Cardmaster

This is the original Tie Swarm deck that will rock the light side. These people have seen it at work during the Dagobah Regionals. David Akers, Neal Razi, Gabe Alonso, and Mike Fitzgerald. Plz read all before rating.

Objective (1)
Set Your Course/Ultimate Power

Locations (10)
Kiffex
Endor
Kashyyyk
Kessel
Sullust
Wakeemui
Alderaan
Death Star
Death Star:Docking Bay 327
<>Big One

Characters(5)
Baron Soontir Fel
Major Turr Phennir
DS-181-3
DS-181-4
U-3PO

Weapons(3)
2x SFS Ls9.3 Laser Cannons
Restraining Bolt

Ships(16)
The Emperor's Sword
The Emperor's Shield
Saber 1
Saber 2
Saber 3
Saber 4
2x Dreadnaught-Class Heavy Crusier
8x Tie Interceptor

Effects(15)
2x Lateral Damage
Mobilization Points
Combat Response
There is no Try
2x Sienar Fleet Systems
Battle Order
2x Presence Of the Force
First Strike
Resistance
2x There will be hell to pay
Return to Base
Dreaded Imperial Starfleet

Interrupts(10)
Prepared Defenses
2xTwi'lek Advisor
3x All Power to the weapons
2x Short Range Fighters
2x Rebel Barrier

OK before you rate this deck and bash it, this deck is soild. Before you tell be to take out cards here are the gimicks of it:-)
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**Sorry there should only be 1 Rebel Barrier****


>OK in response to posts about the deck :-)
Honor of the Jedi will pose no threat imho. You will be able to cover 3 battle grounds np.(DS:DB and 2 systems)
>Admirals Orders. As in I'll take the leader. I have played aganist these and they donot effect this deck as much as you think. My named ties(Saber 1 becomes immune to <7) become strong and it basically cancels out my All power to the weapons.
>Numbers? Resistance is all you need. Again like honor of the Jedi you will occupy if not control 3 battle grounds so your loss will be only 2. Thus real easy to retrieve.
>Grimtash. Never had it hurt me. I have been hit with it 3 times and in todays scene there is so much out there that it is played very little.
>How will I loose Wakemuli to a drain? Never. You grap it before you activate your first force. Thus you should never loose it to a drain.
>Why start SYCFA? well it gives you good activation and lets you satisfy Battle Plan/Order with no fear of beatdown on the ground. It also gives you a loop for damage to your opponent and retrieval for your self.
>Death Star war room? Why do not need it trust me. It just gives them a site to drain at where you cannot go.

Thats all so far any more and I will reply.
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STRATEGY

The Sword and the Shield=3 fource a turn for you. by deploing them to the Big One with Sinear out. Then you loose them to Return to base.

My objective helps alot- Great generation and it helps with battle order. Deploy Battle Order and a Tie Interceptor(at the DS DockBay). You take no damage from a battle and you generate more force to Mobilization Points. Also you become immune to Battle Order. Once they try to beat down your tie you have fun. Deploy First Strike and the a Tie to the DS:DB, retrive a force. Start a battle, retrive a force and they lose one. You get two and they loose one ouch lol.

Restraining Bolt is for R3PO or the Bantha Droid.

And You have awsome retrival.

Throne Room- great matchup as it is weak in space. You spread and Drain. If super Falcon comes out then you beat it down hard. Drop Battle order to make them spend for the drains.

MWYHL- Drain quick. Retrive all they make you loose. If they come too space they will lose. MWYHL is your best matchup as it takes a few turns to complete and you can drain for allot quick.

Celebration- Will be cancelled as you will control the system np. You have mad beatdown with this deck.

DSII Objective- they loose badly. Trust me as you will never catch Luke so you never loose to Objective and you just drain and retrive. The Super Falcon is tough as it adds about 7 destinys but you will be immune to the attration and still have a higher power lol.

Profit- They Lose, You Lose, You retrive. The are unable to stop your Drains without loosing bad. Batlle Order kills them. U3PO stops one Drain. Just retrieve engine the rest.

To put it simple. Super Falcon dies badly to this. Unless you can stop Lateral Damage I will hit you for close to 30 spill over in one turn. Just Rebel Barrier the piolts and then you beatdown. As time goes put the ties on the Big One so they go to your used pile.

Good Luck Playing This Deck guys and gals.
See You at Decpiher Con,

Cardmaster