|
|
| Title: |
Zero
Tolerance |
| Released: |
Unreleased |
| Genre: |
Corridor
Shooter |
| Developer: |
Accolade |
| Publisher: |
None |
| % Complete: |
Unknown |
|
|
|
Zero
Tolerance, one of the few Doom-type game for
the Genesis, is a primitive corridor shooter with very choppy graphics
and a tiny playing view (the 16-bit consoles really don't have enough horsepower
to process first-person games.) Doom
and Metal Head
are decent 32x corridor shooters, but both games are first generation
titles that could have benefited from more development time. It would have
been interesting to see what kind of corridor shooter could have been squeezed
out of the 32x by a talented programming team with ample time and resources.
Unfortunately,
Zero Tolerance was canceled for the 32x, just
as Zero Tolerance 2 was canceled for the Genesis.
 |
|
Zero Tolerance
for Genesis
|
The Brazilian Mega
Drive (our Genesis) was home to a number of games that were never released
anywhere else. A port of the popular corridor shooter Duke Nukem
3-D is one such game, released in the late 90's but supposedly
banned due to governmental objections about its violence (a warehouse full
of new copies is rumored to exist.) The 3-D perspective and speedy frame
rate are quite impressive for the Mega Drive/Genesis console, but the levels
are extremely simple and look nothing like the PC originals.
Duke Nukem
for Brazillian Mega Drive
