| Name: |
Defender |
| Alternate IDs: |
James Harmon IV |
| Player: |
|
| Val |
Char |
Roll |
Notes |
| 15/40 |
STR |
12- / 17- |
HTH Damage 3d6/8d6 END [1/3] |
| 15/25 |
DEX |
12- / 14- |
OCV 5/8 DCV 5/8 |
| 15/30 |
CON |
12- / 15- |
|
| 12 |
BODY |
11- |
|
| 20 |
INT |
13- |
PER Roll 13- |
| 15 |
EGO |
12- |
ECV: 5 |
| 20 |
PRE |
13- |
PRE Attack: 4d6 |
| 14 |
COM |
12- |
|
| 20 |
PD |
|
|
| 20 |
ED |
|
|
| 3/5 |
SPD |
|
|
| 8 |
REC |
|
Run: 6" |
| 30 |
END |
|
Swim: 2" |
| 35 |
STUN |
|
Leap: 3"/8" |
| Disadvantages |
Pts |
| Dependent NPC: Wendy Brooks (the Champions' Housekeeper) 8- (Infrequently), Normal |
10 |
| Hunted: Mechanon 8- (Occasionally), More Powerful, NCI, Capture |
20 |
| Hunted: VIPER 8- (Occasionally), More Powerful, NCI, Capture |
20 |
| Hunted: Lazer 8- (Occasionally), As Powerful, Capture |
10 |
| Psychological Limitation: Fearlessly Heroic Very Common, Strong |
20 |
| Psychological Limitation: Code Versus Killing Common, Total |
20 |
| Psychological Limitation: Must Live Up To Family Reputation For Achievement Uncommon, Strong |
10 |
| Reputation: do-gooder superhero who'll help anyone, Almost Always (14-) |
15 |
| Social Limitation: Secret Identity (James Harmon IV) Frequently (11-), Major |
15 |
| Social Limitation: Famous Frequently (11-), Minor |
10 |
| |
|
|
| |
Base : |
200 |
| |
Disads : |
+150 |
| |
XP Spent : |
+0 |
| |
Total = |
350 |
|
| |
| 86 |
: Characteristics Cost |
| 200 |
+ Powers Cost |
| 64 |
+ Martial Arts/Skills/Perks/Talents Cost |
| 350 |
= Total Cost |
| |
|
Campaign Use: |
Personality/Motivation: |
|
|
| Pts. |
Power/Skill/Perk/Talent |
END |
| |
Powers |
| 12 |
+25 STR (25 Active Points); No Figured Characteristics (-1/2), OIF (-1/2) |
2 |
| 15 |
+10 DEX (30 Active Points); No Figured Characteristics (-1/2), OIF (-1/2) |
|
| 15 |
+15 CON (30 Active Points); No Figured Characteristics (-1/2), OIF (-1/2) |
|
| 13 |
+2 SPD (20 Active Points); OIF (-1/2) |
|
| 20 |
Power Pack: Endurance Reserve (150 END, 15 REC) (30 Active Points); OIF (-1/2) |
0 |
| 40 |
Weapons Array: Multipower, 60-point reserve, (60 Active Points); all slots OIF (-1/2) |
|
| 4u |
1) Electric Blast: Energy Blast 12d6 (60 Active Points); OIF (-1/2) |
6 |
| 4u |
2) Pulse-Blast: Energy Blast 8d6, Autofire (5 shots; +1/2) (60 Active Points); OIF (-1/2) |
6 |
| 1u |
3) Overload Blast: Killing Attack - Ranged 3d6 (45 Active Points); Increased Endurance Cost (4x END; -1 1/2), OIF (-1/2), Activation Roll 14-, Burnout (-1/4) |
16 |
| 4u |
4) Focused EMP Pulse: Dispel Any Electrical Power 16d6, One At A Time (+1/4) (60 Active Points); OIF (-1/2) |
6 |
| 3u |
5) Electro-Bolos: Entangle 6d6, 6 DEF (60 Active Points); OIF (-1/2), 12 Charges (-1/4) |
[12] |
| 3 |
Searchlight: Sight Group Images 1" radius (10 Active Points); Only To Create Light (-1), OIF (Searchlight Generator) (-1/2), No Range (-1/2) |
1 |
| 30 |
Powered Armor: Armor (15 PD/15 ED) (45 Active Points); OIF (-1/2) |
0 |
| 27 |
Boot-Jets: Flight 20" (40 Active Points); OIF (-1/2) |
4 |
| 6 |
Communications Suite: High Range Radio Perception (Radio Group) (12 Active Points); OIF (-1/2), Sense Affected As Sight And Hearing Groups As Well As Radio Group [very common Sense] (-1/2) |
0 |
| 3 |
Heat Sensors: Infrared Perception (Sight Group) (5 Active Points); OIF (-1/2) |
0 |
| |
| |
Skills |
| 6 |
+2 with Weapons Array |
|
| 5 |
+1 with HTH Combat |
|
| 6 |
+2 with Electronics Skills (Computer Programming, Electronics, Systems Operation) |
|
| 3 |
Computer Programming 13- |
|
| 3 |
Electronics 13- |
|
| 3 |
High Society 13- |
|
| 3 |
Inventor 13- |
|
| 0 |
Language: English (Idiomatic, native accent; Native Language) |
|
| 1 |
Language: French (Basic Conversation) |
|
| 2 |
CK: Millennuim City 11- |
|
| 1 |
CK: Washington D.C. 8- |
|
| 2 |
KS: The Superhuman World 11- |
|
| 3 |
Mechanics 13- |
|
| 2 |
PS: Play Chess 11- |
|
| 2 |
SS: Chemistry 11- |
|
| 3 |
SS: Physics 13- |
|
| 3 |
Systems Operation 13- |
|
| 3 |
Teamwork 12- (14-) |
|
| 1 |
TF: V-Jet |
|
| |
| |
Perks |
| 2 |
Contact: famous scientist (GM's Choice) 11- |
|
| 10 |
Money: Wealthy |
|
| |
|
| Base OCV: |
5/8 |
|
Base DCV: |
5/8 |
|
Base ECV: |
5 |
| Adjustment + |
|
|
Adjustment + |
|
|
Adjustment + |
|
| Final OCV: |
|
|
Final DCV: |
|
|
Final ECV: |
|
| |
| Levels: +2 with Weapons Array,+1 with HTH Combat |
| DEX: 15/25 |
SPD: 3/5 |
ECV: 5 |
| Phases: 4, 8, 12/3, 5, 8, 10, 12 |
| 20 PD (15 rPD) |
20 ED (15 rED) |
MD: 0 |
| END: 30 |
STUN: 35 |
BODY: 12 |
| Height: 1.98 m |
Hair: Brown |
| Weight: 99.00 kg |
Eyes: Brown |
| Appearance: |
| Quote: |
| Background: |
| Powers/Tactics: |
|