All of the Saiya-Jin have the following status:
Powerlevel | (PL) | - | Strength + Speed + Endurance % 3 | Trainingpoints | (TP) | MAX + 5 | This status increases with every training post you make and depends on the length and quality of your post. | Hitpoints | (HP) | MAX + 10 | Goes together with Endurance. Endurance will determine how hard the damage hits you. That damage will come off your HP. This status increases twice as much as Endurance. | Strength | (STR) | MAX + 5 | This is the damage a Saiya-Jin can do to another. When in a fight, the two Saiya-Jin must compare strength, the one with more strength will be able to give more damage than the other. This is not the only thing that matters in a fight. The other status are important too. This can be increased by the way you deal and receive damage. | Speed | (SP) | MAX + 5 | Depending on what kind of movements you use in battle: eg. Dodging succesfully or not will let this status rise. If you do specifc excersises to increase your speed you speed will increase more than any of the other status. | Endurance | (END) | MAX + 5 | All of the damage you can endure before collapsing | Ki Level | (KI) | MAX + 10 | Depending on the level of your KI, the strength of your Ki attacks will vary. The better this is, the better, longer and stronger your attack is. You can also fly a lot longer if this is high. |
EXAMPLE
Feeling exhausted from the long training session, Cerori decides to try one more thing. Concentrating with all her might she forms a very powerfull ball of ki. She looks at it for a second before throwing it away from her. Focusing intently on the ball, she makes it swerve around and go for her. Bracing herself for the impact she crosses her arms in front of her face in order to lessen the damage. Feeling the ball explode she is thrown violently backwards. Ugh.. that might have been a bit too much.... This is her last thought as she blacks out.
Status Gained
(Max: 5) TP + 3 (because this post is a decent length)
(Max: 5) STR + 2 (due to rather bad injury)
(Max: 5) SP + 1 (if she had dodged the ball it would have been higher)
(Max: 5) END + 3 (she would have scored higher if the ball hadn't knocked her out)
(Max:20) HP + 9
(Max:20) KI + 10 (excellent Ki control plus a powerful Ki ball)
Note that this is just an example, every battle and training post need to be made realistically, or no points will be awarded AT ALL!