| Name | Size | Description |
|---|---|---|
| APPROX | 704 | Input Y1 and the lower(A) and upper(B) bounds and it gives the Midpoint, Left Endpoint, Right Endpoint, Trapezoidal, and Simpson's approximations |
| BOX | 469 | Input 3 numbers (width,height,depth) and a 3-D box is drawn |
| CIRCLE | 506 | Input the general or standard formula of a circle and get everything you need to know about it |
| COMBPERM | 128 | Input 2 numbers and get the number of Combinations and Permutations |
| COOL | 184 | Graphs a cool pattern in polar mode |
| DAYS | 1414 | Calculates the amount of days between 2 dates |
| DEFAULT | 478 | Clears all variables and returns all settings to their default values (does not delete programs) |
| E | 46 | Approximates the number e |
| EE | 47 | |
| EEE | 48 | |
| EEEE | 74 | |
| EEEEE | 63 | |
| EEEEEE | 54 | |
| EINSTEIN | 88 | Find out how much energy is in a body with mass 'M' and velocity 'V' |
| ELLIPSE | 1871 | Input the general or standard formula of an ellipse and get everything you need to know about it |
| FACTOR | 124 | Input a number and get all of its factors |
| FIBON | 66 | Displays the Fibonacci sequence in ascending order |
| FIBONN | 173 | Input the Fibonacci sequence number and get the Fibonacci number |
| GCD | 131 | Gives the greatest common denominator of 2 given numbers |
| GUESS | 523 | Try to guess a number between 1 and 1000 in 10 tries or less |
| HAILSTON | 99 | Proves the Hailstone theory of numbers that all positive integers go back to 1 |
| HYPERBOL | 2279 | Input the general or standard formula of a hyperbola and get everything you need to know about it |
| LCM | 139 | Gives the least common multiple of 2 given numbers |
| LOTTO | 104 | Gives random lottery numbers (according to Florida's lottery system) |
| NEWTON | 473 | Approximates the zero (root) of a function using the Newton-Raphson method. Please read the instructions |
| NEWTONN | 496 | |
| PARABOLA | 1261 | Input the general or standard formula of a parabola and get everything you need to know about it |
| PI | 87 | Approximates the number Pi |
| PII | 51 | |
| PIII | 63 | |
| PIIII | 60 | |
| PIIIII | 71 | |
| PIIIIII | 66 | |
| PIIIIIII | 95 | |
| PIXEL | 483 | Fills the screen with pixels in a variety of ways |
| POINT | 775 | Input 2 points and get everything you need to know about them |
| QUAD | 137 | Input A, B, and C of the quadratic formula and get the roots of the equation AX²+BX+C=0 |
| RANDOM | 51 | Gives random numbers within the specified range |
| SUM | 81 | Input the highest sequence number of a series and get the sum |
| TEMP | 334 | Converts Fahrenheit, Celsius, and Kelvin temperatures if 1 of them is given |
| TICTAC | 1952 | Tic-tac-toe program: Use the keypad to place an 'X' in the corresponding position---1P(X) vs. CPU(O) |
| TICTACTO | 1547 | Tic-tac-toe program: Use the keypad to place an 'X' or 'O' in the corresponding position---1P(X) vs. 2P(O) |
| TWO | 76 | Approximates the square root of 2 |
| WORM | 154 | A worm-like line is drawn randomly on the screen |