By now you are asking yourself, "What in the hell is The Advanced Medieval Combat System?" Well, it is a very simple method of combat developed by those who run medieval/ancient kingdoms and empires for the purpose of simplifying battles between their respective kingdoms and empires. Ever since the downfall of Rhy'Din began people have flocked to different role play areas that do not revolve around dice systems, guilds or forums that generally bore or corrupt players. It is the goal of T.A.M.C.S. to ensure that players do not become jaded by the tedious work of sparring to earn experience or bored by the constant squabbling between leaders over the winners of guild/forum wars.

Since T.A.M.C.S. does not revolve around the basis of dice or experience it instead bases itself off of storylines and the player-character size of a military. To most this would seem as nothing more than a giant recruiting contest but in essence it is really to try and bring a new face upon the role play community. To stop basing role play off trivial dice raising and instead upon actually in character interactions. To teach the newer players the importance of character background, constantly developing storylines and the strengths which lie behind player run kingdoms.

Those who use the T.A.M.C.S. should be aware that system can and will only apply to medieval combat stylings. That means that the introduction of weapons like guns, cannons, laser rifles and anything that was developed with guns or after the use of guns will not apply. To introduce anything modern or contemporary within T.A.M.C.S. would not work and most likely lead to out of character confusion as well as fighting. So please do not attempt to form this into anything modern related. Thank you.

Created by James & Mat
January, 2005