Technology | Current Level | Current Effect | Develop | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Military | 776 | Military costs: 99% of Normal |
Medical | 1787
|
Military losses: 93% of Normal
|
| Business | 1695
|
Max Productivity: 112% of Normal
|
| Residential | 0
|
Max Population: 100% of Normal
|
| Agricultural | 66
|
Max Farm Production: 101% of Normal
|
| Warfare | 129
|
Likelihood of New Development: 0.259% Per Turn
|
| Military Strategy | 1564
|
Military Strategy: Capture 105% More in Combat
|
| Weapons | 1494
|
Military Effectiveness: 107% of Normal
|
| Industrial | 95
|
Industrial Production: 100.36% of Normal
|
| Spy | 10
|
Spy Effectiveness: 100.05% of Normal
|
| SDI | 0
|
Missile Protection: 1.00%
| |