Purpose:
Explore the fields of engineering.
Some of the
fields of engineering are: aeronautical, aerospace, architectural, civil,
computer, electrical, marine, mechanical, meteorological, and mining.
Requirements:
Complete
one of the following:
1. Visit an
industrial plant, an electricity generating plant, a food processing or
packing plant, a sewage treatment plant, a mine or another centre of
engineering activity. Report on the visit, the equipment used, the end
product of the process, and the good it does for the community. Include
sketches, photos if possible, and a model or mock-up of the process to
show that you understand the basic ideas involved. Detail what safety
devices and regulations you noticed during your visit.
2. Show how to work and repair any one of the motor power energy sources
such as internal combustion engines gasoline or diesel; turbine drives;
steam engines; rockets; or electric, wind, or water drives. Discuss the
engineering principles involved and show that you have a good knowledge of
the safety measures required for the energy source you are working with.
3. As a draftsperson, show that you can make scale drawings in third
angle, orthographic projection (three views of simple pieces of machinery
or machine parts). Properly finish the drawings with border, title, and
views described. Show examples of tracings you have done of an electrical
or electronic circuit, an architectural drawing, or an engineering
drawing. Discuss the merits of the various ways of copying these drawings
for further use.
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Purpose:
Show an interest in the sciences.
Some of the
scientific fields are archaeology, astronomy, biology, chemistry,
electronics, geography, geology, mathematics, medicine, physics, zoology,
microbiology, botany, and biotechnology.
Requirements:
1. Show by
your participation in a Science Fair, exposition, open house, or private
demonstration, that you have an interest and skill in a scientific subject
beyond the level expected of you in your school work. Demonstrate by
devices, models, charts, collections, or in the field, the aspect that
interests you. Explain the background and how it relates to the rest of
the world or other fields of science.
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Purpose: Demonstrate your understanding of
computers.
Part A -
Knowledge
1) Define
and give examples for each of the following terms:
a) Input/output devices
b) Storage media
c) RAM
d) Processor
e) Modem
f) Networks
g) Robotics
h) FTP
Describe
how text, numbers, pictures and sound are stored in computer memory.
3) Give
three examples of programming languages, and the types of programming they
are used for.
Describe how a computer program is developed.
Part B -
Proficency
Do three
of the following
1) Use a database manager to create a roster of
your troop showing name, address, and telephone number of each Scout, as
well as a record of their attendance for the past month.
2) Use a
spreadsheet program to develop the budget for a weekend camp for your
troop or patrol. This spreadsheet should show both budget and actual
amounts for each item, and the difference between the two.
3) Use a
word processor to write to the parents of each troop member, inviting them
to a special meeting night. Use the mail merge feature of the word
processor to make a personalized copy of the letter for each family.
4) Use a
computer graphics program to design and draw a campsite plan for your
troop.
5) Using
web authoring software, design and create a home page for your troop.
6) Use a
computer attached to a local area network, or equipped with a modem,
connect to a computer network or bulletin board. Find and download
material pertaining to computers and/or Scouting for presentation.
Part C -
Initiative
1)a) Visit
a business or industry that uses computers. Find out how computers are
being used, how computers affect each worker, and what future plans the
business has for computing.
b) Describe
four jobs in the computer field, including the necessary training for the
jobs, and opportunities for these jobs in your area.
OR
2) Use a
general purpose programming language to write a program application of
your choice. This program should show examples of decision making and
looping. As well, be prepared to describe the steps you used to create the
program.
Part D -
Ethics
1) Explain
why it is not permissible to accept a free copy of a computer game or
program from a friend.
2)
Demonstrate several ways in which you and your family could use a personal
computer other than for games and recreation.
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