The Gromble's Monster Academy - Episode Guide - Season 4

Episode Guide - Season 4


Welcome to Season 4 of "The Gromble's Monster Academy's" Episode Guide.
Season 4

#1 Oblina Without A Cause
The girls think Oblina's not too cool and always follows the rules. When Ickis and Krumm confirm this, she decides to change - and becomes one of the coolest (and most disobedient) monsters at the Academy.

Slick Ick
The Multi-Scare Midterm is in its final day, and Ickis has only one scare left he lets it go to his head, and gloats endlessly. But when he decides to eat the grime off a dirty car while on a scaring break, he gets triple waxed, and needs his friends to support him. Literally, as he can't even walk without sliding around.


#2 Showdown
Simon hires three of the world's best hunters to capture Ickis. When Ickis makes fools of them, they want to tear him apart, but Simon wanted him caught alive. Realizing that he's being pushed around like he used to be, and that they're going to kill Ickis, Simon steps in to save him.

Internal Affairs
A parasite monster named Sal decides to build his dream house inside Krumm, but gets swallowed by Oblina. No problem, as he can still have his house, but he makes Oblina eat everything to get it. The Gromble calls in the Doc Monster and Dr. Buzz Kutt to solve the problem, which involves using Kutt's Shrink Master 8000 (the other 7999 didn't work) to shrink Ickis and Krumm so they can get rid of Sal before Oblina eats so much that she explodes.


#3 Battle of the Century
Simon's latest creation is a huge robot replica of himself, the Simon Mobile. When Ickis finds out, he tells The Gromble, who builds his own robot monster to counter the attack. The Gromble and Simon duke it out in their robts that night in the dump.

A Perfect World
Krumm scares the pants off a human. Ickis and Oblina are so busy arguing about Ickis's latest scare attempt, that they don't even notice him in the room. Krumm decides he's been ignored enough, and moves in with Blib and Snav. He likes all the appreciation and attention at first, while Oblina and Ickis miss their friend. But soon, Krumm gets tired of being appreciated.


#4 Escape Claws
While scaring at a restaurant, Ickis frees what he THINKS are six monsters that are to be eaten by humans. When he gets them to the dump, Oblina informs them that they're lobsters, and they live in the sea. And Ickis gave his solemn word as a monster to get them home. But he'll have to catch one of them first.

The Lips Have It
A lady comes to the city in the hopes of being Deitrich Duchump's newest model, but he rejects her because she's too ordinary. When the monsters run away from a bulldog, Oblina loses her lips, and the would-be model finds them. Dietrich Duchump accepts her for her lips, but there's a side affect: She ends up speaking out Oblina's rantings as well as what she says herself.


#5 Walk Like A Man
Ickis is enraptured by a new toilet, the MegaBowl 2000. When it's time to leave, he decides to dive in the toilet, but it's not installed yet. Suede buys it, and takes it home, where Ickis scares him and his guards. Now he's stuck in the toilet, and can't shrink or climb out of it, so he has to dress like Suede and walk home (with Oblina and Krumm) But along the way, he seems to get into all sorts of trouble...

A Friend Indeed
Ickis feels bad about his ears until he meets Plastoog, a monster who left the monster world because he has a human face. Plastoog and Ickis become friends and go on all sorts of scaring runs, but he refuses to return to the monster world, fearing that he'll face the mocking and taunting he faced before. But Ickis will stop at nothing to show him how things have changed in the past 300 years.


#6 Watch the Watch
While attempting a scare at the Emperor's Castle Casino, Ickis is hypnotized. Now he starts acting like a particular human whenever anyone says the word, and like himself whenever anyone says the word "monster", which causes him to switch up at the worst possible times.

She Likes Me?
Krumm begins to think that Oblina has a crush (or as monsters put it, a "squish") on him. He's not ready for romance, and panics as things happen that seem to prove his suspicions to be true.


#7 Nuclear and Present Danger
Ickis, Oblina, and Krumm scare three technicians at a nuclear power plant. Problem is, they look and sound like (and act like, and have the same voice actors as) them, so when a team of technicians arrives to investigate a meltdown Ickis nearly caused, they think they're dealing with contaminated humans, and not monsters, so they can't be scared. Since the monsters can't scar them, they have to run for it, but the plant's been sealed off.

Loch Ness Mess
The Loch Ness Monster visits the Academy to give a lecture, but decides to stay there. He drives everyone crazy, especially The Gromble, so Ickis, Oblina, and Krumm decide to reverse his ways on him by bugging him to do what he already wants to until it drives him crazy as well.


#8 Super Ickis
After being caught reading his comic book, "The Adventures of Ultra Monster" in class, Ickis decides to have some fun, and puts on a cape and mask. Pretending to be Ultra Monster, he saves his friends from a bulldozer. Word gets out that there's a superhero in the dump called "Super Monster", but it's really Ickis. And Super Monser has taken on a sidekick, Belch Wonder (Krumm). But The Gromble knows for sure, scaring ability does not come from a costume, but Ickis could care less.

The Substitute
The Gromble has gone away, and a sub names Skritch takes over. Oblina doesn't like that he lets everyone have fun all day, and isn't sure of what he's up to. When Ickis and Krumm loudly point out that he's wearing The Gromble's shoes, which is forbidden, they mysteriously disappear, and Oblina's next, but she escapes. He actually kidnapped Ickis and Krumm, and The Gromble, who was the one to get all the attention when they were in teacher's college.


#9 The Great Escape
Shorty McGinty, arch-criminal and master of disguise, escapes from prison. Ickis, magenta colored monster with long ears, walks out into the dump on his day off. When Shorty and Ickis have a close encounter in the dump, Ickis ends up in the slammer. And no matter what he tries, he can't escape. But Shorty did have one "if all else fails" backup plan to get out...

Beast With Four Eyes
Disenfectant drips into Krumm's eye glass, and makes his vision very blurry. When he has to wear glasses, the others make fun of him. When Krumm leaves his glasses behind, it turns out to be a big mistake, as the others are left hanging from a girder on a very tall building, and need him to see to help them.


#10 Side By Side
Ickis is partnered for a team scare with the dreaded Zimbo, and their bickering gets them lost in the desert. They decide to work together to get home, but the only toilet in the desert is at Mule Morgan's "Mystery Spot". And Mule Morgan's a taxidermist, who needs some new animal attractions desperately.

Hooked on Phobics
Ickis is ready to quit the Academy after a scare failure results in his foot being crushed and everyone laughing at him. He then finds the easy way to scare - playing on human phobias. But that kind of scaring is not monstrous, as The Gromble points out. But Ickis cares about not being humiliated, and nothing else, so The Gromble makes him learn it the hard way, as usual.


#11 Spy vs. Monster
A spy's top secret plans and a drawing Ickis made of The Gromble get switched when the spy invades the Academy, acusing it to shut down. Ickis, Oblina, and Krumm head out that night to switch the papers, but find that it's extremely hard to find one spy among hundreds that belong to the Secret Intelligence Agency (S. I. A.)

Misery Date
Ickis, Oblina, and Krumm play matchmaker for the lovesick Gromble when he tells them he's in love with the Library Monster. But no matter what they do, they can't make the date go as well as they'd planned, and The Gromble is just dying to lose his temper at any moment, but he has to follow one detail: he must be nice at all costs.


#12 Clockwise
Ickis is late for everything, so The Gromble gives him the Clock of Rashtock, the clock against which all others in monsterdom are set. Being that all clocks are set according to this one, whenever Ickis turns the hands back, he reverses time. Since he can control time, he plans to have all the fun he wants to, but doesn't know what to do when he loses track of time, tries to turn back too much time at once, and breaks the clock.

Gromble Soup
When The Gromble gets sick, Simpah the head cook takes over, and punishes the students for years of their antics by making them eat sweet desserts. Ickis, Krumm, and Oblina find out that The gromble will be fine in a few weeks, but they can cure him faster with his gandmother's recipe for "gromble Soup". But they'll have to find the ingredients first...


#13 Laugh Krumm Laugh
Hungry during their training for the Scaring Olympics, Krumm eats a costume head covered with feathers. It tickles him inside, and he can't stop laughing, so The Gromble forbids him to compete, and prepares for yet another loss in his 200 years of coaching.

Rookie Monsters
Ickis, Oblina, and Krumm start bickering while stuck in a trash compactor, and wonder how they ever became friends. Then Ickis flashes back to their first day at the Academy and their first scaring assignment, which tells it all.


If you would like to add something to our Episode Guide, or if you have any questions, please email me at gromble@oocities.com
We'd like to say thanks to our good friend John for helping us make this Episode Guide possible. Visit his site at http://home.earthlink.net/~candace_g