratings | Coopers & Hi-Bran Match Ratings ]

Will's Christmas Ratings

Introduction

This system uses letters and bonuses to rate each player in a large number of cricketing abilities. Each 'class' of player in each category is divided using these grades. Players seen as significantly different from others in the same class but undeserving of promotion or demotion through classes are given bonuses involving up to three '+' or '-' symbols, although typically just one will be used. All ratings are (obviously) relative to other Super 4s players. Accordingly, classes range from A+++ to E---. This ratings system was devised and thus, is completely run and updated by W Y-J Lin. All ratings given are made without reservations and hopefully are sufficiently objectively constructed as to form a suitably creditable ratings system.

Categories and their Criteria

Although many categories are given, each one is clearly not of equal importance and certain different qualities will be useful in different situations in the Super 4s field. Major cricketing abilities; batting, bowling and fielding, are given in terms of several sub-categories. These are the abilities for which ratings are given, with the abbreviation used in square brackets and the category type in round brackets:

Category Types

I
First class type in which the full range from A+++ to E--- can be given.
II
Second class type where A+ to C- can be given.
III
Third class type that contains only A, B and C. No +/- signs are used.
S
Special assignment. The rating is out of 10, with 0.5 increments allowed. A default minimum of 5.0 is typically used.

Current Ratings

By Player

Player	Ovrl	Batting		Bowling		Fielding	Other
		O  S V D C A R	O  W V E C U A	A T B C		P S F R A
Ding	5.5	E  E X D X B B	C  B X D C C B	C-C C-*		C-B+A B B
Koh	8.0	B  B C A A B A	B+ A C B A B A	B+A A *		B+B A A A
Korb	9.0	A+ A A A C A A	A  B+B A+A A A	A A A A		B B+B A A
Lau D	-	A) A)B+A)* B B	C) * D)* * * A	A)* * *		* A * A *
Lau E	-	A) A)A)B)* B)B)	A) A)B)A)A)A)A)	A)* * *		B B A A A
Lin	7.0	D  D D C X C C	A- B+B+A+B A B	A+B+A B		A B A B A
Liu	7.0	C  C C D A B B	B  B B+C+B C A	A A A *		A A A B A
Ng	6.5	B  C+D D B A B	C  D C+D B C B	B B C *		B B B B-B
Nvkc	5.0	E+ E X E X C C	E  E X E C C C	C C C *		A+C B C C
Qdri	8.0	A  A B A B B B	A- A+C C B B A	A A B B		B C+C B C
Shta	7.5	B+ B C+C B A B	B  D A A B B B	A-A A *		B A+A A A
Sqrs	5.5	D+ E+X D X C C	D+ D C E B C C	B C C *		A+C C C C
Tan	8.5	A  A B+B C A A	A  A A+A A A A	A B+B C		B A+A A A

* rating not given; insufficient playing time so far
X rating not given; categorically exempt
) provisional rating; no +/- considered

Updates and their Criteria

Virtually all ratings are based on overall Super 4s form. Current form is still taken into account and may alter a rating by even a class or two, but in general the overall picture of each player is seen as the basis for this system. Only a consistent change in a category will be enough to dramatically change its corresponding rating. 'Consistent' involves at least three different days' play and around ten innings minimum.

Coopers & Hi-Bran Analyses

Introduction

These analyses are short descriptive articles concerning Super 4s cricket itself, its evolution and impact on the Super 4s players.

Super 4s Evolution

Super 4s has evolved from a pacy, yet casual unprofessional backyard cricket game into a less pacy, yet less casual unprofessional backyard cricket game. The major greatness of Super 4s is its playability. Thanks to many various and significant rule changes, all sorts of cricketers can contribute to a Super 4s game and the quintessential role of luck inherent in cricket remains. The greatest changes to Super 4s and their effects are summarised below:
  1. Introduction of scoring - the foundation of Super 4s cricket, the statistics kept in each match generated not only enormous interest in the match but allowed evidence based comparisons and conclusions to be drawn from each game. The competitive instincts of all players were certainly boosted with this addition.
  2. Introduction of Super 4s equipment - the chairs used as stumps and tennis balls in particular would not allow any significantly realistic cricketing competition to be played. The introduction of correctly sized stumps and the curator's excellent ball-taping system created a much sounder cricketing environment for the players.
  3. Removal of 'hit-and-run' and 'hit-out' - originally hit-and-run was seen as compulsory for any sort of reasonably quick and convenient backyard-style cricket game. But experimentation by the curator found that the revoking this rule of tradition should be tried. This was, importantly, done in conjunction with the removal of previous hit-out rules; where any ball hit over any fence was given a score and called a boundary instead are being simply 'out'. The results were excellent, with similar scores being recorded but without the hectic running between wickets and the associated excess of run outs. Singles became less favoured compared to boundaries and the additional placements of shots that was allowed introduced, for the first time, a real reward for versatile batsmen who could hook successfully, lessening the 'straight-drive bias' of the Super 4s ground. It also encouraged patience at the crease, something completely void from the original batting format.
  4. Introduction of Teams - a somewhat overlooked improvement, the teams and their loyalties made when test matches are played distinguish them significantly from the first-class matches. Match play, tactics and strategies all come into play and team captains become meaningful. Such essential cricketing components such as batting order, bowler choice and fielding arrangements became a necessary part of any team competing in a test match. No one can dispute the different status of test matches as compared to first-class matches.
  5. Adjustment of Run Allocations - this was a development over several matches that was aimed at fine tuning automatic run amounts given for non-straight hits. Recently this has grown to include newer 'on-the-full' interior run allocations, such as the 'late-cut' shot.

Super 4s Player Types

The nature of Super 4s means that player types and their performances can be systematically analysed to a reasonably degree of accuracy. In particular many cricketing abilities that would be useful on a normal cricket pitch are of little use in Super 4s. In fact, the specialisation of Super 4s is at a point where players can almost be grouped in just a small number of groups. It is difficult for any player, regardless of their class, to be classed in another division. Only extreme improvement or its contrary could really lead to such a case. These player types are summarised here:

Batsmen - these can be easily categorised into three types, the equivalent of top-order, middle-order and lower order batsmen without any of the more distinct types that exist in real cricket such as openers and stubborn tail enders.

Bowlers - Super 4s bowlers are certainly more varied than the batsmen, with several effective types of bowling in existence. Also, some players have the ability to deliver a versatile range of balls. Super 4s balls are notorious for their inconsistency and this also helps bowlers significantly.

Coopers & Hi-Bran Overall Ratings

Introduction

Coopers & Hi-Bran have devised a system which ranks the top batsmen and bowlers in Super 4s. There is NO minimum innings needed to be played or minimum overs to be bowled. Instead the statistics will simply change as the players play more. The exceptions to this rule is that players MUST have played more than one match to be eligible and must have played in at least match in which the rules were not greatly different from current rules used. This is not a 'current form' type rating, but is based on overall statistics. The exact formulas for the scores can be viewed here. The statistics are relative through each category, that is each player's rating in one category could and should be compared accurately to their rating in another category, given these typical ranges:
Players' ratings are not limited by the formulae, but should, with regular and proper Super 4s play, stay within these ranges.

Top Coopers & Hi-Bran Rated Batsmen

Certain weightings are used in this system so that consistency is not rewarded as well as 15s, 20s and large high scores, although the batting average is still important once such runs are made. In fact, a good score is needed to really 'activate' a player's average, and so far only really respectable batsmen (Qadri, Lau, Korbel, Tan, Shehata) have managed to activate their respective averages. This method richly rewards good high scores and numerous 15s/20s coupled with any respectable batting average.

RankTop BatsmenScore
1A M Korbel28.7559
2T-T Tan14.1449
3N M Shehata9.4844
4S M Qadri7.9263
RankOthersScore
DNQD Lau20.1000
DNQE M-T Lau9.3000
5K H-K Ng6.1000
6T C-E Koh4.9500
7C Liu3.9143
8M Novakovic2.7167
9E L Squires2.6529
10W Y-J Lin2.2212
DNQS Aly1.4667
11V Y-C Ding1.1714

Top Coopers & Hi-Bran Rated Bowlers

There are two scores for each bowler in this system, one based purely on wickets and one on economy. These are totalled and added to a bonus factor and this sum is used for the overall rating. There are generous bonuses for players with 2 wicket and 3 wicket hauls per over in the strike section and maidens also in the economy section. The best bowling figures are used to calculate the final bonus added to the strike and economy scores.

RankTop Bowlers OverallTotal
1A M Korbel17.3478
2C Liu16.6680
3T C-E Koh16.6314
4T-T Tan14.9775
RankOthersTotal
DNQE M-T Lau47.1568
5E L Squires14.3342
6V Y-C Ding12.3760
7S M Qadri11.7269
8W Y-J Lin10.5709
9N M Shehata6.7262
10M Novakovic2.9530
11K H-K Ng2.6547
DNQD Lau1.8176
DNQS Aly1.0130

Top Strike BowlersScore
1E L Squires12.5128
2C Liu12.2404
3V Y-C Ding11.4340
4T C-E Koh11.3863
RankOthersScore
DNQE M-T Lau14.2500
5S M Qadri8.5152
6W Y-J Lin4.0558
7A M Korbel3.5480
8T-T Tan2.6650
9M Novakovic2.4221
10N M Shehata1.6533
11K H-K Ng1.2500
DNQS Aly0.9231
DNQD Lau0.8000

Top Economy BowlersScore
1A M Korbel12.9664
2T-T Tan11.4791
3W Y-J Lin5.2650
4N M Shehata4.2396
RankOthersScore
DNQE M-T Lau32.0735
5C Liu3.1776
6T C-E Koh2.7451
7S M Qadri1.5450
8K H-K Ng1.1269
9E L Squires0.9880
DNQD Lau0.8787
10V Y-C Ding0.3865
11M Novakovic0.1142
DNQS Aly0.0344

Coopers & Hi-Bran Match Ratings

Formulae identical to the Coopers & Hi-Bran Overall Ratings are used here on each player's separate match statistics for every Super 4s match except those in which complete statistics are not available. The designation given contains the game number in chronological order and then the player's two chief initials. The game number correspondence and innings played are given below:
  1. SLG d. BB 23-8-97 Not Complete 6 Innings
  2. 1N d. HYB 4-10-97 Not Complete 10 Innings
  3. First-Class 27-11-97 Not Complete 4 Innings
  4. PTR d. YOB 30-11-97 3 Innings
  5. First-Class 7-12-97 3 Innings
  6. First-Class 18-12-97 2 Innings
  7. PTR d. YOB 28-12-97 4 Innings
  8. First-Class 31-12-97 2 Innings
  9. TL d. BB 12-4-98 3 Innings
  10. First-Class 10-5-98 2.4 Innings
Clearly those matches with less innings have more extreme ratings, but generally any match should yield reasonable figures, usually between 1 to 50. If a player does not get out in a match his batting rating defaults to 999.9999.
Designation      Batting  Strike Economy Bowling
1TK	          5.2333 33.3907  2.6868 38.5775 
2CL	          4.1000 27.8565  0.1429 29.2493 
2TT	          5.1400 15.8036  1.1429 17.7798 
3MS	         15.3375  5.6667  6.4650 12.9650 
4AK	          6.7667  1.4286 50.8882 53.1501 
4DL	         20.1000  0.8000  0.8661  1.8050 
4WL	          0.4500 12.0000  4.5714 16.9048 
4CL	          3.0500  5.8929  1.8751  7.9194 
4MQ	         19.9556 16.0227  0.9460 17.8021 
4MS	          8.8375  0.2857  1.8751  2.2649 
4TT	          2.5333  1.0000  4.5714  5.8492 
5VD	          0.3667 12.3517  0.4188 12.9372 
5WL	          0.5333  0.5000 52.8865 54.2198 
5KN	          6.1000  1.5000  3.3015  5.0793 
5MQ	          6.9667  0.8276 20.1202 21.2256 
5TT	          3.8333 12.0000  9.1429 21.9762 
6TK	          2.1000  0.5000  2.1996  3.5329 
6WL	          0.0000  0.0000 24.5941 24.5941 
6MN	          0.4500  0.0000  0.1429  0.1429 
6MQ	         28.9000 12.0000  0.0601 12.6156 
6TT	        999.9999  1.3333 30.5823 32.7490 
7VD	          2.1000  0.0000  0.0900  0.0900 
7AK	         66.9500  1.1429 18.6190 20.5952 
7WL	          0.9000  0.5714  0.3901  1.0256 
7KN	          5.9000  1.0000  0.1699  1.2741 
7MQ	          1.2250  7.7500  0.4535  8.4416 
7MS	         10.1250  3.4167 11.1839 14.7395 
7TT	          5.4000  1.1429  7.8335  9.3931 
8VD	          0.4500 63.5000 18.2857 82.3413 
8WL	          4.2000  0.0000 36.5714 36.5714 
8MQ	          0.7000  2.0000  0.5714  2.6905 
8ES	          1.1500  2.0000  0.1429  2.2262 
8TT	          7.4000  2.0000 37.7381 40.5714 
9TK               4.1500  0.0000  2.9216  2.9216 
9AK              17.1000  0.3529  7.0440  7.3969 
9EL               9.3000 14.2500 32.0735 47.1568 
9WL               0.3667  1.1250  7.1523  8.5551 
9MQ               3.6667 24.0000  0.4099 24.6182 
9MS               0.5333  0.4000  3.3636  4.5970 
10SA          	  1.4667  0.9231  0.0344  1.0130 
10AK        	123.3000  1.9200 28.1888 30.9421 
10WL          	  3.6000  0.4444  1.1594  2.0205 
10MQ          	  1.4667  0.4000  5.3377  6.1543 
10TT         	 70.2000  1.2000 29.5176 31.1343