MEGA MAN 3 CODES
SYSTEM: GAME BOY/GAME BOY POCKET
COPYRIGHT 2000 THRASHNET GROUND ZERO SIX PRODUCTIONS ALL RIGHTS RESERVED
NOTES: THESE CODES ARE PUT INTO A 4 BY 4 GRAPH.  BALLS ARE PUT INTO 
EACH SPACE OF THE GRAPH.  I WILL TYPE UP A GRAPHICAL REPRESENTATION OF THE 
GRAPH WITH AN "X" TYPED IN THE SPACE WHERE A BALL BELONGS IN THE GRAPH.
-------------------
  0 1 2 3
 |-|-|-|-|
A| |X| | |        
 |-|-|-|-|
B|X|X| | |
 |-|-|-|-|
C| |X| | |
 |-|-|-|-|
D| |X| | |
 |-|-|-|-|
First 4 robots defeated

  0 1 2 3
 |-|-|-|-|
A| | |X| |        
 |-|-|-|-|
B| |X|X| |
 |-|-|-|-|
C|X| | | |
 |-|-|-|-|
D| |X| | |
 |-|-|-|-|
Start on last 4 robots

  0 1 2 3
 |-|-|-|-|
A|X| | | |        
 |-|-|-|-|
B|X| |X| |
 |-|-|-|-|
C| |X|X| |
 |-|-|-|-|
D| | | | |
 |-|-|-|-|
Dr. Wily's Castle

    Source: geocities.com/tgz6/codes/Game_Boy_Pocket_BW

               ( geocities.com/tgz6/codes)                   ( geocities.com/tgz6)