Ragnarok Online (pRO)
EPISODE XIV : HUGEL

+ tenshieiko™
-Quo Vadis-


+Episode XIV - Hugel Monsters:

Alicel
Level75SizeMedium
20.00%Burnt Parts
30.00%Hard Iron Piece
2.00%Steel
5.00%Rusty Screw
0.05%Finger[2]
0.10%Elunium
0.02%Muffler[1]
0.00%Hard Iron Piece
Idle
  • Emotion Lv1
  • Teleport Lv1
Chase
  • Snap Lv1
Melee
  • Darkness Attack Lv3
  • Guided Attack Lv1
Race/EleDemon/Neutral 3Str50
Hp37,520Agi58
Exp8,890 / 5,420Vit50
Atk1,800 ~ 2,770Int51
Def30 + 50Dex92
MDef30 + 76Luk40
Aspd146100% Hit153
Move SpeedVery Slow95% Flee242
DescriptionAlicel is one of the mechanical doll's you'll find in Kiel Hyre dungeon. Its slow moving and slow attacking, but does pack quite a punch. While it has high HP one could possibly try to kill it with Magnus Exorcismus. Alicel uses Snap while following you, and is fond of using it to go through firewalls.
 
Aliot
Level75SizeMedium
20.00%Burnt Parts
30.00%Hard Iron Piece
2.00%Steel
5.00%Rusty Screw
0.10%Pike[4]
0.10%Elunium
0.02%Guard[1]
0.00%Hard Iron Piece
Chase
  • Maximize Power Lv5
  • Auto Guard Lv5
Melee
  • Spear Stab Lv10
  • Maximize Power Lv5
  • Auto Guard Lv5
  • Critical Slash Lv1
  • Splash Attack Lv1
Dead
  • Rebirth Lv3
Race/EleDemon/Neutral 3Str50
Hp48,290Agi32
Exp13,020 / 4,006Vit87
Atk950 ~ 2,470Int12
Def35 + 87Dex68
MDef15 + 55Luk19
Aspd135.2100% Hit127
Move SpeedSlow95% Flee218
DescriptionAliot is one of the mechanical doll's you'll find in Kiel Hyre dungeon. Like Alicel, he's slow moving, slow hitting, but has high HP and deals strong damage. He has no elemental weakness, but his low magic defence makes it weak to magic damage. Aliot can be quite annoying with its spear stab, and it certainly doesn't like to stay dead, using Rebirth to self ressurect at a low chance up to two times. Aliot deos not actually have the ability to use teleport.
 
Constant
Level55SizeSmall
1.00%Burnt Parts
15.00%Hard Iron Piece
0.10%Flexible Tube
0.10%Steel
0.10%Rough Elunium
0.00%N/A
0.00%N/A
0.00%N/A
Chase
  • Self Destruct Lv1
Melee
  • Self Destruct Lv1
Race/EleFormless/Dark 3Str50
Hp10,000Agi28
Exp3,230 / 116Vit26
Atk460 ~ 580Int47
Def12 + 26Dex66
MDef12 + 60Luk14
Aspd164100% Hit103
Move SpeedAverage95% Flee196
DescriptionConstants are very dangerous monsters you'll find guarding Kiel Hyre Dungeon. Constants are basically walking bombs. As soon as they take any physical damage, they'll trigger a Self Destruct sequence. There's only a one second cast time, and when they explode they will deal thier full remaining HP in defence bypassing damage to everyone in a 7x7 area around them, with targets farther away taking slightly less damage. If you arn't careful, this can be especially fatal.
 
Aliza
Level69SizeMedium
0.50%Old Broom
0.05%Crystal Pumps
0.10%Rosary[1]
0.05%Alice's Apron
0.50%Royal Cooking Kit
0.00%Soft Apron
0.03%Circlet[1]
0.00%N/A
Idle
  • Emotion Lv1
  • Heal Lv5
Chase
  • Heal Lv5
Melee
  • Bash Lv10
  • Heal Lv5
Race/EleDemi-Human/Neutral 3Str74
Hp19,000Agi74
Exp6,583 / 3,400Vit52
Atk750 ~ 1,100Int35
Def8 + 52Dex110
MDef5 + 61Luk140
Aspd128100% Hit163
Move SpeedVery Slow95% Flee254
DescriptionBoth Alice and Aliza are sister dolls created in the Kiel Hyre Factory. Like Alice, Aliza is slow moving and slow attacking, but her main ability is to heal those nearby. Infact, there are many Aliza and Alice installed in the Kiel Hyre dungeon, at times the density greatly increasing the difficulty of killing monsters. Especially dangerous is thier tendancy to heal Constants before they self destruct, increasing the damage they'll deal. Aliza's heal isn't quite as strong, only healing for about 572.
 
Alicel (Prototype)
Level75SizeMedium
5.00%Hard Iron Piece
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
Idle
  • Emotion Lv1
Chase
  • Snap Lv1
Melee
  • Darkness Attack Lv3
  • Guided Attack Lv1
Race/EleDemon/Neutral 3Str50
Hp37,520Agi60
Exp0 / 0Vit50
Atk1,600 ~ 2,570Int51
Def30 + 50Dex92
MDef30 + 76Luk40
Aspd146100% Hit153
Move SpeedAverage95% Flee244
DescriptionYou'll find this Prototype Version of Alicel on floor 1 of Kiel Hyre Dungeon as well as quest specific areas. For the most part its the same as the regular version, except much faster moving, and the noticable lack of experience for killing it. You will however have to kill a few of these to get items for the Kiel Hyre Quest.
 
Aliot (Prototype)
Level75SizeMedium
5.00%Hard Iron Piece
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
Chase
  • Maximize Power Lv5
  • Auto Guard Lv5
Melee
  • Spear Stab Lv10
  • Maximize Power Lv5
  • Auto Guard Lv5
  • Critical Slash Lv1
  • Splash Attack Lv1
Dead
  • Rebirth Lv3
Race/EleDemon/Neutral 3Str50
Hp43,290Agi32
Exp0 / 0Vit87
Atk950 ~ 2,070Int12
Def35 + 87Dex68
MDef15 + 55Luk19
Aspd135.2100% Hit127
Move SpeedSlow95% Flee218
DescriptionThe prototype version of the Aliot Mechanical Doll. The prototypes are found on floor 1 and the quest specific areas of the Kiel Hyre Dungeon. The prototype version has lower max hit points and does less damage than the regular version, and does not give experience for kills. It has a low drop rate for Hard Iron Pieces, some of which you'll need to collect for the Kiel Hyre Quest.
 
Constant (Prototype)
Level55SizeSmall
5.00%Hard Iron Piece
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
Chase
  • Self Destruct Lv1
Melee
  • Self Destruct Lv1
Race/EleFormless/Dark 3Str50
Hp1,000Agi28
Exp0 / 0Vit26
Atk460 ~ 580Int47
Def12 + 26Dex66
MDef12 + 60Luk14
Aspd164100% Hit103
Move SpeedVery Fast95% Flee196
DescriptionThe prototype versions of constants arn't quite as scary as the regular version, but they can be quite problematic and can make a bad situation that much worse. Unlike regular constants, The prototype version is incredibly fast. You'll find them on all levels of the Kiel Hyre Dungeon. Unlike the regular Constants, the prototype version will self destruct instantly upon making contact with a player. The only saving grace is that this version has much less HP, making the damage output much lower than the others.
 
Kiel [Boss Type]
Level90SizeMedium
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
0.00%N/A
Idle
  • Safety Wall Lv10
  • Teleport Lv1
Chase
  • Magnum Break Lv6
  • Endure Lv10
  • Brandish Spear Lv6
Melee
  • Magnum Break Lv6
  • Safety Wall Lv10
  • Bash Lv10
  • Endure Lv10
  • Lex Divina Lv5
  • Lex Aeterna Lv1
  • Brandish Spear Lv6
  • Pneuma Lv1
Race/EleFormless/Dark 2Str100
Hp523,000Agi112
Exp36,500 / 23,405Vit76
Atk1,682 ~ 3,311Int89
Def28 + 76Dex156
MDef32 + 127Luk102
Aspd142.4100% Hit222
Move SpeedAverage95% Flee321
DescriptionKiel Hyre is the final encounter you'll face in the Kiel Hyre quest. In order to complete the quest, you and any friends who are at that point in the quest can fight him together. You'll fight him in an enclosed room, with just him to worry about. Kiel is boss attribute.
 
Kiel-D-01 [MVP]
Level90SizeMedium
30.00%Pocket Watch
30.00%Old Purple Box
1.00%Ring[1]
10.00%Glittering Jacket[1]
5.00%Survivor's Rod[1] (Dex)
5.00%Counter Dagger
0.00%N/A
0.00%N/A
Idle
  • Call Slave Lv1
  • Summon Slave Lv1
  • Teleport Lv1
Chase
  • Magnum Break LvX
  • Endure Lv10
  • Brandish Spear LvX
Melee
  • Call Slave Lv1
  • Summon Slave Lv1
  • Magnum Break LvX
  • Dark Blessing Lv1
  • Safety Wall Lv10
  • Bash Lv10
  • Endure Lv10
  • Power Up Lv4
  • Lex Divina Lv5
  • Lex Aeterna Lv1
  • Brandish Spear LvX
  • Pneuma Lv1
Race/EleFormless/Dark 2Str100
Hp1,523,000Agi130
Exp2,356,200 / 512,602Vit140
Atk3,280 ~ 6,560Int160
Def28 + 140Dex199
MDef32 + 230Luk180
Aspd142.4100% Hit240
Move SpeedFast95% Flee364
DescriptionKiel-D-01 is the MVP boss of Kiel Hyre Dungeon. His name refers the fact that he is the first in the line of the 4th generation robots started by Kiel, a fact explained as part of the Kiel Hyre quest. Kiel summons a small mob of Alicel and Aliot, and will resummon them if all his minions are killed. Kiel will use both Safety Wall and Power Up at any time, but the rate at which he uses them will go up substantially if he is weakened. Kiel will respond to targeted skills by attempting to silence that player. It is important to watch out for Dark Blessing. Dark Blessing is one of Kiels only skill that has a cast time, and the player hit by it will have thier HP reduced to 1.