MEGA MAN 3 CODES
SYSTEM: GAME BOY/GAME BOY POCKET
COPYRIGHT 2000 THRASHNET GROUND ZERO SIX PRODUCTIONS ALL RIGHTS RESERVED
NOTES: THESE CODES ARE PUT INTO A 4 BY 4 GRAPH. BALLS ARE PUT INTO
EACH SPACE OF THE GRAPH. I WILL TYPE UP A GRAPHICAL REPRESENTATION OF THE
GRAPH WITH AN "X" TYPED IN THE SPACE WHERE A BALL BELONGS IN THE GRAPH.
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0 1 2 3
|-|-|-|-|
A| |X| | |
|-|-|-|-|
B|X|X| | |
|-|-|-|-|
C| |X| | |
|-|-|-|-|
D| |X| | |
|-|-|-|-|
First 4 robots defeated
0 1 2 3
|-|-|-|-|
A| | |X| |
|-|-|-|-|
B| |X|X| |
|-|-|-|-|
C|X| | | |
|-|-|-|-|
D| |X| | |
|-|-|-|-|
Start on last 4 robots
0 1 2 3
|-|-|-|-|
A|X| | | |
|-|-|-|-|
B|X| |X| |
|-|-|-|-|
C| |X|X| |
|-|-|-|-|
D| | | | |
|-|-|-|-|
Dr. Wily's Castle
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