The realm is a massive cartesian system and all objects reside at some point on this plane. Certain regions of the playing grid have different names. In general, this is only to give the player some idea of his/her present location. Some special places do exist.
Point of No Return- This is a large square around the origin. Any time one of your coordinates is equal or greater than 1,000,000, you are beyond this point of no return. The only way to return is via Gwaihir.
Dead Marshes- This is a band located fairly distant from the origin. The first sixteen monsters (water monsters) can normally only be found here and movement slows to a crawl. Teleportation spells do not work for locations inside the Marshes.
Plateau of Gorgoroth- This is surrounded by the Dead Marshes and cannot be reached by teleport. The monsters here are extremely tough and improve as the player improves. Players are warned not to spend too much time in here unless they enjoy a significant risk of death! However, the post in the Plateau is the only post in the game that sells blessings....
Cracks of Doom- This is surrounded by the Plateau of Gorgoroth and cannot be reached by teleport. The monsters here are even tougher than on the Plateau and improve as the player improves. Players are warned not to spend too much time in here unless they enjoy a significant risk of death! However, the Cracks are the only place in the Realm where Rings of Power can be destroyed, a feat necessary to receive a crown.
The Edge of the World- It is rumored to be out there somewhere, but no one is known to have returned after seeing it. |