Cardmaster
This is the original Tie Swarm deck that will rock the light side. These people have seen it at work during the Dagobah Regionals. David Akers, Neal Razi, Gabe Alonso, and Mike Fitzgerald. Plz read all before rating.
Objective (1)
Set Your Course/Ultimate Power
Locations (10)
Kiffex
Endor
Kashyyyk
Kessel
Sullust
Wakeemui
Alderaan
Death Star
Death Star:Docking Bay 327
<>Big One
Characters(5)
Baron Soontir Fel
Major Turr Phennir
DS-181-3
DS-181-4
U-3PO
Weapons(3)
2x SFS Ls9.3 Laser Cannons
Restraining Bolt
Ships(16)
The Emperor's Sword
The Emperor's Shield
Saber 1
Saber 2
Saber 3
Saber 4
2x Dreadnaught-Class Heavy Crusier
8x Tie Interceptor
Effects(15)
2x Lateral Damage
Mobilization Points
Combat Response
There is no Try
2x Sienar Fleet Systems
Battle Order
2x Presence Of the Force
First Strike
Resistance
2x There will be hell to pay
Return to Base
Dreaded Imperial Starfleet
Interrupts(10)
Prepared Defenses
2xTwi'lek Advisor
3x All Power to the weapons
2x Short Range Fighters
2x Rebel Barrier
OK before you rate
this deck and bash it, this deck is soild. Before you tell be
to take out cards here are the gimicks of it:-)
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**Sorry there should only be 1 Rebel Barrier****
>OK in response to posts about the deck :-)
Honor of the Jedi will pose no threat imho. You will be able to
cover 3 battle grounds np.(DS:DB and 2 systems)
>Admirals Orders. As in I'll take the leader. I have played
aganist these and they donot effect this deck as much as you think.
My named ties(Saber 1 becomes immune to <7) become strong and
it basically cancels out my All power to the weapons.
>Numbers? Resistance is all you need. Again like honor of the
Jedi you will occupy if not control 3 battle grounds so your loss
will be only 2. Thus real easy to retrieve.
>Grimtash. Never had it hurt me. I have been hit with it 3
times and in todays scene there is so much out there that it is
played very little.
>How will I loose Wakemuli to a drain? Never. You grap it before
you activate your first force. Thus you should never loose it
to a drain.
>Why start SYCFA? well it gives you good activation and lets
you satisfy Battle Plan/Order with no fear of beatdown on the
ground. It also gives you a loop for damage to your opponent and
retrieval for your self.
>Death Star war room? Why do not need it trust me. It just
gives them a site to drain at where you cannot go.
Thats all so far any more and I will reply.
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STRATEGY
The Sword and the Shield=3 fource a turn for you. by deploing
them to the Big One with Sinear out. Then you loose them to Return
to base.
My objective helps alot- Great generation and it helps with battle
order. Deploy Battle Order and a Tie Interceptor(at the DS DockBay).
You take no damage from a battle and you generate more force to
Mobilization Points. Also you become immune to Battle Order. Once
they try to beat down your tie you have fun. Deploy First Strike
and the a Tie to the DS:DB, retrive a force. Start a battle, retrive
a force and they lose one. You get two and they loose one ouch
lol.
Restraining Bolt is for R3PO or the Bantha Droid.
And You have awsome retrival.
Throne Room- great matchup as it is weak in space. You spread
and Drain. If super Falcon comes out then you beat it down hard.
Drop Battle order to make them spend for the drains.
MWYHL- Drain quick. Retrive all they make you loose. If they come
too space they will lose. MWYHL is your best matchup as it takes
a few turns to complete and you can drain for allot quick.
Celebration- Will be cancelled as you will control the system
np. You have mad beatdown with this deck.
DSII Objective- they loose badly. Trust me as you will never catch
Luke so you never loose to Objective and you just drain and retrive.
The Super Falcon is tough as it adds about 7 destinys but you
will be immune to the attration and still have a higher power
lol.
Profit- They Lose, You Lose, You retrive. The are unable to stop
your Drains without loosing bad. Batlle Order kills them. U3PO
stops one Drain. Just retrieve engine the rest.
To put it simple. Super Falcon dies badly to this. Unless you
can stop Lateral Damage I will hit you for close to 30 spill over
in one turn. Just Rebel Barrier the piolts and then you beatdown.
As time goes put the ties on the Big One so they go to your used
pile.
Good Luck Playing This Deck guys and gals.
See You at Decpiher Con,
Cardmaster