Title: Zero Tolerance
Released: Unreleased
Genre: Corridor Shooter
Developer: Accolade
Publisher: None
% Complete: Unknown

Zero Tolerance, one of the few Doom-type game for the Genesis, is a primitive corridor shooter with very choppy graphics and a tiny playing view (the 16-bit consoles really don't have enough horsepower to process first-person games.) Doom and Metal Head are decent 32x corridor shooters, but both games are first generation titles that could have benefited from more development time. It would have been interesting to see what kind of corridor shooter could have been squeezed out of the 32x by a talented programming team with ample time and resources. Unfortunately, Zero Tolerance was canceled for the 32x, just as Zero Tolerance 2 was canceled for the Genesis.
 
 

Zero Tolerance for Genesis

 

The Brazilian Mega Drive (our Genesis) was home to a number of games that were never released anywhere else. A port of the popular corridor shooter Duke Nukem 3-D is one such game, released in the late 90's but supposedly banned due to governmental objections about its violence (a warehouse full of new copies is rumored to exist.) The 3-D perspective and speedy frame rate are quite impressive for the Mega Drive/Genesis console, but the levels are extremely simple and look nothing like the PC originals.
 
 


Duke Nukem for Brazillian Mega Drive