prints the entire board, for subclass ship prints the ship character codes
for a guessing board will print EMPTYCHAR, MISSCHAR and HITCHAR ar each coordinate
used by battleship simulator to setAuthenicatioon
Set authenication between sender BattleShip$PlayerType and recipient player
Authenicator called by constructor
sets current skill level can be set more than once but only Battleship$PlayerType may set this
Variable also, this method cannot be overridden in a higher level class
Initial Tournament mode consists of Two Rounds:
Round 1 SingleUserTestMode: Rankings for best Performance (Weighted x 2), most efficient time, fewest move victory
Rount 2 headToHead combat: Rankings for most series victories, and most overall victories
Final Tournament mode may consists of 5 rounds, each round can have multiple rankings
points are assigned for place in each ranking: 1st place gets 5pts, 2nd 4, 3rd 3.., 5th 1Pth
Round one headToHead, rankings: most victories, most series victories
Round two singleUserTestMode, rankings: lowest moves to solve a board, best performance ranking, most efficient - best time
Round three headToHead, rankings: most victories, winner of most series
Rount four multiUserTestMode, users are rank 1 to 5 on each game series, points for best overall
Rount five headToHead, finals