Name |
Size |
Description |
APPROX |
704 |
Input Y1 and the lower(A) and upper(B) bounds and it gives the Midpoint, Left Endpoint, Right Endpoint, Trapezoidal, and Simpson's approximations |
BOX |
469 |
Input 3 numbers (width,height,depth) and a 3-D box is drawn |
CIRCLE |
506 |
Input the general or standard formula of a circle and get everything you need to know about it |
COMBPERM |
128 |
Input 2 numbers and get the number of Combinations and Permutations |
COOL |
184 |
Graphs a cool pattern in polar mode |
DAYS |
1414 |
Calculates the amount of days between 2 dates |
DEFAULT |
478 |
Clears all variables and returns all settings to their default values (does not delete programs) |
E |
46 |
Approximates the number e |
EE |
47 |
EEE |
48 |
EEEE |
74 |
EEEEE |
63 |
EEEEEE |
54 |
EINSTEIN |
88 |
Find out how much energy is in a body with mass 'M' and velocity 'V' |
ELLIPSE |
1871 |
Input the general or standard formula of an ellipse and get everything you need to know about it |
FACTOR |
124 |
Input a number and get all of its factors |
FIBON |
66 |
Displays the Fibonacci sequence in ascending order |
FIBONN |
173 |
Input the Fibonacci sequence number and get the Fibonacci number |
GCD |
131 |
Gives the greatest common denominator of 2 given numbers |
GUESS |
523 |
Try to guess a number between 1 and 1000 in 10 tries or less |
HAILSTON |
99 |
Proves the Hailstone theory of numbers that all positive integers go back to 1 |
HYPERBOL |
2279 |
Input the general or standard formula of a hyperbola and get everything you need to know about it |
LCM |
139 |
Gives the least common multiple of 2 given numbers |
LOTTO |
104 |
Gives random lottery numbers (according to Florida's lottery system) |
NEWTON |
473 |
Approximates the zero (root) of a function using the Newton-Raphson method. Please read the instructions |
NEWTONN |
496 |
PARABOLA |
1261 |
Input the general or standard formula of a parabola and get everything you need to know about it |
PI |
87 |
Approximates the number Pi |
PII |
51 |
PIII |
63 |
PIIII |
60 |
PIIIII |
71 |
PIIIIII |
66 |
PIIIIIII |
95 |
PIXEL |
483 |
Fills the screen with pixels in a variety of ways |
POINT |
775 |
Input 2 points and get everything you need to know about them |
QUAD |
137 |
Input A, B, and C of the quadratic formula and get the roots of the equation AX²+BX+C=0 |
RANDOM |
51 |
Gives random numbers within the specified range |
SUM |
81 |
Input the highest sequence number of a series and get the sum |
TEMP |
334 |
Converts Fahrenheit, Celsius, and Kelvin temperatures if 1 of them is given |
TICTAC |
1952 |
Tic-tac-toe program: Use the keypad to place an 'X' in the corresponding position---1P(X) vs. CPU(O) |
TICTACTO |
1547 |
Tic-tac-toe program: Use the keypad to place an 'X' or 'O' in the corresponding position---1P(X) vs. 2P(O) |
TWO |
76 |
Approximates the square root of 2 |
WORM |
154 |
A worm-like line is drawn randomly on the screen |