Who is the man behind the mask, and how are his chess games linked to life and death
in his fortress prison? What is the secret of the suits of armour which line the
banqueting hall? Who is on the battle cruiser that is getting closer all the time,
and what will they want when they finally arrive?
The pieces are in place, and the TARDIS crew soon find themselves under siege. With both
deadly robots and human traitors to defeat, it seems the future of the entire hangs in the balance...
The story itself is a fairly standard ‘base-under siege’ scenario, but even in this it is faithful to the Troughton era. The use of chess as an ongoing theme adds a little depth, and fits in nicely with later programme continuity. The large cast of characters is well described and welcome, and yes many of them get picked off as they run down various dark corridors –nostalgia trip! Those engaged in the pruning of the cast are the VETACS, yet another group of mechanised killers, relentless and without mercy. They are really nothing new, although the idea of them being linked up is rather good. The plot has its fair share of twists and turns and the tension built up in the first half is well used. I genuinely did not see the interrogation scene coming; it is definitely one of the best moments in the book, as is the conclusion. “Dreams of Empire” is a straightforward adventure, expertly written in the Troughton style. Highly recommended for any that enjoy a good read.